Player Matchup

Medusa
Medusa
LordEscanor223
Medusa
Level 125
God Stats
5W - 3L
1,922 SR
Queue Stats
186W - 151L
1,560 Elo+
Party 2
Nike
Nike
The_RadioDemon21
Nike
Level 84
God Stats
4W - 1L
1,770 SR
Queue Stats
92W - 76L
1,553 Elo+
Party 2
Baba Yaga
Baba Yaga
UltraInstinctRJ
Baba Yaga
Level 29
God Stats
11W - 6L
1,692 SR
Queue Stats
25W - 31L
1,482 Elo+
Party 2
Team Averages
Level 79
1,795 SR
1,532 Elo+

VS

Team Averages
Level 37
1,568 SR
1,469 Elo+
Cerberus
Cerberus
Paradox Limits
Cerberus
Level 25
God Stats
49W - 44L
1,627 SR
Queue Stats
78W - 72L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Paradox Swift
Cernunnos
Level 66
God Stats
45W - 30L
1,577 SR
Queue Stats
374W - 371L
1,528 Elo+
Party 1
Anubis
Anubis
xXalienXx1108
Anubis
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 63L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
7,161
796
5,740
5,968
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
9 / 3 / 3
7,901
878
5,223
7,898
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
UltraInstinctRJ
Baba Yaga
10
1 / 0 / 10
6,536
726
5,626
2,131
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 5 / 3
6,425
714
4,066
8,202
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Paradox Swift
Cernunnos
10
3 / 4 / 0
7,103
789
3,435
7,741
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 1
5,282
587
1,330
4,079
1,393
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Cerberus
0
5
3
0.3
L
Cernunnos
Paradox Swift
Cernunnos
3
4
0
0.75
W
9
3
3
3.5
W
Baba Yaga
UltraInstinctRJ
Baba Yaga
1
0
10
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
8,831
15,997
Taken
20,022
6,296
Mitigated
7,283
2,750
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,740
3,162
0
1,317
5,968
1,725
1,124
2,217
3,751
0
30,136
L
Cerberus
4,066
187
0
1,016
8,202
3,467
0
2,295
5,677
9,808
0
L
Cernunnos
Paradox Swift
Cernunnos
3,435
1,392
0
1,556
7,741
2,423
240
2,087
5,468
0
23,758
W
5,223
853
0
707
7,898
3,906
256
2,597
5,301
0
16,275
W
Baba Yaga
UltraInstinctRJ
Baba Yaga
5,626
729
0
726
2,131
665
210
759
1,372
15,003
0
L
1,330
210
133
605
4,079
1,393
54
733
3,220
9,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
18,810
99
Minions Killed
80
0
Camps Cleared
0
456,872
Distance Traveled
378,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,161
796
52
6
0
157,179
1
L
Cerberus
6,425
714
14
2
0
162,622
0
L
Cernunnos
7,103
789
48
5
0
135,380
0
W
Nike
7,901
878
21
2
0
144,913
0
W
Baba Yaga
6,536
726
26
3
0
154,780
0
L
Anubis
5,282
587
18
2
0
80,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role