Player Matchup

Kali
Kali
Arron69420
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Giovannnioio89zz
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,059 Elo+
Solo
Cerberus
Cerberus
XXXL Steven
Cerberus
Level 80
God Stats
15W - 20L
1,389 SR
Queue Stats
51W - 77L
1,363 Elo+
Solo
Team Averages
Level 31
1,463 SR
1,251 Elo+

VS

Team Averages
Level 84
1,356 SR
1,301 Elo+
King Arthur
King Arthur
Masked_PlayerX
King Arthur
Level 129
God Stats
2W - 1L
1,274 SR
Queue Stats
72W - 60L
1,387 Elo+
Party 1
Hera
Hera
sorryimseth
Hera
Level 105
God Stats
15W - 8L
1,500 SR
Queue Stats
175W - 210L
1,372 Elo+
Solo
Apollo
Apollo
xVlone-Chopperx
Apollo
Level 17
God Stats
9W - 5L
1,293 SR
Queue Stats
10W - 10L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,257
726
3,879
10,586
3,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 9 / 1
6,078
608
1,034
10,783
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
XXXL Steven
Cerberus
10
1 / 3 / 1
7,206
721
3,057
11,322
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Masked_PlayerX
King Arthur
10
5 / 1 / 8
8,060
806
8,135
9,549
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 10
8,530
853
11,728
2,896
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 1 / 6
7,916
792
2,658
3,870
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
9
1
0.06
W
King Arthur
Masked_PlayerX
King Arthur
5
1
8
9
L
Cerberus
XXXL Steven
Cerberus
1
3
1
0.5
W
5
0
10
10
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,970
Damage
22,521
32,691
Taken
16,315
14,472
Mitigated
9,294
4,778
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,879
1,565
0
1,932
10,586
3,482
0
3,361
6,781
0
21,801
L
1,034
61
15
48
10,783
4,231
91
4,109
6,304
7,405
0
W
King Arthur
Masked_PlayerX
King Arthur
8,135
2,355
0
3,466
9,549
7,110
280
2,529
7,020
0
16,781
L
Cerberus
XXXL Steven
Cerberus
3,057
588
0
2,783
11,322
6,759
0
4,022
6,917
26,264
0
W
11,728
3,476
0
1,377
2,896
922
740
1,291
1,605
35,944
0
W
2,658
1,716
0
1,378
3,870
1,262
1,351
726
3,144
0
14,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,541
Gold Earned
24,506
114
Minions Killed
93
0
Camps Cleared
0
496,094
Distance Traveled
574,516
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,257
726
38
4
0
192,108
1
L
Cthulhu
6,078
608
10
1
0
128,984
0
W
King Arthur
8,060
806
17
2
0
195,260
0
L
Cerberus
7,206
721
66
7
0
175,002
0
W
Hera
8,530
853
47
5
0
174,909
1
W
Apollo
7,916
792
29
3
0
204,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role