Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Blitzer Jake
Tiamat
Level 17
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Bluekirby
Artemis
Level 27
God Stats
8W - 2L
1,741 SR
Queue Stats
39W - 26L
1,612 Elo+
Party 3
Hou Yi
Hou Yi
WickedVibes
Hou Yi
Level 26
God Stats
1W - 0L
1,510 SR
Queue Stats
62W - 47L
1,605 Elo+
Party 3
Xing Tian
Xing Tian
XxLordRagnarokxX
Xing Tian
Level 104
God Stats
2W - 1L
1,281 SR
Queue Stats
24W - 18L
1,491 Elo+
Solo
Team Averages
Level 64
1,503 SR
1,542 Elo+

VS

Team Averages
Level 86
1,593 SR
1,606 Elo+
Geb
Geb
Demonbananas428
Geb
Level 18
God Stats
4W - 9L
1,594 SR
Queue Stats
9W - 19L
1,675 Elo+
Party 2
Hun Batz
Hun Batz
SEVERWORM3312
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
TheTe3xM3xGamer
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
justjeff6163
Sun Wukong
Level 94
God Stats
1W - 2L
1,713 SR
Queue Stats
14W - 13L
1,697 Elo+
Party 2
Danzaburou
Danzaburou
zenozkrga
Danzaburou
Level 101
God Stats
1W - 2L
1,657 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 4 / 15
11,470
819
7,666
18,786
22,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
19
5 / 4 / 11
12,039
860
13,839
12,176
10,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Bluekirby
Artemis
17
2 / 5 / 12
10,851
775
12,670
13,067
7,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
20
12 / 2 / 8
14,002
1,000
13,812
10,566
6,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
16
1 / 4 / 10
9,948
711
7,295
16,914
16,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,744
553
1,924
3,329
1,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
SEVERWORM3312
Hun Batz
17
3 / 7 / 10
10,758
768
14,730
16,279
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheTe3xM3xGamer
Baron Samedi
17
6 / 4 / 8
11,690
835
13,116
12,451
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
justjeff6163
Sun Wukong
16
2 / 6 / 7
9,760
697
12,144
22,579
16,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
zenozkrga
Danzaburou
19
8 / 4 / 4
12,143
867
12,337
14,496
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
23
Kills
19
19
Deaths
23
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
4
15
2.63
W
Tiamat
5
4
11
2.63
W
Artemis
Bluekirby
Artemis
2
5
12
1.6
L
0
2
2
0.5
L
Hun Batz
SEVERWORM3312
Hun Batz
3
7
10
1.14
L
Baron Samedi
TheTe3xM3xGamer
Baron Samedi
6
4
8
2.5
W
Hou Yi
12
2
8
8
W
Xing Tian
1
4
10
1.5
L
Sun Wukong
justjeff6163
Sun Wukong
2
6
7
0.92
L
Danzaburou
zenozkrga
Danzaburou
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
54,251
71,509
Taken
69,134
64,139
Mitigated
39,360
16,895
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,666
3,790
6,740
7,196
18,786
22,889
967
3,466
15,170
0
20,149
W
Tiamat
13,839
1,225
0
2,179
12,176
10,828
1,049
3,050
9,066
38,023
0
W
Artemis
Bluekirby
Artemis
12,670
8,171
0
280
13,067
7,484
2,360
3,398
9,546
0
39,340
L
1,924
331
0
352
3,329
1,435
0
856
2,397
6,171
0
L
Hun Batz
SEVERWORM3312
Hun Batz
14,730
2,193
0
1,708
16,279
8,351
0
4,877
10,962
0
39,691
L
Baron Samedi
TheTe3xM3xGamer
Baron Samedi
13,116
264
1,525
3,536
12,451
6,621
611
4,336
7,759
34,876
0
W
Hou Yi
13,812
10,039
0
0
10,566
6,077
3,991
2,417
8,074
0
43,432
W
Xing Tian
7,295
271
0
500
16,914
16,861
359
3,649
13,065
20,124
0
L
Sun Wukong
justjeff6163
Sun Wukong
12,144
631
0
5,088
22,579
16,545
705
7,113
14,864
831
37,232
L
Danzaburou
zenozkrga
Danzaburou
12,337
5,263
0
3,139
14,496
6,408
1,067
3,316
10,826
0
48,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,310
Gold Earned
52,095
292
Minions Killed
300
5
Camps Cleared
11
1,199,449
Distance Traveled
1,064,609
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,470
819
34
2
2
234,996
1
W
Tiamat
12,039
860
68
5
1
254,226
1
W
Artemis
10,851
775
70
5
1
208,517
4
L
Geb
7,744
553
6
0
0
81,508
0
L
Hun Batz
10,758
768
66
5
6
231,999
1
L
Baron Samedi
11,690
835
70
5
1
249,412
1
W
Hou Yi
14,002
1,000
91
7
1
233,152
0
W
Xing Tian
9,948
711
29
2
0
268,558
2
L
Sun Wukong
9,760
697
58
4
3
268,998
1
L
Danzaburou
12,143
867
100
7
1
232,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role