Player Matchup

Sobek
Sobek
BushMan6969
Sobek
Level 103
God Stats
8W - 4L
1,650 SR
Queue Stats
55W - 60L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
ChiiefJohn
Cernunnos
Level 64
God Stats
1W - 2L
1,587 SR
Queue Stats
129W - 78L
1,705 Elo+
Party 3
Raijin
Raijin
Hairyniplepalm
Raijin
Level 85
God Stats
8W - 3L
1,757 SR
Queue Stats
94W - 77L
1,595 Elo+
Party 3
Bakasura
Bakasura
Mmm Tater
Bakasura
Level 87
God Stats
27W - 11L
1,700 SR
Queue Stats
285W - 288L
1,518 Elo+
Party 2
Set
Set
SiKHaZe
Set
Level 107
God Stats
2W - 1L
1,555 SR
Queue Stats
66W - 63L
1,428 Elo+
Solo
Team Averages
Level 89
1,650 SR
1,552 Elo+

VS

Team Averages
Level 106
1,511 SR
1,469 Elo+
Yemoja
Yemoja
Momon117
Yemoja
Level 58
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 15L
1,280 Elo+
Solo
Sylvanus
Sylvanus
SaltyKitten7280
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SlapMonkey487
Heimdallr
Level 105
God Stats
8W - 7L
1,593 SR
Queue Stats
234W - 230L
1,491 Elo+
Party 1
Da Ji
Da Ji
StormyWeatherTV
Da Ji
Level 117
God Stats
38W - 34L
1,642 SR
Queue Stats
812W - 756L
1,582 Elo+
Solo
Poseidon
Poseidon
j0cHi18
Poseidon
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,284
489
8,310
16,119
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ChiiefJohn
Cernunnos
17
2 / 2 / 5
9,901
521
7,710
14,415
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 4
11,187
589
9,126
10,557
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mmm Tater
Bakasura
16
4 / 1 / 1
9,703
511
6,306
17,386
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
18
6 / 2 / 1
10,760
566
15,935
16,356
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Momon117
Yemoja
13
1 / 3 / 5
8,827
465
4,605
9,983
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
16
3 / 3 / 1
9,627
507
13,875
17,151
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
SlapMonkey487
Heimdallr
13
4 / 7 / 1
8,537
449
11,155
16,772
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 2
8,107
427
4,389
12,672
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
j0cHi18
Poseidon
16
1 / 5 / 1
9,364
493
8,748
8,895
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
9
9
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Cernunnos
ChiiefJohn
Cernunnos
2
2
5
2.25
W
6
2
4
4
W
Bakasura
Mmm Tater
Bakasura
4
1
1
4.5
L
Yemoja
Momon117
Yemoja
1
3
5
1.17
L
Sylvanus
3
3
1
1.17
W
Set
6
2
1
3.25
L
Heimdallr
SlapMonkey487
Heimdallr
4
7
1
0.64
L
0
3
2
0.33
L
Poseidon
j0cHi18
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,387
Damage
42,772
74,833
Taken
65,473
40,968
Mitigated
31,163
33,871
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
682
0
4,319
16,119
13,131
259
6,256
9,695
23,111
0
W
Cernunnos
ChiiefJohn
Cernunnos
7,710
4,139
0
8,516
14,415
4,940
2,254
2,154
12,219
0
70,962
W
9,126
538
0
4,120
10,557
3,975
659
5,847
4,322
79,632
0
W
Bakasura
Mmm Tater
Bakasura
6,306
4,555
0
10,252
17,386
7,200
180
4,422
12,773
0
67,758
L
Yemoja
Momon117
Yemoja
4,605
1,454
1,552
888
9,983
5,525
0
4,481
5,191
20,169
0
L
Sylvanus
13,875
1,480
1,170
7,354
17,151
11,097
768
2,386
13,772
55,924
0
W
Set
15,935
5,519
0
6,664
16,356
11,722
0
7,220
8,596
0
80,551
L
Heimdallr
SlapMonkey487
Heimdallr
11,155
6,202
0
4,346
16,772
5,996
1,096
2,893
13,239
0
43,667
L
4,389
1,096
0
3,964
12,672
5,401
0
2,654
9,794
0
49,644
L
Poseidon
j0cHi18
Poseidon
8,748
846
0
500
8,895
3,144
0
4,407
3,959
78,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
44,462
551
Minions Killed
445
0
Camps Cleared
0
1,914,605
Distance Traveled
1,553,220
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,284
489
22
1
0
434,448
3
W
Cernunnos
9,901
521
114
6
0
380,798
5
W
Raijin
11,187
589
164
9
0
359,065
6
W
Bakasura
9,703
511
118
6
0
363,170
2
L
Yemoja
8,827
465
34
2
0
313,547
8
L
Sylvanus
9,627
507
102
5
0
284,115
1
W
Set
10,760
566
133
7
0
377,124
3
L
Heimdallr
8,537
449
64
3
0
269,594
3
L
Da Ji
8,107
427
88
5
0
341,373
2
L
Poseidon
9,364
493
157
8
0
344,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role