Player Matchup

Discordia
Discordia
Arleys
Discordia
Level 27
God Stats
8W - 4L
1,689 SR
Queue Stats
109W - 104L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
Buttergums
Amaterasu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 100L
1,434 Elo+
Party 1
Anubis
Anubis
Sliceka
Anubis
Level 22
God Stats
105W - 69L
1,652 SR
Queue Stats
147W - 136L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
TheSentry2
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,424 Elo+
Solo
Ymir
Ymir
elgogre
Ymir
Level 7
God Stats
30W - 13L
1,572 SR
Queue Stats
87W - 99L
1,420 Elo+
Party 2
Team Averages
Level 17
1,582 SR
1,455 Elo+

VS

Team Averages
Level 16
1,562 SR
1,453 Elo+
Tyr
Tyr
ACoze
Tyr
Level 14
God Stats
2W - 5L
1,365 SR
Queue Stats
14W - 21L
1,446 Elo+
Solo
Cerberus
Cerberus
Antchovi
Cerberus
Level 15
God Stats
30W - 16L
1,614 SR
Queue Stats
166W - 147L
1,390 Elo+
Party 3
Thor
Thor
Fletch19
Thor
Level 20
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 12L
1,583 Elo+
Solo
Persephone
Persephone
MarieLaveau
Persephone
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 45L
1,349 Elo+
Solo
Anubis
Anubis
ThomasJRyan
Anubis
Level 8
God Stats
28W - 20L
1,610 SR
Queue Stats
31W - 26L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arleys
Discordia
19
18 / 0 / 11
13,503
1,228
29,575
4,585
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Buttergums
Amaterasu
18
5 / 1 / 20
11,639
1,058
8,523
11,527
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Sliceka
Anubis
17
8 / 5 / 13
11,637
1,058
18,902
12,272
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TheSentry2
Cthulhu
19
4 / 1 / 21
11,366
1,033
11,411
14,775
15,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
elgogre
Ymir
18
3 / 2 / 23
12,164
1,106
10,301
12,484
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

243

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ACoze
Tyr
16
0 / 6 / 6
9,889
899
6,646
16,345
5,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Antchovi
Cerberus
16
6 / 4 / 3
11,980
1,089
13,944
21,056
17,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
1 / 12 / 3
9,574
870
7,511
19,691
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
MarieLaveau
Persephone
16
0 / 7 / 8
9,847
895
12,759
12,320
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
2 / 9 / 5
10,350
941
11,541
18,987
7,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
38
Kills
9
9
Deaths
38
88
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
ACoze
Tyr
0
6
6
0.5
L
Cerberus
Antchovi
Cerberus
6
4
3
1.88
W
Discordia
Arleys
Discordia
18
0
11
23.5
W
Amaterasu
Buttergums
Amaterasu
5
1
20
15
L
Thor
1
12
3
0.21
L
Persephone
MarieLaveau
Persephone
0
7
8
0.57
W
Anubis
Sliceka
Anubis
8
5
13
2.9
W
Cthulhu
TheSentry2
Cthulhu
4
1
21
14.5
L
Anubis
2
9
5
0.5
W
Ymir
elgogre
Ymir
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,712
Damage
52,401
55,643
Taken
88,399
41,426
Mitigated
40,620
8,204
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ACoze
Tyr
6,646
674
0
500
16,345
5,456
0
12,507
3,688
0
31,090
L
Cerberus
Antchovi
Cerberus
13,944
841
0
5,434
21,056
17,534
0
15,722
5,081
38,417
0
W
Discordia
Arleys
Discordia
29,575
1,817
0
921
4,585
1,732
0
2,446
2,139
56,887
0
W
Amaterasu
Buttergums
Amaterasu
8,523
4,419
0
3,289
11,527
8,352
0
7,784
3,743
183
14,579
L
Thor
7,511
1,932
0
490
19,691
5,921
0
15,896
3,389
0
19,387
L
Persephone
MarieLaveau
Persephone
12,759
1,223
0
316
12,320
3,850
0
10,272
1,896
29,191
0
W
Anubis
Sliceka
Anubis
18,902
963
0
2,761
12,272
3,942
0
9,443
2,829
37,005
0
W
Cthulhu
TheSentry2
Cthulhu
11,411
1,054
0
455
14,775
15,673
0
9,315
5,460
30,498
0
L
Anubis
11,541
2,216
0
4,319
18,987
7,859
0
15,301
3,433
34,871
0
W
Ymir
elgogre
Ymir
10,301
356
0
778
12,484
11,727
0
9,256
3,228
13,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,309
Gold Earned
51,640
190
Minions Killed
228
8
Camps Cleared
6
1,053,422
Distance Traveled
975,453
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,889
899
53
5
2
202,212
1
L
Cerberus
11,980
1,089
72
7
2
229,869
0
W
Discordia
13,503
1,228
66
6
5
226,304
0
W
Amaterasu
11,639
1,058
17
2
2
235,057
2
L
Thor
9,574
870
15
1
1
185,913
1
L
Persephone
9,847
895
34
3
0
192,902
0
W
Anubis
11,637
1,058
39
4
1
174,798
0
W
Cthulhu
11,366
1,033
57
5
0
214,455
0
L
Anubis
10,350
941
54
5
1
164,557
0
W
Ymir
12,164
1,106
11
1
0
202,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role