Player Matchup

Tyr
Tyr
MYBUTT7878
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Tiamat
Tiamat
Uncle Hades2568
Tiamat
Level 101
God Stats
1W - 1L
1,751 SR
Queue Stats
39W - 37L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
chasekingmaster
Cernunnos
Level 88
God Stats
6W - 4L
1,908 SR
Queue Stats
46W - 45L
1,534 Elo+
Party 2
Team Averages
Level 86
1,720 SR
1,411 Elo+

VS

Team Averages
Level 79
1,613 SR
1,586 Elo+
Zeus
Zeus
Bigdaddytommyg
Zeus
Level 119
God Stats
41W - 32L
1,599 SR
Queue Stats
51W - 47L
1,471 Elo+
Solo
Cerberus
Cerberus
McBudzy
Cerberus
Level 56
God Stats
51W - 29L
1,647 SR
Queue Stats
170W - 119L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
White_HammerMan1
Erlang Shen
Level 62
God Stats
6W - 1L
1,594 SR
Queue Stats
73W - 49L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
11,825
538
7,356
14,943
21,080
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 3
11,001
500
11,839
18,323
7,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
chasekingmaster
Cernunnos
18
3 / 1 / 1
12,792
581
17,645
23,255
6,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
14,778
672
21,624
14,943
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
McBudzy
Cerberus
18
3 / 0 / 11
13,532
615
17,714
20,328
25,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
White_HammerMan1
Erlang Shen
17
3 / 1 / 10
13,539
615
8,524
20,032
10,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
2
6
3
0.58
W
Cerberus
McBudzy
Cerberus
3
0
11
8.5
L
0
7
3
0.21
W
Erlang Shen
White_HammerMan1
Erlang Shen
3
1
10
8
L
Cernunnos
chasekingmaster
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
47,862
56,521
Taken
55,303
35,837
Mitigated
42,304
8,494
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,624
1,442
462
6,703
14,943
6,240
787
2,645
12,298
111,919
0
L
7,356
243
0
955
14,943
21,080
0
10,108
4,835
0
18,488
W
Cerberus
McBudzy
Cerberus
17,714
314
813
8,800
20,328
25,790
646
3,984
16,344
73,826
0
L
11,839
600
0
1,312
18,323
7,822
276
13,661
4,662
35,009
0
W
Erlang Shen
White_HammerMan1
Erlang Shen
8,524
4,253
0
9,465
20,032
10,274
1,410
6,175
13,857
0
59,427
L
Cernunnos
chasekingmaster
Cernunnos
17,645
9,611
291
5,936
23,255
6,935
471
15,577
7,678
0
93,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
41,849
183
Minions Killed
329
0
Camps Cleared
0
1,059,024
Distance Traveled
1,193,368
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,778
672
139
6
0
326,456
2
L
Tyr
11,825
538
22
1
0
365,099
0
W
Cerberus
13,532
615
112
5
0
445,206
4
L
Tiamat
11,001
500
37
2
0
345,701
2
W
Erlang Shen
13,539
615
78
4
0
421,706
5
L
Cernunnos
12,792
581
124
6
0
348,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role