Player Matchup

King Arthur
King Arthur
B7axtonian
King Arthur
Level 29
God Stats
15W - 10L
1,500 SR
Queue Stats
288W - 329L
1,428 Elo+
Party 1
Tiamat
Tiamat
CaptLongJohnSilv
Tiamat
Level 26
God Stats
5W - 5L
1,495 SR
Queue Stats
29W - 42L
1,540 Elo+
Solo
Neith
Neith
Onryo-ijit
Neith
Level 26
God Stats
51W - 52L
1,598 SR
Queue Stats
130W - 170L
1,639 Elo+
Party 1
Chang'e
Chang'e
Overdoze2194
Chang'e
Level 28
God Stats
15W - 6L
2,073 SR
Queue Stats
33W - 33L
1,634 Elo+
Solo
Hera
Hera
Trance_Seer
Hera
Level 29
God Stats
7W - 1L
1,860 SR
Queue Stats
90W - 79L
1,686 Elo+
Party 1
Team Averages
Level 28
1,705 SR
1,585 Elo+

VS

Team Averages
Level 22
1,508 SR
1,588 Elo+
Discordia
Discordia
Nickyjadee
Discordia
Level 22
God Stats
4W - 5L
1,300 SR
Queue Stats
162W - 184L
1,554 Elo+
Solo
King Arthur
King Arthur
Panamajerky
King Arthur
Level 29
God Stats
56W - 45L
1,487 SR
Queue Stats
312W - 308L
1,592 Elo+
Solo
Raijin
Raijin
dybl-ly
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,514 Elo+
Solo
Cernunnos
Cernunnos
gime-baby5
Cernunnos
Level 27
God Stats
4W - 3L
1,754 SR
Queue Stats
23W - 23L
1,636 Elo+
Solo
Osiris
Osiris
goldhinton
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B7axtonian
King Arthur
13
0 / 4 / 5
7,467
933
4,267
12,387
10,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 0 / 9
8,152
1,019
8,026
3,479
3,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 0 / 7
8,132
1,017
4,583
4,916
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Overdoze2194
Chang'e
15
4 / 2 / 7
9,138
1,142
9,739
8,605
3,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 1 / 6
9,723
1,215
13,218
5,410
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nickyjadee
Discordia
15
0 / 5 / 7
8,475
1,059
7,627
8,307
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Panamajerky
King Arthur
14
2 / 5 / 3
8,100
1,013
8,044
20,310
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
dybl-ly
Raijin
13
0 / 1 / 4
7,571
946
787
4,160
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
gime-baby5
Cernunnos
14
5 / 3 / 1
9,158
1,145
13,755
11,130
4,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
goldhinton
Osiris
11
0 / 0 / 0
6,732
842
394
894
607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
14
Kills
7
7
Deaths
14
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
B7axtonian
King Arthur
0
4
5
0.63
W
1
0
9
5.5
L
Discordia
Nickyjadee
Discordia
0
5
7
0.7
W
Neith
1
0
7
4.5
W
Chang'e
Overdoze2194
Chang'e
4
2
7
3.75
L
King Arthur
Panamajerky
King Arthur
2
5
3
0.7
W
8
1
6
11
L
Raijin
dybl-ly
Raijin
0
1
4
2
L
Cernunnos
gime-baby5
Cernunnos
5
3
1
1.83
L
Osiris
goldhinton
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
30,607
34,797
Taken
44,801
21,052
Mitigated
24,422
10,794
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
B7axtonian
King Arthur
4,267
927
0
382
12,387
10,684
0
2,452
9,641
68
9,600
W
8,026
302
0
407
3,479
3,290
0
1,245
2,199
15,150
0
L
Discordia
Nickyjadee
Discordia
7,627
202
211
1,592
8,307
2,994
0
6,594
1,499
22,757
0
W
Neith
4,583
2,040
0
1,568
4,916
1,891
0
1,040
3,851
0
17,009
W
Chang'e
Overdoze2194
Chang'e
9,739
1,172
4,420
4,017
8,605
3,266
0
2,439
6,116
25,248
0
L
King Arthur
Panamajerky
King Arthur
8,044
1,078
0
3,121
20,310
15,192
0
13,629
6,271
0
18,034
W
13,218
2,850
0
0
5,410
1,921
0
1,238
4,122
33,590
0
L
Raijin
dybl-ly
Raijin
787
0
0
0
4,160
1,320
0
2,538
1,520
11,470
0
L
Cernunnos
gime-baby5
Cernunnos
13,755
5,895
0
3,108
11,130
4,309
0
7,318
3,597
0
44,972
L
Osiris
goldhinton
Osiris
394
42
0
53
894
607
0
398
496
0
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
40,036
152
Minions Killed
142
6
Camps Cleared
4
773,482
Distance Traveled
591,996
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,467
933
9
1
2
175,343
1
W
Tiamat
8,152
1,019
14
2
1
159,386
0
L
Discordia
8,475
1,059
36
5
0
120,766
1
W
Neith
8,132
1,017
29
4
2
129,359
1
W
Chang'e
9,138
1,142
46
6
1
157,115
1
L
King Arthur
8,100
1,013
18
2
0
164,941
0
W
Hera
9,723
1,215
54
7
0
152,279
0
L
Raijin
7,571
946
22
3
1
134,213
0
L
Cernunnos
9,158
1,145
62
8
1
127,102
1
L
Osiris
6,732
842
4
1
2
44,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role