Player Matchup

Ymir
Ymir
Salfuman10
Ymir
Level 20
God Stats
3W - 5L
1,506 SR
Queue Stats
25W - 27L
1,532 Elo+
Party 2
Mercury
Mercury
TdeTongo
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,534 Elo+
Party 2
Skadi
Skadi
alexitom
Skadi
Level 14
God Stats
0W - 3L
1,185 SR
Queue Stats
11W - 19L
1,428 Elo+
Party 2
Ra
Ra
elcolchonero11
Ra
Level 108
God Stats
2W - 6L
1,479 SR
Queue Stats
88W - 78L
1,545 Elo+
Party 2
Hercules
Hercules
lilteccajosse
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,536 Elo+
Party 2
Team Averages
Level 45
1,434 SR
1,515 Elo+

VS

Team Averages
Level 60
1,630 SR
1,628 Elo+
Chang'e
Chang'e
Flække
Chang'e
Level 13
God Stats
3W - 1L
1,810 SR
Queue Stats
38W - 11L
1,928 Elo+
Party 1
Ullr
Ullr
Paxillion
Ullr
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 72L
1,467 Elo+
Solo
Danzaburou
Danzaburou
UncleEasy
Danzaburou
Level 136
God Stats
2W - 1L
1,544 SR
Queue Stats
130W - 99L
1,728 Elo+
Party 1
Merlin
Merlin
Windrex
Merlin
Level 42
God Stats
28W - 29L
1,478 SR
Queue Stats
113W - 146L
1,499 Elo+
Solo
Fenrir
Fenrir
humperdumper
Fenrir
Level 64
God Stats
3W - 1L
1,817 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
5,107
426
1,447
10,520
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mercury
TdeTongo
Mercury
10
2 / 3 / 2
6,198
517
4,592
7,373
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
alexitom
Skadi
8
0 / 3 / 0
4,715
393
2,362
4,859
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 0
7,161
597
6,046
8,593
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lilteccajosse
Hercules
10
0 / 1 / 1
5,868
489
4,137
9,957
9,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flække
Chang'e
12
4 / 1 / 9
7,203
600
7,980
7,622
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
0 / 1 / 1
7,007
584
7,262
8,803
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
UncleEasy
Danzaburou
13
8 / 0 / 4
7,637
636
8,189
5,275
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Windrex
Merlin
10
1 / 4 / 3
5,969
497
3,587
5,331
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
13
3 / 1 / 3
7,517
626
5,090
7,835
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
16
16
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Flække
Chang'e
4
1
9
8.5
W
Ullr
0
1
1
0.5
L
1
6
0
0.17
L
Mercury
TdeTongo
Mercury
2
3
2
1
W
Danzaburou
UncleEasy
Danzaburou
8
0
4
10
W
Merlin
Windrex
Merlin
1
4
3
0.63
L
Skadi
alexitom
Skadi
0
3
0
0
L
4
3
0
1.33
W
Fenrir
3
1
3
4.5
L
Hercules
lilteccajosse
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
32,108
41,302
Taken
34,866
19,392
Mitigated
12,538
7,357
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Flække
Chang'e
7,980
1,369
1,445
3,826
7,622
2,302
751
1,749
5,773
33,780
0
W
Ullr
7,262
3,593
0
5,931
8,803
3,060
0
0
8,803
0
42,742
L
1,447
501
0
468
10,520
4,299
0
4,432
5,756
12,558
0
L
Mercury
TdeTongo
Mercury
4,592
2,886
0
350
7,373
1,974
0
2,188
5,021
0
35,294
W
Danzaburou
UncleEasy
Danzaburou
8,189
3,945
0
3,098
5,275
2,589
1,645
730
4,473
0
38,626
W
Merlin
Windrex
Merlin
3,587
140
0
646
5,331
1,650
432
2,519
2,686
22,477
0
L
Skadi
alexitom
Skadi
2,362
736
0
1,120
4,859
911
0
1,390
3,377
0
17,573
L
6,046
943
241
1,792
8,593
2,801
0
2,545
5,624
47,543
0
W
Fenrir
5,090
609
0
4,475
7,835
2,937
0
2,117
5,638
0
45,147
L
Hercules
lilteccajosse
Hercules
4,137
2,155
0
3,386
9,957
9,407
174
0
9,957
0
27,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
35,333
276
Minions Killed
355
0
Camps Cleared
0
1,160,650
Distance Traveled
1,146,770
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,203
600
43
4
0
228,831
4
W
Ullr
7,007
584
88
7
0
227,130
2
L
Ymir
5,107
426
19
2
0
201,886
1
L
Mercury
6,198
517
72
6
0
256,024
2
W
Danzaburou
7,637
636
93
8
0
228,503
3
W
Merlin
5,969
497
44
4
0
201,677
3
L
Skadi
4,715
393
27
2
0
243,140
0
L
Ra
7,161
597
102
9
0
235,898
1
W
Fenrir
7,517
626
87
7
0
260,629
5
L
Hercules
5,868
489
56
5
0
223,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role