Player Matchup

Athena
Athena
Keif_1494
Athena
Level 104
God Stats
40W - 28L
1,766 SR
Queue Stats
417W - 362L
1,543 Elo+
Party 2
Ratatoskr
Ratatoskr
MT4BZ
Ratatoskr
Level 101
God Stats
9W - 12L
1,223 SR
Queue Stats
327W - 277L
1,457 Elo+
Solo
Hachiman
Hachiman
baferba
Hachiman
Level 60
God Stats
2W - 1L
1,640 SR
Queue Stats
210W - 172L
1,471 Elo+
Party 2
Arachne
Arachne
david_23ag
Arachne
Level 68
God Stats
13W - 9L
1,661 SR
Queue Stats
334W - 275L
1,531 Elo+
Party 2
Tiamat
Tiamat
fran12R
Tiamat
Level 59
God Stats
3W - 6L
1,652 SR
Queue Stats
224W - 188L
1,613 Elo+
Party 2
Team Averages
Level 78
1,589 SR
1,523 Elo+

VS

Team Averages
Level 71
1,601 SR
1,482 Elo+
Guan Yu
Guan Yu
Alefer_14
Guan Yu
Level 29
God Stats
13W - 10L
1,601 SR
Queue Stats
48W - 44L
1,490 Elo+
Party 3
Sobek
Sobek
DALEKSEC89
Sobek
Level 101
God Stats
9W - 6L
1,406 SR
Queue Stats
153W - 132L
1,474 Elo+
Party 1
Pele
Pele
al_os-67
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,480 Elo+
Party 3
Izanami
Izanami
oiyoucheekysod
Izanami
Level 47
God Stats
27W - 12L
1,679 SR
Queue Stats
84W - 84L
1,477 Elo+
Party 1
Loki
Loki
tenochtrolo
Loki
Level 96
God Stats
3W - 3L
1,821 SR
Queue Stats
221W - 223L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Keif_1494
Athena
16
1 / 5 / 4
10,478
437
9,977
23,459
23,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MT4BZ
Ratatoskr
19
1 / 3 / 5
11,638
485
16,052
23,201
16,100
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
baferba
Hachiman
18
2 / 2 / 1
11,581
483
5,166
9,374
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
david_23ag
Arachne
17
4 / 5 / 1
11,094
462
7,597
14,518
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
fran12R
Tiamat
18
0 / 2 / 0
11,662
486
12,358
12,134
8,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alefer_14
Guan Yu
18
1 / 3 / 3
11,332
472
11,147
21,312
22,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
17
3 / 1 / 8
11,419
476
5,651
14,808
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
19
4 / 3 / 7
11,853
494
18,233
24,459
11,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 1 / 5
13,100
546
9,663
5,869
2,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 0 / 7
12,659
527
9,481
19,276
14,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
17
17
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alefer_14
Guan Yu
1
3
3
0.83
W
Sobek
3
1
8
7
L
Athena
Keif_1494
Athena
1
5
4
0.6
L
Ratatoskr
MT4BZ
Ratatoskr
1
3
5
1.17
W
Pele
4
3
7
2.5
L
Hachiman
baferba
Hachiman
2
2
1
1.25
L
Arachne
david_23ag
Arachne
4
5
1
0.9
L
Tiamat
fran12R
Tiamat
0
2
0
0
W
6
1
5
8.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
54,175
82,686
Taken
85,724
61,449
Mitigated
64,237
25,919
Healing
43,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alefer_14
Guan Yu
11,147
2,704
3,636
8,129
21,312
22,010
0
3,538
17,708
0
72,243
W
Sobek
5,651
387
1,709
5,188
14,808
13,752
105
3,178
11,498
29,441
0
L
Athena
Keif_1494
Athena
9,977
2,430
0
4,983
23,459
23,271
132
3,020
20,439
46,880
0
L
Ratatoskr
MT4BZ
Ratatoskr
16,052
5,904
0
11,576
23,201
16,100
441
290
22,911
0
76,666
W
Pele
18,233
4,907
0
9,996
24,459
11,865
94
6,502
17,829
0
116,195
L
Hachiman
baferba
Hachiman
5,166
2,909
0
1,795
9,374
3,276
672
1,105
8,269
0
68,205
L
Arachne
david_23ag
Arachne
7,597
5,239
0
3,081
14,518
10,290
90
1,016
13,502
0
64,712
L
Tiamat
fran12R
Tiamat
12,358
872
0
4,484
12,134
8,512
0
220
11,914
87,038
0
W
9,663
7,731
0
3,322
5,869
2,516
3,433
406
5,463
0
114,419
W
9,481
3,241
1,529
10,385
19,276
14,094
634
7,653
10,891
0
95,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
60,363
598
Minions Killed
675
0
Camps Cleared
0
2,245,911
Distance Traveled
2,293,403
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,332
472
135
6
0
417,084
3
W
Sobek
11,419
476
42
2
0
461,131
7
L
Athena
10,478
437
50
2
0
463,378
6
L
Ratatoskr
11,638
485
143
6
0
458,844
6
W
Pele
11,853
494
146
6
0
499,372
5
L
Hachiman
11,581
483
136
6
0
434,199
2
L
Arachne
11,094
462
102
4
0
449,206
3
L
Tiamat
11,662
486
167
7
0
440,284
2
W
Izanami
13,100
546
206
9
0
440,366
6
W
Loki
12,659
527
146
6
0
475,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role