Player Matchup

Anhur
Anhur
CocaSinGas
Anhur
Level 23
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 29
God Stats
25W - 17L
1,452 SR
Queue Stats
82W - 74L
1,461 Elo+
Solo
Chang'e
Chang'e
Líghtning
Chang'e
Level 26
God Stats
8W - 7L
1,716 SR
Queue Stats
52W - 47L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Skelly3015
Cthulhu
Level 16
God Stats
1W - 2L
1,443 SR
Queue Stats
8W - 6L
1,407 Elo+
Party 3
Susano
Susano
scarecrowez
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 3
Team Averages
Level 20
1,485 SR
1,461 Elo+

VS

Team Averages
Level 21
1,410 SR
1,485 Elo+
Nemesis
Nemesis
JEFESDEJEFES
Nemesis
Level 23
God Stats
1W - 6L
1,015 SR
Queue Stats
113W - 127L
1,276 Elo+
Party 1
Kali
Kali
LaChevreQc
Kali
Level 7
God Stats
7W - 4L
1,584 SR
Queue Stats
8W - 6L
1,486 Elo+
Party 2
Skadi
Skadi
SommerRay
Skadi
Level 18
God Stats
8W - 15L
1,602 SR
Queue Stats
48W - 61L
1,497 Elo+
Party 2
Janus
Janus
Tovusito
Janus
Level 26
God Stats
6W - 7L
1,230 SR
Queue Stats
406W - 409L
1,573 Elo+
Party 1
Anubis
Anubis
iiiChuriii
Anubis
Level 29
God Stats
19W - 20L
1,620 SR
Queue Stats
209W - 244L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
8 / 6 / 3
10,330
544
13,243
18,140
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 5 / 6
10,384
547
10,466
14,614
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Líghtning
Chang'e
15
3 / 7 / 6
9,065
477
8,270
21,678
4,871
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Skelly3015
Cthulhu
14
3 / 6 / 4
9,476
499
9,754
17,610
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
1 / 10 / 3
8,160
429
3,877
15,947
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JEFESDEJEFES
Nemesis
13
3 / 3 / 4
8,708
458
4,780
9,978
3,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 7 / 7
9,791
515
13,844
17,572
6,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
SommerRay
Skadi
18
8 / 2 / 6
11,031
581
12,834
12,915
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Tovusito
Janus
16
6 / 5 / 2
10,276
541
10,013
10,578
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
iiiChuriii
Anubis
20
13 / 4 / 3
12,600
663
23,686
13,963
8,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
21
Kills
34
34
Deaths
21
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
8
6
3
1.58
W
Nemesis
JEFESDEJEFES
Nemesis
3
3
4
1.67
L
6
5
6
1.8
W
4
7
7
1.07
L
Chang'e
Líghtning
Chang'e
3
7
6
0.86
L
Cthulhu
Skelly3015
Cthulhu
3
6
4
0.83
W
Skadi
SommerRay
Skadi
8
2
6
5.5
W
Janus
Tovusito
Janus
6
5
2
1.4
W
Anubis
iiiChuriii
Anubis
13
4
3
3.63
L
Susano
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
65,157
87,989
Taken
65,006
38,182
Mitigated
25,334
18,880
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,243
3,082
0
6,578
18,140
5,850
1,942
965
17,175
0
68,287
W
Nemesis
JEFESDEJEFES
Nemesis
4,780
3,432
0
1,047
9,978
3,348
1,227
1,394
8,584
0
30,785
L
10,466
4,595
0
2,500
14,614
6,863
0
4,868
9,746
0
42,467
W
13,844
7,801
0
6,691
17,572
6,342
1,384
4,120
13,452
0
41,588
L
Chang'e
Líghtning
Chang'e
8,270
985
586
5,594
21,678
4,871
435
14,062
7,616
42,639
0
L
Cthulhu
Skelly3015
Cthulhu
9,754
1,434
885
1,539
17,610
14,228
390
3,567
14,043
32,539
0
W
Skadi
SommerRay
Skadi
12,834
6,388
0
3,790
12,915
4,153
2,020
2,493
10,422
0
59,957
W
Janus
Tovusito
Janus
10,013
1,620
0
447
10,578
3,391
1,550
2,732
7,846
62,513
0
W
Anubis
iiiChuriii
Anubis
23,686
1,199
0
7,117
13,963
8,100
1,637
7,285
6,678
106,261
0
L
Susano
3,877
577
210
988
15,947
6,370
0
10,237
5,710
0
28,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
52,406
331
Minions Killed
500
0
Camps Cleared
0
1,553,269
Distance Traveled
1,687,875
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,330
544
96
5
0
298,608
3
W
Nemesis
8,708
458
62
3
0
379,522
0
L
Da Ji
10,384
547
71
4
0
306,723
0
W
Kali
9,791
515
44
2
0
334,173
0
L
Chang'e
9,065
477
88
5
0
310,183
1
L
Cthulhu
9,476
499
45
2
0
348,840
0
W
Skadi
11,031
581
108
6
0
345,100
3
W
Janus
10,276
541
116
6
0
334,081
0
W
Anubis
12,600
663
170
9
0
294,999
3
L
Susano
8,160
429
31
2
0
288,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role