Player Matchup

Arachne
Arachne
BTSM6827
Arachne
Level 26
God Stats
5W - 0L
1,858 SR
Queue Stats
224W - 173L
1,737 Elo+
Solo
Thanatos
Thanatos
DeluxeCaviar5
Thanatos
Level 6
God Stats
2W - 1L
1,554 SR
Queue Stats
11W - 7L
1,920 Elo+
Solo
Ra
Ra
Giornosthemesong
Ra
Level 6
God Stats
2W - 1L
1,560 SR
Queue Stats
20W - 15L
1,748 Elo+
Solo
Danzaburou
Danzaburou
KamenRiderGaim7
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,628 Elo+
Solo
Athena
Athena
SmoothTadpole81
Athena
Level 28
God Stats
2W - 1L
1,737 SR
Queue Stats
102W - 80L
1,696 Elo+
Solo
Team Averages
Level 19
1,642 SR
1,746 Elo+

VS

Team Averages
Level 20
1,541 SR
1,753 Elo+
Ra
Ra
ADC Lord
Ra
Level 28
God Stats
6W - 5L
1,781 SR
Queue Stats
80W - 66L
1,662 Elo+
Solo
Guan Yu
Guan Yu
ArtilleryBound
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,658 Elo+
Solo
Bacchus
Bacchus
Chaoticwiz1508
Bacchus
Level 29
God Stats
1W - 3L
1,620 SR
Queue Stats
465W - 405L
1,835 Elo+
Solo
Loki
Loki
GingRJohnson
Loki
Level 8
God Stats
6W - 5L
1,530 SR
Queue Stats
17W - 14L
1,851 Elo+
Solo
Izanami
Izanami
STOPMEYO
Izanami
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
34W - 24L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTSM6827
Arachne
11
5 / 0 / 2
6,488
649
5,959
6,696
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
DeluxeCaviar5
Thanatos
10
3 / 1 / 1
6,202
620
5,822
8,411
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 1
6,376
638
1,609
3,146
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
KamenRiderGaim7
Danzaburou
9
1 / 2 / 1
5,241
524
2,799
5,725
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
5,192
519
1,860
5,132
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,379
338
35
971
131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
4,786
479
4,807
8,809
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 2
4,694
469
2,866
5,962
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
4,920
492
3,327
6,032
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
STOPMEYO
Izanami
10
2 / 2 / 0
5,425
543
4,461
5,639
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
1
0.13
W
Arachne
BTSM6827
Arachne
5
0
2
6
L
0
1
2
1
W
Thanatos
DeluxeCaviar5
Thanatos
3
1
1
3.5
L
1
2
0
0.5
W
2
0
1
2.5
W
Danzaburou
KamenRiderGaim7
Danzaburou
1
2
1
0.75
L
Izanami
STOPMEYO
Izanami
2
2
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,049
Damage
15,496
29,110
Taken
27,413
9,542
Mitigated
12,159
15,928
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35
35
0
10
971
131
0
0
971
3,193
0
L
4,807
1,560
0
3,356
8,809
4,737
0
0
8,809
0
21,093
W
Arachne
BTSM6827
Arachne
5,959
3,853
0
2,411
6,696
2,106
0
572
6,124
0
37,025
L
2,866
481
0
1,131
5,962
3,346
0
1,270
4,634
11,933
0
W
Thanatos
DeluxeCaviar5
Thanatos
5,822
2,632
0
7,432
8,411
2,201
0
397
7,614
0
32,805
L
3,327
583
0
2,018
6,032
1,869
0
501
5,458
0
24,863
W
1,609
420
130
1,503
3,146
968
580
308
2,838
45,653
0
W
Danzaburou
KamenRiderGaim7
Danzaburou
2,799
1,401
0
2,393
5,725
1,697
0
1,285
4,440
0
29,660
L
Izanami
STOPMEYO
Izanami
4,461
2,694
0
2,253
5,639
2,076
628
1,567
4,072
0
39,008
W
1,860
510
0
2,059
5,132
2,570
21
339
4,793
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
23,204
307
Minions Killed
193
0
Camps Cleared
0
986,334
Distance Traveled
756,239
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,379
338
2
0
0
31,667
0
L
Guan Yu
4,786
479
38
4
0
180,998
0
W
Arachne
6,488
649
75
8
0
218,638
1
L
Bacchus
4,694
469
12
1
0
211,563
3
W
Thanatos
6,202
620
73
7
0
190,349
1
L
Loki
4,920
492
55
6
0
173,314
0
W
Ra
6,376
638
92
9
0
199,038
2
W
Danzaburou
5,241
524
51
5
0
171,702
1
L
Izanami
5,425
543
86
9
0
158,697
2
W
Athena
5,192
519
16
2
0
206,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role