Player Matchup

Hel
Hel
BeeKO21
Hel
Level 121
God Stats
0W - 5L
1,196 SR
Queue Stats
217W - 223L
1,524 Elo+
Solo
Fenrir
Fenrir
MaxValentine96
Fenrir
Level 145
God Stats
0W - 1L
1,821 SR
Queue Stats
74W - 67L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
Septic Tank53
Ratatoskr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
ShottEH2urBodEH
Amaterasu
Level 145
God Stats
1W - 1L
1,706 SR
Queue Stats
35W - 31L
1,603 Elo+
Party 2
Nox
Nox
TheOmar22_
Nox
Level 89
God Stats
1W - 1L
1,322 SR
Queue Stats
18W - 24L
1,385 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,530 Elo+

VS

Team Averages
Level 131
1,427 SR
1,562 Elo+
Fenrir
Fenrir
Bogrider601
Fenrir
Level 154
God Stats
5W - 7L
1,527 SR
Queue Stats
595W - 628L
1,524 Elo+
Solo
Xbalanque
Xbalanque
JakeTheDestroyer
Xbalanque
Level 123
God Stats
3W - 3L
1,370 SR
Queue Stats
147W - 136L
1,509 Elo+
Party 1
Cerberus
Cerberus
Lyle405
Cerberus
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 138L
1,632 Elo+
Solo
Kali
Kali
PumpinkHeart
Kali
Level 121
God Stats
2W - 1L
1,241 SR
Queue Stats
259W - 265L
1,609 Elo+
Solo
Sylvanus
Sylvanus
tyleraa2
Sylvanus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 7 / 5
9,928
662
10,478
18,479
12,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
4 / 5 / 8
10,375
692
13,937
23,814
33,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Septic Tank53
Ratatoskr
17
4 / 6 / 6
9,623
642
12,922
22,437
26,375
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ShottEH2urBodEH
Amaterasu
17
2 / 5 / 12
9,846
656
11,946
24,838
26,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 4 / 13
9,732
649
19,514
16,353
9,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 3 / 17
10,670
711
14,872
15,615
14,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
20
12 / 3 / 11
12,288
819
32,975
13,782
7,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Lyle405
Cerberus
17
2 / 4 / 18
11,331
755
20,492
27,904
26,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 16
9,973
665
8,411
14,207
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
tyleraa2
Sylvanus
19
8 / 2 / 18
12,323
822
19,624
15,649
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
15
Kills
27
27
Deaths
15
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hel
5
7
5
1.07
W
Fenrir
4
3
17
4.17
W
Xbalanque
12
3
11
5.83
W
Cerberus
Lyle405
Cerberus
2
4
18
2.75
L
4
5
8
1.6
W
1
3
16
3
L
Ratatoskr
Septic Tank53
Ratatoskr
4
6
6
1.17
L
Amaterasu
ShottEH2urBodEH
Amaterasu
2
5
12
1.6
L
0
4
13
1.63
W
Sylvanus
tyleraa2
Sylvanus
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,797
Damage
96,374
105,921
Taken
87,157
107,155
Mitigated
78,215
45,605
Healing
50,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
10,478
1,431
12,323
6,019
18,479
12,059
0
7,198
11,281
18,104
0
W
Fenrir
14,872
4,427
2,894
4,245
15,615
14,740
715
4,947
10,668
0
22,637
W
Xbalanque
32,975
21,306
2,512
4,331
13,782
7,407
1,906
4,009
9,773
0
51,677
W
Cerberus
Lyle405
Cerberus
20,492
1,933
1,566
13,791
27,904
26,994
217
8,093
19,811
45,138
0
L
13,937
4,833
2,690
3,925
23,814
33,327
150
8,553
15,261
0
23,918
W
8,411
3,116
2,636
4,602
14,207
10,531
672
6,028
8,179
0
21,274
L
Ratatoskr
Septic Tank53
Ratatoskr
12,922
2,245
3,038
3,392
22,437
26,375
0
7,946
14,491
0
23,898
L
Amaterasu
ShottEH2urBodEH
Amaterasu
11,946
5,162
2,441
7,057
24,838
26,329
0
8,021
16,817
0
18,930
L
19,514
2,027
1,677
3,043
16,353
9,065
177
8,398
7,955
46,036
0
W
Sylvanus
tyleraa2
Sylvanus
19,624
3,229
8,344
5,923
15,649
18,543
1,381
6,915
8,734
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,504
Gold Earned
56,585
149
Minions Killed
180
0
Camps Cleared
0
1,285,418
Distance Traveled
1,227,562
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,928
662
14
1
0
232,846
1
W
Fenrir
10,670
711
26
2
0
267,528
2
W
Xbalanque
12,288
819
43
3
0
216,835
1
W
Cerberus
11,331
755
68
5
0
268,724
0
L
Fenrir
10,375
692
24
2
0
275,860
4
W
Kali
9,973
665
30
2
0
270,187
1
L
Ratatoskr
9,623
642
22
1
0
258,676
0
L
Amaterasu
9,846
656
22
1
0
275,309
0
L
Nox
9,732
649
67
4
0
242,727
0
W
Sylvanus
12,323
822
13
1
0
204,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role