Player Matchup

Cerberus
Cerberus
Cyanatik
Cerberus
Level 114
God Stats
8W - 4L
1,713 SR
Queue Stats
552W - 490L
1,643 Elo+
Solo
Chronos
Chronos
Kickσ
Chronos
Level 160
God Stats
6W - 6L
1,232 SR
Queue Stats
308W - 285L
1,590 Elo+
Solo
Heimdallr
Heimdallr
Squueee
Heimdallr
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 131L
1,634 Elo+
Solo
Poseidon
Poseidon
TeamCobble
Poseidon
Level 132
God Stats
3W - 2L
1,608 SR
Queue Stats
55W - 54L
1,605 Elo+
Solo
Tyr
Tyr
purpleninjax2
Tyr
Level 121
God Stats
5W - 7L
1,771 SR
Queue Stats
158W - 124L
1,643 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,623 Elo+

VS

Team Averages
Level 117
1,620 SR
1,670 Elo+
Kumbhakarna
Kumbhakarna
AzowHero
Kumbhakarna
Level 152
God Stats
3W - 5L
1,794 SR
Queue Stats
54W - 32L
1,697 Elo+
Party 1
Anhur
Anhur
Kaldr420
Anhur
Level 125
God Stats
1W - 1L
1,483 SR
Queue Stats
58W - 35L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
Sgtslinger
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 102L
1,573 Elo+
Solo
Fenrir
Fenrir
SpeakableCoin8
Fenrir
Level 84
God Stats
7W - 3L
1,789 SR
Queue Stats
35W - 15L
1,735 Elo+
Party 1
Hera
Hera
WeirddAppple
Hera
Level 124
God Stats
1W - 1L
1,532 SR
Queue Stats
65W - 43L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cyanatik
Cerberus
19
1 / 2 / 12
12,680
551
11,725
22,661
24,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Kickσ
Chronos
19
3 / 6 / 9
12,954
563
9,319
13,954
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Squueee
Heimdallr
19
6 / 4 / 9
13,099
570
11,010
15,893
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TeamCobble
Poseidon
20
13 / 6 / 7
14,165
616
18,683
20,872
10,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
7 / 3 / 13
13,516
588
16,605
21,289
24,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AzowHero
Kumbhakarna
13
1 / 3 / 7
9,951
433
5,892
13,599
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Kaldr420
Anhur
19
6 / 7 / 2
12,870
560
15,897
21,487
8,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Sgtslinger
Aphrodite
17
3 / 4 / 3
11,378
495
14,823
21,690
19,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 10 / 10
11,371
494
13,937
25,110
12,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 6
11,945
519
11,400
12,881
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
30
Kills
21
21
Deaths
30
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AzowHero
Kumbhakarna
1
3
7
1.5
W
Cerberus
Cyanatik
Cerberus
1
2
12
3.5
L
Anhur
Kaldr420
Anhur
6
7
2
1
W
Chronos
Kickσ
Chronos
3
6
9
1.25
L
Aphrodite
Sgtslinger
Aphrodite
3
4
3
1.13
L
5
10
10
1
W
Heimdallr
Squueee
Heimdallr
6
4
9
2.63
W
Poseidon
TeamCobble
Poseidon
13
6
7
2.75
L
6
6
6
1.5
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,342
Damage
61,949
94,669
Taken
94,767
68,812
Mitigated
59,595
41,747
Healing
33,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AzowHero
Kumbhakarna
5,892
656
0
2,044
13,599
13,865
177
3,414
10,185
21,436
0
W
Cerberus
Cyanatik
Cerberus
11,725
1,494
0
12,602
22,661
24,219
153
11,152
11,469
82,268
0
L
Anhur
Kaldr420
Anhur
15,897
10,810
0
7,092
21,487
8,631
2,354
4,596
16,891
0
97,024
W
Chronos
Kickσ
Chronos
9,319
2,773
0
3,441
13,954
5,059
5,821
3,972
9,868
99,843
0
L
Aphrodite
Sgtslinger
Aphrodite
14,823
2,855
4,253
11,317
21,690
19,509
473
11,010
10,680
69,931
0
L
13,937
5,519
0
7,087
25,110
12,868
1,032
13,069
12,041
0
63,042
W
Heimdallr
Squueee
Heimdallr
11,010
5,412
0
6,051
15,893
5,112
3,505
3,521
12,294
0
78,564
W
Poseidon
TeamCobble
Poseidon
18,683
4,558
0
12,397
20,872
10,230
1,969
8,697
12,106
94,287
8,977
L
11,400
4,066
0
1,965
12,881
4,722
407
7,098
5,783
78,647
0
W
16,605
2,468
0
7,256
21,289
24,192
0
7,201
11,795
0
59,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
57,515
717
Minions Killed
543
0
Camps Cleared
0
2,191,168
Distance Traveled
2,030,875
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,951
433
24
1
0
454,585
2
W
Cerberus
12,680
551
203
9
0
455,090
4
L
Anhur
12,870
560
162
7
0
402,488
0
W
Chronos
12,954
563
177
8
0
409,679
7
L
Aphrodite
11,378
495
133
6
0
359,712
4
L
Fenrir
11,371
494
70
3
0
423,461
3
W
Heimdallr
13,099
570
125
5
0
432,732
1
W
Poseidon
14,165
616
133
6
0
415,895
3
L
Hera
11,945
519
154
7
0
390,629
2
W
Tyr
13,516
588
79
3
0
477,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role