Player Matchup

Sun Wukong
Sun Wukong
Cirias224
Sun Wukong
Level 38
God Stats
20W - 20L
1,585 SR
Queue Stats
449W - 497L
1,439 Elo+
Solo
Ymir
Ymir
Eiddon17
Ymir
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 24L
1,148 Elo+
Party 1
Sol
Sol
Marilou1711
Sol
Level 43
God Stats
6W - 16L
1,203 SR
Queue Stats
11W - 27L
1,209 Elo+
Party 1
Arachne
Arachne
TinglyOcean9658
Arachne
Level 105
God Stats
18W - 21L
1,483 SR
Queue Stats
160W - 174L
1,397 Elo+
Solo
Janus
Janus
darkfrost_16
Janus
Level 109
God Stats
1W - 3L
1,272 SR
Queue Stats
108W - 117L
1,403 Elo+
Solo
Team Averages
Level 75
1,409 SR
1,319 Elo+

VS

Team Averages
Level 100
1,490 SR
1,352 Elo+
Chang'e
Chang'e
Armaty_Kataclysm
Chang'e
Level 105
God Stats
27W - 24L
1,555 SR
Queue Stats
805W - 757L
1,448 Elo+
Solo
Apollo
Apollo
Assassin-Ha
Apollo
Level 148
God Stats
26W - 16L
1,633 SR
Queue Stats
507W - 495L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
B1gmantin9
Tsukuyomi
Level 113
God Stats
4W - 2L
1,395 SR
Queue Stats
4W - 4L
1,119 Elo+
Solo
Tiamat
Tiamat
D3R_N0RM4L
Tiamat
Level 69
God Stats
4W - 6L
1,366 SR
Queue Stats
305W - 350L
1,329 Elo+
Solo
Cthulhu
Cthulhu
Harvey1105
Cthulhu
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
148W - 176L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cirias224
Sun Wukong
15
2 / 3 / 1
9,231
513
7,615
14,915
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
0 / 5 / 1
7,084
394
3,714
18,109
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 1
7,523
418
4,607
7,930
2,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 5 / 1
8,981
499
7,730
16,323
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 4 / 2
8,967
498
5,603
9,912
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,176
565
12,326
10,794
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
17
2 / 0 / 9
10,293
572
6,688
5,470
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
B1gmantin9
Tsukuyomi
17
10 / 2 / 4
10,700
594
14,925
13,201
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
D3R_N0RM4L
Tiamat
17
1 / 1 / 1
9,773
543
5,922
7,283
9,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Harvey1105
Cthulhu
14
3 / 1 / 6
9,541
530
7,852
12,632
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
19
19
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Apollo
2
0
9
6.5
W
Tsukuyomi
B1gmantin9
Tsukuyomi
10
2
4
6
L
Sun Wukong
Cirias224
Sun Wukong
2
3
1
0.83
W
Tiamat
D3R_N0RM4L
Tiamat
1
1
1
1.5
L
Ymir
0
5
1
0.1
W
Cthulhu
Harvey1105
Cthulhu
3
1
6
6
L
0
2
1
0.25
L
3
5
1
0.7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
47,713
67,189
Taken
49,380
35,852
Mitigated
31,555
20,298
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,326
1,028
1,397
3,651
10,794
3,996
26
4,648
5,942
61,221
0
W
Apollo
6,688
3,802
0
2,510
5,470
2,212
1,127
1,516
3,954
0
73,645
W
Tsukuyomi
B1gmantin9
Tsukuyomi
14,925
5,515
0
5,133
13,201
5,152
53
2,273
10,854
0
74,266
L
Sun Wukong
Cirias224
Sun Wukong
7,615
1,531
0
5,417
14,915
8,170
89
6,844
8,035
0
49,066
W
Tiamat
D3R_N0RM4L
Tiamat
5,922
1,580
0
3,901
7,283
9,589
2,912
0
7,283
50,552
0
L
Ymir
3,714
71
437
2,128
18,109
15,332
0
5,652
12,371
24,059
0
W
Cthulhu
Harvey1105
Cthulhu
7,852
919
382
2,563
12,632
10,606
0
5,139
7,423
35,350
0
L
4,607
1,154
0
2,553
7,930
2,314
0
2,715
5,191
41,127
0
L
7,730
4,094
0
7,878
16,323
6,809
0
4,218
11,957
0
60,005
L
5,603
745
0
1,885
9,912
3,227
0
6,129
3,535
59,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
50,483
492
Minions Killed
552
0
Camps Cleared
0
1,618,598
Distance Traveled
1,655,374
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,176
565
127
7
0
319,045
7
W
Apollo
10,293
572
152
8
0
320,052
3
W
Tsukuyomi
10,700
594
132
7
0
380,922
6
L
Sun Wukong
9,231
513
120
7
0
341,942
6
W
Tiamat
9,773
543
106
6
0
272,241
0
L
Ymir
7,084
394
34
2
0
335,131
3
W
Cthulhu
9,541
530
35
2
0
363,114
8
L
Sol
7,523
418
91
5
0
312,523
0
L
Arachne
8,981
499
116
6
0
338,825
3
L
Janus
8,967
498
131
7
0
290,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role