Player Matchup

Tiamat
Tiamat
JoyfulStrains
Tiamat
Level 128
God Stats
14W - 27L
1,457 SR
Queue Stats
667W - 799L
1,427 Elo+
Solo
Osiris
Osiris
KnightBAYBAY
Osiris
Level 160
God Stats
0W - 3L
1,322 SR
Queue Stats
319W - 360L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Plasticbags1567
Cthulhu
Level 4
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Awilix
Awilix
SPERELE
Awilix
Level 127
God Stats
3W - 5L
1,503 SR
Queue Stats
287W - 300L
1,494 Elo+
Solo
Cupid
Cupid
sкizzy
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,424 SR
1,467 Elo+

VS

Team Averages
Level 93
1,372 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Doinkza
Baron Samedi
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 22L
1,338 Elo+
Party 1
Apollo
Apollo
Dorkbaby
Apollo
Level 60
God Stats
12W - 14L
1,411 SR
Queue Stats
56W - 80L
1,460 Elo+
Solo
Nu Wa
Nu Wa
GuiltyTrickster
Nu Wa
Level 84
God Stats
51W - 65L
1,210 SR
Queue Stats
333W - 380L
1,445 Elo+
Solo
Serqet
Serqet
Obomb
Serqet
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 235L
1,432 Elo+
Solo
Aphrodite
Aphrodite
ShugokiBonk
Aphrodite
Level 129
God Stats
2W - 3L
1,239 SR
Queue Stats
12W - 20L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,516
537
6,114
7,163
4,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
0 / 5 / 0
6,545
468
6,643
14,336
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 8 / 5
5,999
429
3,224
11,770
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
SPERELE
Awilix
12
9 / 4 / 1
7,971
569
7,408
10,446
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
sкizzy
Cupid
13
2 / 2 / 1
7,226
516
2,304
7,266
1,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doinkza
Baron Samedi
12
3 / 3 / 9
7,844
560
4,994
8,649
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Dorkbaby
Apollo
14
7 / 1 / 6
8,636
617
8,889
8,833
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 7
7,627
545
5,567
7,438
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Obomb
Serqet
13
6 / 4 / 5
8,530
609
7,586
9,043
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ShugokiBonk
Aphrodite
14
5 / 0 / 2
8,774
627
9,609
11,122
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
22
22
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Doinkza
Baron Samedi
3
3
9
2.5
W
Apollo
Dorkbaby
Apollo
7
1
6
10
W
1
4
7
1.13
L
1
3
7
1.5
L
Osiris
0
5
0
0
W
Serqet
Obomb
Serqet
6
4
5
2.13
L
0
8
5
0.31
L
Awilix
SPERELE
Awilix
9
4
1
2.38
W
Aphrodite
ShugokiBonk
Aphrodite
5
0
2
6
L
Cupid
sкizzy
Cupid
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
36,645
50,981
Taken
45,085
22,814
Mitigated
17,341
15,018
Healing
24,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Doinkza
Baron Samedi
4,994
1,128
579
2,369
8,649
4,207
791
2,263
6,386
21,404
0
W
Apollo
Dorkbaby
Apollo
8,889
6,093
0
5,619
8,833
2,987
3,075
2,226
6,607
0
46,948
W
5,567
984
0
1,811
7,438
2,322
1,271
2,747
4,691
48,868
0
L
6,114
1,310
0
2,068
7,163
4,114
0
2,738
4,246
47,033
0
L
Osiris
6,643
2,373
0
6,248
14,336
8,204
0
6,634
7,243
0
38,206
W
Serqet
Obomb
Serqet
7,586
2,332
0
2,679
9,043
3,729
0
1,464
7,579
0
34,317
L
3,224
41
0
586
11,770
5,253
0
4,434
7,233
11,876
0
L
Awilix
SPERELE
Awilix
7,408
3,772
0
2,430
10,446
3,360
0
3,366
6,682
0
39,467
W
Aphrodite
ShugokiBonk
Aphrodite
9,609
2,175
1,785
9,213
11,122
4,096
1,229
638
10,484
44,980
0
L
Cupid
sкizzy
Cupid
2,304
718
0
3,686
7,266
1,883
0
2,474
4,326
0
44,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
41,411
351
Minions Killed
385
0
Camps Cleared
0
1,254,276
Distance Traveled
1,251,591
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,844
560
22
2
0
244,239
3
W
Apollo
8,636
617
95
7
0
244,109
3
W
Nu Wa
7,627
545
106
8
0
247,048
3
L
Tiamat
7,516
537
105
8
0
238,150
3
L
Osiris
6,545
468
82
6
0
220,595
6
W
Serqet
8,530
609
64
5
0
280,004
4
L
Cthulhu
5,999
429
13
1
0
263,460
0
L
Awilix
7,971
569
63
5
0
288,913
2
W
Aphrodite
8,774
627
98
7
0
236,191
1
L
Cupid
7,226
516
88
6
0
243,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role