Player Matchup

Izanami
Izanami
BestManOK
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigObamaJuice
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 87L
1,591 Elo+
Solo
Ares
Ares
ChawiixTv
Ares
Level 28
God Stats
3W - 2L
1,566 SR
Queue Stats
107W - 97L
1,544 Elo+
Solo
Hun Batz
Hun Batz
Muwsie
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,567 Elo+
Solo
Kukulkan
Kukulkan
xTuborGG
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,545 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,549 Elo+

VS

Team Averages
Level 23
1,468 SR
1,532 Elo+
Set
Set
GeneralShyGuy02
Set
Level 13
God Stats
9W - 3L
1,814 SR
Queue Stats
42W - 31L
1,599 Elo+
Solo
Izanami
Izanami
Langie14
Izanami
Level 28
God Stats
0W - 3L
1,192 SR
Queue Stats
11W - 12L
1,484 Elo+
Solo
Ares
Ares
Murtam
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 42L
1,586 Elo+
Solo
Tyr
Tyr
SuchyMajonez
Tyr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
livesticky
Nox
Level 28
God Stats
8W - 16L
1,332 SR
Queue Stats
130W - 152L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BestManOK
Izanami
17
3 / 6 / 1
11,141
586
12,102
15,816
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 4 / 1
10,756
566
8,456
15,416
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
17
3 / 3 / 7
11,393
600
10,752
15,961
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Muwsie
Hun Batz
17
3 / 6 / 2
10,741
565
4,197
12,989
5,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xTuborGG
Kukulkan
12
0 / 8 / 1
7,715
406
1,821
9,946
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 5 / 2
11,525
607
16,667
12,881
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Langie14
Izanami
11
1 / 4 / 1
7,936
418
6,330
8,745
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Murtam
Ares
4
0 / 0 / 0
5,895
310
550
1,379
435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 1 / 8
10,737
565
11,975
19,722
15,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 6 / 6
10,032
528
11,084
10,998
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
16
Kills
27
27
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BestManOK
Izanami
3
6
1
0.58
W
7
4
1
1.88
W
Ares
3
3
7
2.17
L
15
5
2
3.2
L
Izanami
Langie14
Izanami
1
4
1
0.38
L
Ares
Murtam
Ares
0
0
0
0
W
Hun Batz
Muwsie
Hun Batz
3
6
2
0.67
L
5
1
8
9
L
6
6
6
1.5
W
Kukulkan
xTuborGG
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
46,606
70,128
Taken
53,725
38,139
Mitigated
32,598
16,400
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BestManOK
Izanami
12,102
8,607
0
4,313
15,816
5,163
2,514
941
14,875
0
79,903
W
8,456
4,087
0
6,734
15,416
6,468
2,998
920
14,496
0
72,019
W
Ares
10,752
806
0
3,017
15,961
17,942
0
2,487
13,474
33,572
0
L
16,667
9,856
0
1,565
12,881
8,935
2,325
3,963
8,769
0
68,841
L
Izanami
Langie14
Izanami
6,330
4,419
0
3,068
8,745
2,964
0
2,253
6,492
0
44,673
L
Ares
Murtam
Ares
550
83
0
792
1,379
435
0
263
1,116
1,578
0
W
Hun Batz
Muwsie
Hun Batz
4,197
1,789
0
530
12,989
5,383
0
1,948
11,041
0
61,155
L
11,975
1,800
0
10,590
19,722
15,642
730
3,517
16,120
0
65,955
L
11,084
1,100
99
2,559
10,998
4,622
1,868
2,577
8,421
55,669
0
W
Kukulkan
xTuborGG
Kukulkan
1,821
874
0
1,806
9,946
3,183
528
5,338
4,608
23,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
46,125
458
Minions Killed
407
0
Camps Cleared
0
1,471,130
Distance Traveled
1,327,456
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,141
586
132
7
0
271,570
5
W
Medusa
10,756
566
128
7
0
259,678
0
W
Ares
11,393
600
35
2
0
353,372
2
L
Set
11,525
607
110
6
0
333,485
1
L
Izanami
7,936
418
80
4
0
202,849
4
L
Ares
5,895
310
5
0
0
57,187
1
W
Hun Batz
10,741
565
119
6
0
317,793
3
L
Tyr
10,737
565
118
6
0
437,718
3
L
Nox
10,032
528
94
5
0
296,217
4
W
Kukulkan
7,715
406
44
2
0
268,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role