Player Matchup

Ymir
Ymir
Ancientzenwolf
Ymir
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 105L
1,648 Elo+
Solo
Jing Wei
Jing Wei
OpticMarshmalo
Jing Wei
Level 145
God Stats
1W - 1L
1,247 SR
Queue Stats
218W - 234L
1,625 Elo+
Solo
Chaac
Chaac
Papa214
Chaac
Level 138
God Stats
2W - 2L
1,735 SR
Queue Stats
24W - 22L
1,842 Elo+
Solo
Hel
Hel
xRHGxCaOsD
Hel
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,916 Elo+
Solo
Team Averages
Level 132
1,496 SR
1,757 Elo+

VS

Team Averages
Level 99
1,718 SR
1,789 Elo+
Arachne
Arachne
Niiveon
Arachne
Level 42
God Stats
2W - 1L
1,626 SR
Queue Stats
15W - 17L
1,646 Elo+
Party 1
Sol
Sol
Pammazord352
Sol
Level 145
God Stats
2W - 2L
1,562 SR
Queue Stats
14W - 4L
1,819 Elo+
Party 1
Bellona
Bellona
Sp1cyRedW1ngs
Bellona
Level 49
God Stats
1W - 1L
1,781 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 1
Apollo
Apollo
theiflord12350
Apollo
Level 160
God Stats
0W - 2L
1,901 SR
Queue Stats
21W - 13L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
12,054
753
7,491
13,455
11,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
5 / 4 / 5
12,100
756
17,221
12,975
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Papa214
Chaac
18
4 / 0 / 4
12,137
759
14,279
16,393
16,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 10
11,506
719
10,109
11,430
4,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Niiveon
Arachne
17
4 / 4 / 2
11,063
691
5,474
15,416
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 3
11,102
694
13,997
8,262
3,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
0 / 6 / 1
9,938
621
2,809
15,404
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 4
11,722
733
15,761
18,887
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
9
9
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Arachne
Niiveon
Arachne
4
4
2
1.25
W
Jing Wei
5
4
5
1.88
L
1
1
3
2.5
W
Chaac
Papa214
Chaac
4
0
4
6
L
Bellona
0
6
1
0.08
L
4
3
4
2
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
38,041
54,253
Taken
57,969
38,857
Mitigated
31,860
25,232
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,491
1,964
0
808
13,455
11,221
1,087
2,085
11,228
43,706
0
L
Arachne
Niiveon
Arachne
5,474
3,414
0
1,494
15,416
6,182
353
4,994
10,197
0
22,574
W
Jing Wei
17,221
13,308
0
262
12,975
6,735
2,660
3,238
9,631
0
53,846
L
13,997
4,057
0
3,609
8,262
3,272
1,600
2,381
5,706
59,995
0
W
Chaac
Papa214
Chaac
14,279
1,559
632
9,351
16,393
16,622
1,240
3,477
12,891
0
58,535
L
Bellona
2,809
625
0
2,082
15,404
14,464
49
5,268
9,966
0
28,128
L
15,761
9,813
0
5,841
18,887
7,942
164
5,762
12,950
0
52,221
W
10,109
91
7,254
6,925
11,430
4,279
1,097
5,782
5,623
40,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
43,825
294
Minions Killed
275
16
Camps Cleared
12
1,260,254
Distance Traveled
1,172,774
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,054
753
63
4
1
276,015
1
L
Arachne
11,063
691
49
3
4
323,514
3
W
Jing Wei
12,100
756
61
4
6
316,502
3
L
Sol
11,102
694
91
6
2
312,864
2
W
Chaac
12,137
759
88
6
4
360,613
4
L
Bellona
9,938
621
55
3
1
256,279
0
L
Apollo
11,722
733
80
5
5
280,117
2
W
Hel
11,506
719
82
5
5
307,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role