Player Matchup

Sobek
Sobek
FaceIess GOD
Sobek
Level 119
God Stats
3W - 4L
1,711 SR
Queue Stats
63W - 63L
1,901 Elo+
Party 2
Medusa
Medusa
Heartless GOD22
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,884 Elo+
Party 2
Anubis
Anubis
KobraKamnder
Anubis
Level 17
God Stats
11W - 13L
1,500 SR
Queue Stats
342W - 428L
1,511 Elo+
Solo
Team Averages
Level 55
1,570 SR
1,765 Elo+

VS

Team Averages
Level 44
1,589 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
Actaniox
Tsukuyomi
Level 123
God Stats
0W - 1L
1,768 SR
Queue Stats
16W - 22L
1,730 Elo+
Party 1
Kukulkan
Kukulkan
JEANveutPLUS
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,730 Elo+
Party 1
Hel
Hel
Mamabear1369242
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
9,501
731
6,661
10,387
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 8
9,930
764
5,802
4,855
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
12 / 0 / 6
10,726
825
11,485
11,166
4,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Actaniox
Tsukuyomi
11
1 / 5 / 1
7,720
594
9,597
12,051
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JEANveutPLUS
Kukulkan
10
1 / 6 / 0
7,697
592
5,175
9,604
2,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 2
7,361
566
3,313
8,635
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
2
2
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Actaniox
Tsukuyomi
1
5
1
0.3
W
1
2
12
3.5
W
6
0
8
10
L
Kukulkan
JEANveutPLUS
Kukulkan
1
6
0
0.17
W
Anubis
12
0
6
15
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,948
Damage
18,085
26,408
Taken
30,290
16,502
Mitigated
10,483
11,216
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Actaniox
Tsukuyomi
9,597
2,334
270
1,188
12,051
4,828
0
5,929
6,122
0
31,996
W
6,661
594
0
5,147
10,387
9,911
819
3,874
6,513
29,938
0
W
5,802
2,600
0
0
4,855
1,722
1,048
1,897
2,958
0
33,512
L
Kukulkan
JEANveutPLUS
Kukulkan
5,175
1,555
0
212
9,604
2,687
0
6,481
3,123
21,593
0
W
Anubis
11,485
731
0
6,069
11,166
4,869
938
2,797
8,369
46,515
0
L
3,313
469
1,481
1,067
8,635
2,968
0
5,856
2,779
19,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
22,778
159
Minions Killed
111
0
Camps Cleared
0
680,447
Distance Traveled
641,782
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,720
594
43
3
0
255,646
1
W
Sobek
9,501
731
21
2
0
225,005
0
W
Medusa
9,930
764
72
6
0
240,622
0
L
Kukulkan
7,697
592
40
3
0
200,353
0
W
Anubis
10,726
825
66
5
0
214,820
1
L
Hel
7,361
566
28
2
0
185,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role