Player Matchup

Ra
Ra
NutritiousDoggo
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,222 Elo+
Party 3
Nu Wa
Nu Wa
T0XIK UwU
Nu Wa
Level 8
God Stats
11W - 16L
1,216 SR
Queue Stats
39W - 37L
1,085 Elo+
Party 3
Hercules
Hercules
Talderius
Hercules
Level 29
God Stats
2W - 0L
1,826 SR
Queue Stats
15W - 7L
1,452 Elo+
Party 2
Ratatoskr
Ratatoskr
Wrightna
Ratatoskr
Level 15
God Stats
12W - 12L
1,402 SR
Queue Stats
60W - 63L
1,331 Elo+
Party 2
Cupid
Cupid
willyboy0420
Cupid
Level 5
God Stats
4W - 7L
1,218 SR
Queue Stats
27W - 30L
1,120 Elo+
Solo
Team Averages
Level 12
1,432 SR
1,242 Elo+

VS

Team Averages
Level 6
1,500 SR
1,094 Elo+
Nemesis
Nemesis
AyyItsJosh
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
868 Elo+
Party 1
Chaac
Chaac
Bustinismyhandle
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,532 Elo+
Solo
Artemis
Artemis
Dionysus42069
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,102 Elo+
Party 1
Kali
Kali
Kakashi116
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,014 Elo+
Party 1
Neith
Neith
PapaPurdy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 26
11,699
1,170
21,237
9,435
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
T0XIK UwU
Nu Wa
18
6 / 3 / 27
11,373
1,137
12,745
7,630
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Talderius
Hercules
19
15 / 0 / 30
14,029
1,403
21,641
16,949
26,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Wrightna
Ratatoskr
20
15 / 0 / 26
12,722
1,272
21,669
12,168
7,795
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 3 / 29
11,552
1,155
16,270
15,429
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AyyItsJosh
Nemesis
16
2 / 15 / 4
10,330
1,033
11,635
25,143
12,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 10 / 4
10,349
1,035
16,135
25,193
21,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
15
0 / 13 / 5
9,189
919
10,703
19,592
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 10 / 5
9,463
946
2,949
18,665
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Neith
PapaPurdy
Neith
16
4 / 6 / 3
10,679
1,068
13,112
12,929
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
30
54
Kills
9
9
Deaths
54
138
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AyyItsJosh
Nemesis
2
15
4
0.27
L
3
10
4
0.5
L
Artemis
0
13
5
0.19
L
0
10
5
0.25
W
11
3
26
8
L
Neith
PapaPurdy
Neith
4
6
3
0.92
W
Nu Wa
T0XIK UwU
Nu Wa
6
3
27
6.5
W
Hercules
Talderius
Hercules
15
0
30
30
W
Ratatoskr
Wrightna
Ratatoskr
15
0
26
28
W
7
3
29
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,562
Damage
54,534
61,611
Taken
101,522
51,585
Mitigated
53,208
14,666
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AyyItsJosh
Nemesis
11,635
6,646
0
2,298
25,143
12,388
0
6,571
18,572
0
29,870
L
16,135
3,053
0
4,516
25,193
21,544
0
8,633
16,560
1,299
43,675
L
Artemis
10,703
4,392
0
1,832
19,592
7,123
0
7,017
12,575
0
26,962
L
2,949
788
0
1,757
18,665
7,418
0
7,996
10,669
0
14,534
W
21,237
4,817
1,954
2,441
9,435
5,609
0
93
9,317
38,499
0
L
Neith
PapaPurdy
Neith
13,112
7,730
0
1,849
12,929
4,735
0
3,765
9,164
0
31,221
W
Nu Wa
T0XIK UwU
Nu Wa
12,745
3,722
0
29
7,630
3,609
0
0
7,605
21,941
0
W
Hercules
Talderius
Hercules
21,641
9,105
0
4,481
16,949
26,330
0
60
16,889
0
28,479
W
Ratatoskr
Wrightna
Ratatoskr
21,669
7,232
0
1,230
12,168
7,795
0
125
12,043
0
35,859
W
16,270
8,608
548
3,983
15,429
8,242
0
75
15,329
0
31,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,375
Gold Earned
50,010
156
Minions Killed
182
3
Camps Cleared
6
961,671
Distance Traveled
842,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,330
1,033
45
5
0
168,473
2
L
Chaac
10,349
1,035
48
5
1
176,418
0
L
Artemis
9,189
919
30
3
1
161,317
2
L
Kali
9,463
946
17
2
2
176,351
0
W
Ra
11,699
1,170
47
5
0
158,588
1
L
Neith
10,679
1,068
42
4
2
159,784
2
W
Nu Wa
11,373
1,137
12
1
1
164,258
2
W
Hercules
14,029
1,403
12
1
0
228,840
0
W
Ratatoskr
12,722
1,272
38
4
1
241,445
0
W
Cupid
11,552
1,155
47
5
1
168,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role