Player Matchup

Anhur
Anhur
EA PRO 1738
Anhur
Level 27
God Stats
9W - 19L
1,239 SR
Queue Stats
218W - 267L
1,360 Elo+
Party 3
Bakasura
Bakasura
GOTTEM69420
Bakasura
Level 43
God Stats
1W - 4L
1,516 SR
Queue Stats
164W - 180L
1,377 Elo+
Party 3
Ymir
Ymir
LnWHydra
Ymir
Level 16
God Stats
8W - 14L
1,433 SR
Queue Stats
42W - 57L
1,386 Elo+
Party 4
Osiris
Osiris
ash33
Osiris
Level 49
God Stats
7W - 10L
1,700 SR
Queue Stats
280W - 343L
1,435 Elo+
Solo
Izanami
Izanami
nicklamen
Izanami
Level 106
God Stats
40W - 20L
1,677 SR
Queue Stats
332W - 336L
1,418 Elo+
Party 4
Team Averages
Level 48
1,513 SR
1,395 Elo+

VS

Team Averages
Level 51
1,633 SR
1,337 Elo+
Mercury
Mercury
BCNUKEDD
Mercury
Level 48
God Stats
13W - 20L
1,953 SR
Queue Stats
380W - 353L
1,618 Elo+
Solo
Scylla
Scylla
ILTM Frosty
Scylla
Level 57
God Stats
21W - 17L
1,683 SR
Queue Stats
347W - 403L
1,308 Elo+
Party 2
Chang'e
Chang'e
Neoniee
Chang'e
Level 18
God Stats
3W - 1L
1,511 SR
Queue Stats
3W - 5L
1,188 Elo+
Party 1
Hercules
Hercules
itsnotzachh
Hercules
Level 43
God Stats
6W - 8L
1,520 SR
Queue Stats
467W - 525L
1,328 Elo+
Party 2
Chiron
Chiron
nannobananna
Chiron
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,566
505
2,789
9,193
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
GOTTEM69420
Bakasura
9
2 / 4 / 2
6,053
466
4,275
7,158
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 2 / 0
5,043
388
2,641
6,725
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ash33
Osiris
13
3 / 0 / 0
7,014
540
5,406
6,451
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
nicklamen
Izanami
9
2 / 3 / 0
6,087
468
5,648
8,313
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BCNUKEDD
Mercury
13
6 / 1 / 2
7,900
608
5,146
9,409
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
1 / 4 / 1
6,981
537
4,185
5,349
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Neoniee
Chang'e
11
1 / 1 / 4
6,120
471
4,728
5,024
2,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
itsnotzachh
Hercules
11
0 / 2 / 1
6,682
514
2,072
7,424
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
11
4 / 1 / 1
6,697
515
7,178
8,058
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
9
Kills
12
12
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
BCNUKEDD
Mercury
6
1
2
7
L
2
3
2
1
L
Bakasura
GOTTEM69420
Bakasura
2
4
2
0.75
W
Scylla
1
4
1
0.38
L
Ymir
0
2
0
0
W
Chang'e
Neoniee
Chang'e
1
1
4
3
L
Osiris
ash33
Osiris
3
0
0
3
W
Hercules
itsnotzachh
Hercules
0
2
1
0.25
W
Chiron
4
1
1
4.5
L
Izanami
nicklamen
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
23,309
37,840
Taken
35,264
16,637
Mitigated
14,258
8,517
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BCNUKEDD
Mercury
5,146
1,205
0
3,792
9,409
3,067
1,985
0
9,254
0
37,841
L
2,789
593
0
2,803
9,193
2,732
0
2,189
6,765
0
24,410
L
Bakasura
GOTTEM69420
Bakasura
4,275
3,006
0
778
7,158
3,434
0
1,905
5,146
0
20,236
W
Scylla
4,185
501
0
594
5,349
1,226
409
0
5,284
32,159
0
L
Ymir
2,641
345
0
0
6,725
3,291
192
2,026
4,699
14,952
0
W
Chang'e
Neoniee
Chang'e
4,728
819
1,428
1,872
5,024
2,144
641
1,674
3,330
19,730
0
L
Osiris
ash33
Osiris
5,406
1,688
0
1,820
6,451
4,752
0
306
5,909
0
35,160
W
Hercules
itsnotzachh
Hercules
2,072
116
0
1,917
7,424
5,786
329
0
6,881
0
27,686
W
Chiron
7,178
3,211
796
3,685
8,058
2,035
764
967
7,081
0
35,655
L
Izanami
nicklamen
Izanami
5,648
4,407
0
3,116
8,313
2,428
704
2,136
6,177
0
37,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
34,380
270
Minions Killed
297
0
Camps Cleared
0
1,274,749
Distance Traveled
1,265,027
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,900
608
76
6
0
273,377
0
L
Anhur
6,566
505
53
4
0
242,717
0
L
Bakasura
6,053
466
44
3
0
293,692
0
W
Scylla
6,981
537
60
5
0
242,265
0
L
Ymir
5,043
388
31
2
0
208,661
3
W
Chang'e
6,120
471
36
3
0
239,114
0
L
Osiris
7,014
540
68
5
0
296,445
0
W
Hercules
6,682
514
61
5
0
254,558
1
W
Chiron
6,697
515
64
5
0
255,713
0
L
Izanami
6,087
468
74
6
0
233,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role