Player Matchup

Sobek
Sobek
AeEsmann8
Sobek
Level 160
God Stats
2W - 1L
2,028 SR
Queue Stats
85W - 56L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
Freakz0Id
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,579 Elo+
Party 1
Medusa
Medusa
ShadowkillerLP
Medusa
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,299 Elo+
Party 1
Ah Puch
Ah Puch
SuzuyaJuzuo
Ah Puch
Level 29
God Stats
2W - 1L
1,325 SR
Queue Stats
15W - 13L
1,552 Elo+
Solo
Discordia
Discordia
jujuxmax
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,443 Elo+
Party 1
Team Averages
Level 91
1,571 SR
1,495 Elo+

VS

Team Averages
Level 90
1,484 SR
1,647 Elo+
Janus
Janus
Kokeshi
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
PacnymuH
Fenrir
Level 158
God Stats
6W - 7L
1,392 SR
Queue Stats
467W - 474L
1,506 Elo+
Solo
Horus
Horus
Reiyd
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,704 Elo+
Party 2
Ymir
Ymir
Rempathy
Ymir
Level 29
God Stats
8W - 7L
1,528 SR
Queue Stats
338W - 297L
1,761 Elo+
Party 2
Apollo
Apollo
Vaanmitsu
Apollo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AeEsmann8
Sobek
18
3 / 5 / 19
11,805
694
11,568
26,901
40,173
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Freakz0Id
Sylvanus
18
5 / 3 / 17
11,566
680
12,098
22,984
23,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 4 / 12
12,931
761
23,255
17,686
10,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
SuzuyaJuzuo
Ah Puch
20
6 / 6 / 12
12,838
755
30,873
14,723
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
jujuxmax
Discordia
20
5 / 3 / 20
12,400
729
22,909
10,895
5,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kokeshi
Janus
20
3 / 4 / 12
12,261
721
21,224
15,794
8,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
PacnymuH
Fenrir
15
2 / 9 / 7
10,026
590
8,729
22,892
22,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
Reiyd
Horus
15
3 / 7 / 6
9,923
584
6,273
26,174
29,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
18
1 / 4 / 14
10,344
608
10,389
25,869
33,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Vaanmitsu
Apollo
20
12 / 5 / 8
13,063
768
30,136
21,382
12,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
29
Kills
21
21
Deaths
29
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sobek
AeEsmann8
Sobek
3
5
19
2.5
W
Sylvanus
Freakz0Id
Sylvanus
5
3
17
4.5
L
Janus
Kokeshi
Janus
3
4
12
2.25
L
Fenrir
PacnymuH
Fenrir
2
9
7
0.61
L
Horus
Reiyd
Horus
3
7
6
0.86
L
Ymir
1
4
14
2
W
10
4
12
4
W
Ah Puch
SuzuyaJuzuo
Ah Puch
6
6
12
2
L
Apollo
Vaanmitsu
Apollo
12
5
8
3.2
W
Discordia
jujuxmax
Discordia
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,703
Damage
76,751
93,189
Taken
112,111
86,065
Mitigated
106,545
46,796
Healing
41,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AeEsmann8
Sobek
11,568
982
1,215
5,273
26,901
40,173
0
8,666
18,235
18,404
0
W
Sylvanus
Freakz0Id
Sylvanus
12,098
2,602
15,499
10,162
22,984
23,192
429
10,986
11,998
15,156
0
L
Janus
Kokeshi
Janus
21,224
1,277
437
1,890
15,794
8,570
636
12,807
2,987
62,847
0
L
Fenrir
PacnymuH
Fenrir
8,729
765
3,646
2,208
22,892
22,213
100
15,533
7,359
0
13,982
L
Horus
Reiyd
Horus
6,273
3,053
12,115
7,720
26,174
29,517
45
19,062
7,112
0
8,295
L
Ymir
10,389
691
3,326
4,095
25,869
33,500
35
16,692
9,177
18,957
0
W
23,255
11,673
1,772
4,017
17,686
10,091
2,880
5,955
11,731
0
47,281
W
Ah Puch
SuzuyaJuzuo
Ah Puch
30,873
558
1,683
3,522
14,723
7,207
1,162
3,778
10,945
63,647
0
L
Apollo
Vaanmitsu
Apollo
30,136
21,952
2,650
3,691
21,382
12,745
560
13,354
8,028
0
49,163
W
Discordia
jujuxmax
Discordia
22,909
2,053
2,222
1,431
10,895
5,402
1,679
2,228
8,667
45,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,540
Gold Earned
55,617
157
Minions Killed
178
0
Camps Cleared
0
1,448,281
Distance Traveled
1,339,208
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,805
694
4
0
0
295,674
1
W
Sylvanus
11,566
680
6
0
0
285,895
0
L
Janus
12,261
721
98
6
0
276,489
1
L
Fenrir
10,026
590
5
0
0
249,046
0
L
Horus
9,923
584
4
0
0
271,834
0
L
Ymir
10,344
608
15
1
0
293,480
0
W
Medusa
12,931
761
33
2
0
328,971
0
W
Ah Puch
12,838
755
72
4
0
247,034
0
L
Apollo
13,063
768
56
3
0
248,359
2
W
Discordia
12,400
729
42
2
0
290,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role