Player Matchup

Hou Yi
Hou Yi
HeR0s1
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,743 Elo+
Party 1
Nu Wa
Nu Wa
King_Rampage_0
Nu Wa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
borderlands2000
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,625 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,597 Elo+

VS

Team Averages
Level 35
1,740 SR
1,666 Elo+
Set
Set
Best_DoomfistNA_
Set
Level 65
God Stats
14W - 14L
1,574 SR
Queue Stats
649W - 446L
1,672 Elo+
Party 2
Chaac
Chaac
TTV-ReaperGamez
Chaac
Level 16
God Stats
8W - 2L
1,883 SR
Queue Stats
190W - 195L
1,625 Elo+
Party 2
Baron Samedi
Baron Samedi
robotic-bait04
Baron Samedi
Level 23
God Stats
7W - 3L
1,762 SR
Queue Stats
255W - 206L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HeR0s1
Hou Yi
10
2 / 4 / 0
7,458
678
8,705
7,745
3,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
6,613
601
8,109
8,450
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,913
628
4,108
10,099
8,571
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
8,032
730
9,125
8,922
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 7
7,699
700
8,542
10,501
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
robotic-bait04
Baron Samedi
11
3 / 0 / 7
8,064
733
5,052
5,573
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Hou Yi
HeR0s1
Hou Yi
2
4
0
0.5
L
0
4
0
0
W
3
1
7
6.5
L
0
3
2
0.33
W
Baron Samedi
robotic-bait04
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
22,719
26,294
Taken
24,996
13,632
Mitigated
11,709
4,680
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,125
3,571
0
2,702
8,922
2,965
248
5,109
3,377
0
24,050
L
Hou Yi
HeR0s1
Hou Yi
8,705
3,576
246
1,351
7,745
3,018
147
1,810
5,648
0
28,442
L
8,109
1,636
0
1,713
8,450
2,043
0
505
7,629
30,664
0
W
8,542
1,276
0
3,316
10,501
6,658
549
3,338
6,779
0
21,292
L
4,108
1,571
0
1,370
10,099
8,571
87
2,268
7,361
9,840
0
W
Baron Samedi
robotic-bait04
Baron Samedi
5,052
235
541
784
5,573
2,086
643
2,880
2,555
26,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,984
Gold Earned
23,795
116
Minions Killed
114
0
Camps Cleared
0
561,319
Distance Traveled
649,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,032
730
31
3
0
228,312
0
L
Hou Yi
7,458
678
46
4
0
193,915
0
L
Nu Wa
6,613
601
55
5
0
163,929
0
W
Chaac
7,699
700
31
3
0
229,773
0
L
Kuzenbo
6,913
628
15
1
0
203,475
0
W
Baron Samedi
8,064
733
52
5
0
191,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role