Player Matchup

Athena
Athena
Mikepwner93
Athena
Level 110
God Stats
16W - 22L
1,578 SR
Queue Stats
63W - 66L
1,571 Elo+
Party 1
Fenrir
Fenrir
MrsTwojaStara
Fenrir
Level 115
God Stats
3W - 1L
1,725 SR
Queue Stats
32W - 24L
1,567 Elo+
Solo
Izanami
Izanami
PiKuSx3
Izanami
Level 41
God Stats
4W - 3L
1,617 SR
Queue Stats
56W - 52L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Smürfie
Baron Samedi
Level 107
God Stats
10W - 5L
1,619 SR
Queue Stats
791W - 776L
1,527 Elo+
Solo
Discordia
Discordia
ethbb
Discordia
Level 31
God Stats
10W - 6L
1,618 SR
Queue Stats
108W - 100L
1,603 Elo+
Solo
Team Averages
Level 81
1,631 SR
1,557 Elo+

VS

Team Averages
Level 60
1,426 SR
1,518 Elo+
Yemoja
Yemoja
McLeano
Yemoja
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,546 Elo+
Solo
Fenrir
Fenrir
OurLordConcrete
Fenrir
Level 63
God Stats
14W - 15L
1,561 SR
Queue Stats
223W - 228L
1,525 Elo+
Solo
Janus
Janus
Shinomed
Janus
Level 70
God Stats
22W - 17L
1,071 SR
Queue Stats
200W - 186L
1,521 Elo+
Solo
Heimdallr
Heimdallr
frudsh22
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
フィオレ
Ullr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 1 / 7
7,505
500
2,614
10,650
4,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 6
8,984
599
10,036
9,818
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
PiKuSx3
Izanami
13
4 / 2 / 2
7,889
526
6,234
7,667
2,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Smürfie
Baron Samedi
16
3 / 0 / 1
9,195
613
9,068
8,980
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ethbb
Discordia
13
5 / 3 / 5
8,318
555
6,994
7,303
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
McLeano
Yemoja
10
1 / 3 / 2
6,905
460
4,584
8,669
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 1
7,369
491
3,748
7,855
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Shinomed
Janus
13
4 / 7 / 1
8,261
551
5,980
10,529
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
frudsh22
Heimdallr
12
1 / 4 / 1
7,197
480
10,342
13,499
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 0
7,164
478
3,304
9,449
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
9
9
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
McLeano
Yemoja
1
3
2
0.67
W
Athena
1
1
7
4.5
W
5
3
6
2.67
L
3
2
1
1.75
W
Izanami
PiKuSx3
Izanami
4
2
2
2.5
L
Janus
Shinomed
Janus
4
7
1
0.64
W
Baron Samedi
Smürfie
Baron Samedi
3
0
1
3.5
W
Discordia
ethbb
Discordia
5
3
5
2.5
L
Heimdallr
frudsh22
Heimdallr
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
27,958
44,418
Taken
50,001
22,812
Mitigated
21,863
13,943
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
McLeano
Yemoja
4,584
1,392
900
1,833
8,669
6,702
0
2,475
6,102
20,195
0
W
Athena
2,614
883
0
1,475
10,650
4,349
66
2,049
8,573
14,109
0
W
10,036
1,832
0
2,790
9,818
4,945
276
2,592
7,118
0
56,734
L
3,748
940
0
3,228
7,855
3,338
0
2,196
5,530
0
42,980
W
Izanami
PiKuSx3
Izanami
6,234
3,868
0
2,777
7,667
2,332
196
1,565
6,070
0
49,995
L
Janus
Shinomed
Janus
5,980
649
0
914
10,529
3,103
250
4,031
6,010
46,481
0
W
Baron Samedi
Smürfie
Baron Samedi
9,068
834
0
5,562
8,980
8,839
637
1,152
7,790
62,556
0
W
Discordia
ethbb
Discordia
6,994
0
0
1,339
7,303
2,347
936
2,904
4,303
40,233
0
L
Heimdallr
frudsh22
Heimdallr
10,342
5,396
0
5,446
13,499
5,447
0
2,326
11,062
0
51,233
L
3,304
717
0
1,783
9,449
3,273
657
6,356
2,621
0
44,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
36,896
394
Minions Killed
383
0
Camps Cleared
0
1,584,427
Distance Traveled
1,304,014
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,905
460
27
2
0
260,826
6
W
Athena
7,505
500
17
1
0
362,129
7
W
Fenrir
8,984
599
103
7
0
319,557
5
L
Fenrir
7,369
491
75
5
0
265,110
2
W
Izanami
7,889
526
99
7
0
306,243
2
L
Janus
8,261
551
91
6
0
256,969
3
W
Baron Samedi
9,195
613
102
7
0
274,008
3
W
Discordia
8,318
555
73
5
0
322,490
2
L
Heimdallr
7,197
480
87
6
0
254,405
6
L
Ullr
7,164
478
103
7
0
266,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role