Player Matchup

Skadi
Skadi
ForleytheWeakest
Skadi
Level 122
God Stats
4W - 3L
1,578 SR
Queue Stats
152W - 134L
1,726 Elo+
Solo
Neith
Neith
MrVexOffender
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,493 Elo+
Party 1
Hera
Hera
MudrocksDance
Hera
Level 156
God Stats
1W - 1L
1,272 SR
Queue Stats
94W - 98L
1,513 Elo+
Party 1
Cerberus
Cerberus
Queen_Tiamat_FGO
Cerberus
Level 148
God Stats
2W - 2L
1,460 SR
Queue Stats
63W - 78L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
voidreaper02712
Guan Yu
Level 141
God Stats
1W - 1L
1,735 SR
Queue Stats
42W - 47L
1,369 Elo+
Party 1
Team Averages
Level 143
1,509 SR
1,513 Elo+

VS

Team Averages
Level 118
1,506 SR
1,550 Elo+
Persephone
Persephone
Lazy2die
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
NoxD
Jing Wei
Level 123
God Stats
2W - 6L
1,419 SR
Queue Stats
319W - 331L
1,536 Elo+
Party 3
Zeus
Zeus
dirtydommm
Zeus
Level 98
God Stats
1W - 6L
1,182 SR
Queue Stats
326W - 317L
1,567 Elo+
Solo
Ymir
Ymir
xHalijox
Ymir
Level 85
God Stats
19W - 15L
1,931 SR
Queue Stats
503W - 486L
1,571 Elo+
Party 2
Terra
Terra
xWhiteHombrex
Terra
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
387W - 358L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
10,413
801
17,079
13,359
5,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 17
10,138
780
18,068
14,326
5,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

19
8 / 2 / 12
11,431
879
17,368
12,147
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 16
10,322
794
12,071
16,591
20,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 0 / 23
9,668
744
5,140
13,906
13,064
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lazy2die
Persephone
15
4 / 4 / 8
9,107
701
13,370
10,985
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
NoxD
Jing Wei
15
1 / 6 / 5
8,370
644
10,403
13,440
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 10 / 9
9,018
694
15,181
12,819
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
2 / 4 / 9
9,024
694
7,636
19,913
21,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 5 / 8
9,551
735
10,892
19,823
25,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
29
Kills
15
15
Deaths
29
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
L
Persephone
Lazy2die
Persephone
4
4
8
2
W
4
6
17
2.08
W
8
2
12
7
L
Jing Wei
NoxD
Jing Wei
1
6
5
0.58
W
9
2
16
8.5
L
4
10
9
0.85
W
1
0
23
12.5
L
Ymir
2
4
9
1.63
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
57,482
70,329
Taken
76,980
49,299
Mitigated
62,123
41,120
Healing
20,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,079
8,031
328
1,653
13,359
5,217
1,740
10,815
2,382
0
36,191
L
Persephone
Lazy2die
Persephone
13,370
902
117
761
10,985
5,452
0
3,728
7,254
25,922
0
W
18,068
7,644
1,167
2,994
14,326
5,774
1,561
10,280
3,897
0
26,538
W
17,368
4,293
981
2,887
12,147
4,955
834
9,069
2,905
47,698
0
L
Jing Wei
NoxD
Jing Wei
10,403
8,336
894
2,055
13,440
5,520
70
5,395
8,045
0
22,873
W
12,071
1,026
1,012
5,876
16,591
20,289
402
7,259
9,069
19,634
0
L
15,181
679
351
731
12,819
4,347
0
5,990
6,829
31,230
0
W
5,140
628
14,794
9,428
13,906
13,064
631
8,578
4,997
0
8,576
L
Ymir
7,636
831
1,862
2,309
19,913
21,412
0
8,647
11,266
17,771
0
L
10,892
845
4,556
6,985
19,823
25,392
0
5,676
14,147
21,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,972
Gold Earned
45,070
167
Minions Killed
120
0
Camps Cleared
0
1,162,754
Distance Traveled
969,543
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,413
801
42
3
0
233,776
1
L
Persephone
9,107
701
32
2
0
196,031
0
W
Neith
10,138
780
23
2
0
206,179
0
W
Hera
11,431
879
63
5
0
254,722
0
L
Jing Wei
8,370
644
30
2
0
184,354
0
W
Cerberus
10,322
794
30
2
0
217,358
2
L
Zeus
9,018
694
27
2
0
170,475
0
W
Guan Yu
9,668
744
9
1
0
250,719
0
L
Ymir
9,024
694
10
1
0
205,240
0
L
Terra
9,551
735
21
2
0
213,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role