Player Matchup

Izanami
Izanami
Grizzy_Graham11
Izanami
Level 28
God Stats
21W - 25L
1,386 SR
Queue Stats
105W - 120L
1,359 Elo+
Solo
Hera
Hera
HippiGrenade
Hera
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
241W - 245L
1,431 Elo+
Solo
Bellona
Bellona
SP 4story
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Yemoja
Yemoja
lpreto
Yemoja
Level 19
God Stats
2W - 5L
1,483 SR
Queue Stats
219W - 240L
1,383 Elo+
Solo
Ra
Ra
shaytanx_carnage
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,472 Elo+

VS

Team Averages
Level 19
1,545 SR
1,363 Elo+
Amaterasu
Amaterasu
Charltonevan
Amaterasu
Level 28
God Stats
4W - 3L
1,360 SR
Queue Stats
25W - 26L
1,440 Elo+
Solo
Olorun
Olorun
HeIIbent_
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,080 Elo+
Solo
Danzaburou
Danzaburou
K_izzara
Danzaburou
Level 17
God Stats
16W - 8L
1,743 SR
Queue Stats
111W - 111L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
iKonikIzzara
Cthulhu
Level 17
God Stats
9W - 8L
1,620 SR
Queue Stats
180W - 194L
1,442 Elo+
Party 1
Ares
Ares
kingdragonpaca
Ares
Level 18
God Stats
46W - 46L
1,501 SR
Queue Stats
169W - 205L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,431
531
7,167
9,774
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 2
6,210
444
5,394
4,913
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SP 4story
Bellona
5
1 / 0 / 0
4,771
341
1,349
1,926
964
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
lpreto
Yemoja
11
3 / 5 / 0
6,888
492
5,595
11,396
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 5
5,974
427
4,209
6,232
1,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charltonevan
Amaterasu
14
2 / 2 / 3
9,006
643
2,693
9,491
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
HeIIbent_
Olorun
12
1 / 3 / 0
6,916
494
1,647
7,257
3,230
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
K_izzara
Danzaburou
12
5 / 3 / 2
7,722
552
7,541
8,087
2,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
iKonikIzzara
Cthulhu
12
3 / 1 / 5
7,770
555
6,095
8,709
6,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 2
7,185
513
3,299
7,525
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
14
14
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Charltonevan
Amaterasu
2
2
3
1.75
L
3
3
0
1
W
Olorun
HeIIbent_
Olorun
1
3
0
0.33
L
2
2
2
1.5
W
Danzaburou
K_izzara
Danzaburou
5
3
2
2
L
Bellona
SP 4story
Bellona
1
0
0
1
W
Cthulhu
iKonikIzzara
Cthulhu
3
1
5
5.5
W
3
1
2
4
L
Yemoja
lpreto
Yemoja
3
5
0
0.6
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
21,275
34,241
Taken
41,069
12,859
Mitigated
21,926
7,963
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Charltonevan
Amaterasu
2,693
1,247
0
4,612
9,491
4,521
2,188
1,894
7,597
0
35,623
L
7,167
4,858
0
4,076
9,774
3,290
2,221
2,673
7,101
0
49,830
W
Olorun
HeIIbent_
Olorun
1,647
365
116
2,527
7,257
3,230
2,342
2,499
4,758
30,898
0
L
5,394
1,401
0
991
4,913
1,465
0
2,814
2,099
26,061
0
W
Danzaburou
K_izzara
Danzaburou
7,541
3,113
0
3,389
8,087
2,853
485
3,815
4,272
0
46,142
L
Bellona
SP 4story
Bellona
1,349
470
0
568
1,926
964
22
228
1,698
0
4,528
W
Cthulhu
iKonikIzzara
Cthulhu
6,095
225
56
3,439
8,709
6,224
85
5,604
3,105
20,849
0
W
3,299
151
0
1,863
7,525
5,098
0
1,386
6,139
27,057
0
L
Yemoja
lpreto
Yemoja
5,595
943
224
576
11,396
5,202
90
3,380
8,016
25,774
0
L
4,209
377
96
1,432
6,232
1,938
548
1,946
4,286
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
38,599
203
Minions Killed
287
0
Camps Cleared
0
1,041,843
Distance Traveled
1,108,294
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,006
643
76
5
0
215,299
1
L
Izanami
7,431
531
111
8
0
210,238
0
W
Olorun
6,916
494
50
4
0
185,785
1
L
Hera
6,210
444
33
2
0
257,439
1
W
Danzaburou
7,722
552
77
6
0
256,664
3
L
Bellona
4,771
341
7
1
0
81,578
0
W
Cthulhu
7,770
555
40
3
0
236,106
2
W
Ares
7,185
513
44
3
0
214,440
4
L
Yemoja
6,888
492
39
3
0
261,644
0
L
Ra
5,974
427
13
1
0
230,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role