Player Matchup

Chernobog
Chernobog
KleyHC
Chernobog
Level 8
God Stats
4W - 4L
1,402 SR
Queue Stats
11W - 12L
1,359 Elo+
Solo
Achilles
Achilles
Notadk
Achilles
Level 18
God Stats
2W - 2L
1,653 SR
Queue Stats
29W - 50L
1,353 Elo+
Solo
Loki
Loki
Smarties
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 2
Izanami
Izanami
Warlord235787
Izanami
Level 20
God Stats
1W - 1L
1,750 SR
Queue Stats
119W - 121L
1,461 Elo+
Solo
Set
Set
xDredge
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 2
Team Averages
Level 20
1,561 SR
1,370 Elo+

VS

Team Averages
Level 30
1,526 SR
1,517 Elo+
Artemis
Artemis
Ca55ie
Artemis
Level 25
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 7L
1,317 Elo+
Party 1
Ares
Ares
Keikun393
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 107L
1,464 Elo+
Party 1
Cupid
Cupid
Princess89
Cupid
Level 24
God Stats
7W - 9L
1,451 SR
Queue Stats
255W - 293L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
Reccá
Kukulkan
Level 60
God Stats
9W - 4L
1,597 SR
Queue Stats
35W - 35L
1,376 Elo+
Party 1
Hades
Hades
Schmoikel
Hades
Level 27
God Stats
2W - 0L
1,784 SR
Queue Stats
4W - 0L
1,927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KleyHC
Chernobog
16
3 / 8 / 7
9,973
997
8,554
16,019
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Notadk
Achilles
15
3 / 6 / 7
9,705
971
10,453
23,002
15,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
16
5 / 7 / 4
10,484
1,048
7,953
12,544
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
16
1 / 10 / 12
9,793
979
11,571
20,155
7,722
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
16
2 / 11 / 10
10,172
1,017
13,769
21,920
11,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ca55ie
Artemis
19
14 / 2 / 21
12,795
1,280
21,554
7,312
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
16
0 / 7 / 23
10,237
1,024
6,418
17,969
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
17
2 / 0 / 24
10,357
1,036
9,683
8,104
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Reccá
Kukulkan
19
10 / 1 / 25
13,274
1,327
24,321
5,424
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Schmoikel
Hades
19
16 / 4 / 22
13,578
1,358
24,371
17,470
9,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
157
14
Kills
42
42
Deaths
14
40
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ca55ie
Artemis
14
2
21
12.25
W
Ares
0
7
23
1.64
L
Chernobog
KleyHC
Chernobog
3
8
7
0.81
L
Achilles
Notadk
Achilles
3
6
7
1.08
W
Cupid
2
0
24
14
W
Kukulkan
Reccá
Kukulkan
10
1
25
22.5
W
Hades
Schmoikel
Hades
16
4
22
6.75
L
Loki
5
7
4
1
L
Izanami
1
10
12
0.7
L
Set
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,300
Damage
86,347
93,640
Taken
56,279
45,760
Mitigated
35,742
6,842
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ca55ie
Artemis
21,554
15,363
0
1,770
7,312
3,685
0
0
7,312
0
32,635
W
Ares
6,418
1,801
0
1,012
17,969
16,463
0
0
17,969
8,801
0
L
Chernobog
KleyHC
Chernobog
8,554
5,239
433
3,958
16,019
6,855
0
10,160
5,859
0
26,146
L
Achilles
Notadk
Achilles
10,453
3,456
142
640
23,002
15,635
0
10,839
12,163
0
19,414
W
Cupid
9,683
4,298
302
2,416
8,104
3,413
0
0
8,104
0
25,246
W
Kukulkan
Reccá
Kukulkan
24,321
2,157
732
549
5,424
2,643
0
0
5,424
62,226
0
W
Hades
Schmoikel
Hades
24,371
8,283
1,342
8,631
17,470
9,538
0
0
17,470
38,241
0
L
Loki
7,953
1,936
0
771
12,544
4,472
0
7,840
4,704
0
23,532
L
Izanami
11,571
7,777
243
597
20,155
7,722
0
13,931
6,224
0
30,417
L
Set
13,769
5,360
0
58
21,920
11,076
0
12,340
9,580
0
25,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
60,241
148
Minions Killed
208
5
Camps Cleared
3
797,359
Distance Traveled
831,139
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,795
1,280
31
3
1
143,470
0
W
Ares
10,237
1,024
5
1
1
148,152
1
L
Chernobog
9,973
997
46
5
0
127,729
0
L
Achilles
9,705
971
6
1
2
181,693
0
W
Cupid
10,357
1,036
34
3
0
201,454
1
W
Kukulkan
13,274
1,327
104
10
0
199,054
0
W
Hades
13,578
1,358
34
3
1
139,009
0
L
Loki
10,484
1,048
19
2
2
162,320
3
L
Izanami
9,793
979
48
5
1
152,181
0
L
Set
10,172
1,017
29
3
0
173,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role