Player Matchup

Raijin
Raijin
Jangobellz
Raijin
Level 29
God Stats
2W - 3L
1,413 SR
Queue Stats
240W - 276L
1,335 Elo+
Party 1
Hercules
Hercules
NiNj2h14
Hercules
Level 48
God Stats
7W - 11L
1,292 SR
Queue Stats
269W - 328L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Nicod3mo1
Danzaburou
Level 47
God Stats
10W - 11L
1,249 SR
Queue Stats
80W - 94L
1,431 Elo+
Solo
Discordia
Discordia
bonesOfGold
Discordia
Level 38
God Stats
0W - 2L
1,277 SR
Queue Stats
69W - 96L
1,315 Elo+
Party 1
Kuzenbo
Kuzenbo
prettyneeto
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 230L
1,232 Elo+
Party 1
Team Averages
Level 44
1,346 SR
1,339 Elo+

VS

Team Averages
Level 52
1,367 SR
1,379 Elo+
Scylla
Scylla
DrLife13
Scylla
Level 42
God Stats
5W - 13L
1,262 SR
Queue Stats
22W - 35L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
ExtraOlive635
Danzaburou
Level 59
God Stats
14W - 13L
1,495 SR
Queue Stats
86W - 91L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Thejbradley26
Cthulhu
Level 49
God Stats
2W - 6L
1,295 SR
Queue Stats
11W - 24L
1,259 Elo+
Party 2
Chaac
Chaac
rorry21
Chaac
Level 24
God Stats
8W - 13L
1,484 SR
Queue Stats
13W - 26L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
swagger18
Tsukuyomi
Level 87
God Stats
10W - 18L
1,300 SR
Queue Stats
78W - 92L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jangobellz
Raijin
11
0 / 9 / 0
6,948
386
7,751
11,716
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
NiNj2h14
Hercules
14
4 / 6 / 1
8,786
488
11,356
17,761
16,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Nicod3mo1
Danzaburou
15
3 / 6 / 5
9,938
552
7,017
13,433
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
bonesOfGold
Discordia
14
3 / 6 / 1
8,512
473
10,770
11,240
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
prettyneeto
Kuzenbo
12
0 / 6 / 2
7,941
441
3,752
15,229
13,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrLife13
Scylla
16
7 / 5 / 5
9,984
555
8,215
9,810
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ExtraOlive635
Danzaburou
16
8 / 0 / 12
10,436
580
12,760
15,137
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
16
4 / 0 / 12
9,864
548
9,230
9,905
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
rorry21
Chaac
15
7 / 3 / 3
9,656
536
7,563
11,677
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
swagger18
Tsukuyomi
16
6 / 2 / 14
10,225
568
11,864
11,786
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
10
Kills
32
33
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
DrLife13
Scylla
7
5
5
1.9
W
Danzaburou
ExtraOlive635
Danzaburou
8
0
12
14
L
Raijin
Jangobellz
Raijin
0
9
0
0
L
Hercules
NiNj2h14
Hercules
4
6
1
0.75
L
Danzaburou
Nicod3mo1
Danzaburou
3
6
5
0.92
W
Cthulhu
4
0
12
10
L
Discordia
bonesOfGold
Discordia
3
6
1
0.58
L
Kuzenbo
prettyneeto
Kuzenbo
0
6
2
0.17
W
Chaac
rorry21
Chaac
7
3
3
2.83
W
Tsukuyomi
swagger18
Tsukuyomi
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,646
Damage
49,632
69,379
Taken
58,315
41,632
Mitigated
32,652
11,903
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DrLife13
Scylla
8,215
294
0
2,220
9,810
3,658
885
3,797
6,013
44,384
0
W
Danzaburou
ExtraOlive635
Danzaburou
12,760
7,030
0
8,592
15,137
6,605
5,320
7,832
7,305
0
69,300
L
Raijin
Jangobellz
Raijin
7,751
1,565
0
1,415
11,716
3,405
231
3,506
7,985
40,648
0
L
Hercules
NiNj2h14
Hercules
11,356
1,989
0
4,110
17,761
16,030
38
3,578
14,042
0
43,978
L
Danzaburou
Nicod3mo1
Danzaburou
7,017
1,967
0
2,943
13,433
4,466
108
2,460
10,855
0
64,865
W
Cthulhu
9,230
876
868
1,596
9,905
7,066
437
5,318
4,587
47,751
0
L
Discordia
bonesOfGold
Discordia
10,770
392
0
2,605
11,240
3,750
690
2,938
7,957
59,051
0
L
Kuzenbo
prettyneeto
Kuzenbo
3,752
1,249
0
830
15,229
13,981
0
3,908
11,095
22,292
0
W
Chaac
rorry21
Chaac
7,563
1,579
705
3,028
11,677
10,534
739
2,096
9,581
0
41,936
W
Tsukuyomi
swagger18
Tsukuyomi
11,864
2,311
0
2,398
11,786
4,789
1,076
3,230
8,556
0
45,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
50,165
389
Minions Killed
431
0
Camps Cleared
0
1,478,271
Distance Traveled
1,737,388
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,984
555
89
5
0
303,117
6
W
Danzaburou
10,436
580
107
6
0
340,014
2
L
Raijin
6,948
386
78
4
0
268,281
2
L
Hercules
8,786
488
72
4
0
305,825
0
L
Danzaburou
9,938
552
116
6
0
326,807
1
W
Cthulhu
9,864
548
88
5
0
361,059
8
L
Discordia
8,512
473
90
5
0
268,136
3
L
Kuzenbo
7,941
441
33
2
0
309,222
1
W
Chaac
9,656
536
62
3
0
342,524
2
W
Tsukuyomi
10,225
568
85
5
0
390,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role