Player Matchup

Cthulhu
Cthulhu
DanielPL8945
Cthulhu
Level 4
God Stats
7W - 5L
1,542 SR
Queue Stats
7W - 8L
1,337 Elo+
Party 1
Skadi
Skadi
Jway44
Skadi
Level 28
God Stats
9W - 11L
1,465 SR
Queue Stats
300W - 365L
1,433 Elo+
Solo
Raijin
Raijin
RaiderOfHope
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,454 Elo+
Solo
Olorun
Olorun
Xoblin_Lee
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,289 Elo+
Party 1
Athena
Athena
chaibri820
Athena
Level 18
God Stats
40W - 59L
1,394 SR
Queue Stats
44W - 68L
1,404 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,383 Elo+

VS

Team Averages
Level 26
1,441 SR
1,497 Elo+
Aphrodite
Aphrodite
Akinikin
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BrasOvaBros
Tyr
Level 4
God Stats
5W - 1L
1,256 SR
Queue Stats
72W - 40L
1,500 Elo+
Solo
King Arthur
King Arthur
Kolasi Lykos
King Arthur
Level 24
God Stats
8W - 8L
1,448 SR
Queue Stats
96W - 111L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
Shanuk
Kuzenbo
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Chaac
Chaac
SquireJiggles
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanielPL8945
Cthulhu
16
0 / 3 / 2
10,169
847
12,514
16,515
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Jway44
Skadi
16
0 / 1 / 2
10,017
835
11,542
8,952
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
16
1 / 13 / 1
10,111
843
15,913
20,512
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Xoblin_Lee
Olorun
16
1 / 9 / 1
10,321
860
12,367
13,797
6,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
chaibri820
Athena
15
0 / 0 / 2
10,526
877
6,483
12,278
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akinikin
Aphrodite
18
3 / 0 / 19
11,832
986
11,918
10,330
6,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 0 / 10
13,448
1,121
19,207
14,431
15,745
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kolasi Lykos
King Arthur
17
2 / 2 / 7
10,787
899
5,707
14,900
11,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Shanuk
Kuzenbo
18
4 / 0 / 15
12,245
1,020
11,229
12,118
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 0 / 19
11,367
947
17,749
13,196
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
2
Kills
26
26
Deaths
2
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Akinikin
Aphrodite
3
0
19
12.5
W
14
0
10
19
L
Cthulhu
DanielPL8945
Cthulhu
0
3
2
0.33
L
Skadi
Jway44
Skadi
0
1
2
1
W
King Arthur
Kolasi Lykos
King Arthur
2
2
7
2.75
L
Raijin
1
13
1
0.12
W
Kuzenbo
Shanuk
Kuzenbo
4
0
15
11.5
W
3
0
19
12.5
L
Olorun
Xoblin_Lee
Olorun
1
9
1
0.17
L
Athena
chaibri820
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,819
Damage
65,810
72,054
Taken
64,975
50,278
Mitigated
63,303
6,570
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Akinikin
Aphrodite
11,918
681
12,273
6,534
10,330
6,261
0
8,164
2,141
27,187
0
W
19,207
3,266
0
3,797
14,431
15,745
0
8,051
6,105
0
45,114
L
Cthulhu
DanielPL8945
Cthulhu
12,514
869
457
625
16,515
19,200
0
4,739
11,050
29,287
0
L
Skadi
Jway44
Skadi
11,542
5,611
0
1,166
8,952
4,007
0
3,286
5,591
0
31,234
W
King Arthur
Kolasi Lykos
King Arthur
5,707
1,388
0
0
14,900
11,448
0
10,550
4,208
0
21,529
L
Raijin
15,913
1,699
0
0
20,512
9,316
0
5,975
14,312
35,266
0
W
Kuzenbo
Shanuk
Kuzenbo
11,229
3,930
0
1,224
12,118
16,853
0
8,865
3,144
26,499
0
W
17,749
2,519
0
3,849
13,196
12,996
0
10,921
2,100
961
28,997
L
Olorun
Xoblin_Lee
Olorun
12,367
5,503
1,982
1,421
13,797
6,781
0
4,934
8,788
28,477
0
L
Athena
chaibri820
Athena
6,483
1,260
0
919
12,278
10,974
0
4,519
7,634
15,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
59,679
196
Minions Killed
209
4
Camps Cleared
9
1,053,347
Distance Traveled
1,281,404
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,832
986
50
4
4
265,135
0
W
Tyr
13,448
1,121
62
5
2
261,924
3
L
Cthulhu
10,169
847
44
4
3
220,365
2
L
Skadi
10,017
835
43
4
1
212,335
0
W
King Arthur
10,787
899
29
2
1
213,740
0
L
Raijin
10,111
843
39
3
0
182,290
0
W
Kuzenbo
12,245
1,020
30
3
1
278,996
1
W
Chaac
11,367
947
38
3
1
261,609
0
L
Olorun
10,321
860
50
4
0
162,340
0
L
Athena
10,526
877
20
2
0
276,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role