Player Matchup

Baron Samedi
Baron Samedi
R3GuLaRZOMbie42
Baron Samedi
Level 82
God Stats
14W - 15L
1,392 SR
Queue Stats
375W - 378L
1,477 Elo+
Party 1
Fenrir
Fenrir
RippinKush666
Fenrir
Level 91
God Stats
7W - 4L
1,500 SR
Queue Stats
161W - 157L
1,513 Elo+
Party 1
Tiamat
Tiamat
Teak808
Tiamat
Level 114
God Stats
2W - 1L
1,444 SR
Queue Stats
110W - 100L
1,580 Elo+
Party 1
Team Averages
Level 96
1,445 SR
1,523 Elo+

VS

Team Averages
Level 47
1,632 SR
1,629 Elo+
Cupid
Cupid
Mysterio8992
Cupid
Level 103
God Stats
7W - 7L
1,694 SR
Queue Stats
544W - 497L
1,643 Elo+
Solo
Raijin
Raijin
armychimchim_21
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Solo
Cthulhu
Cthulhu
ballaBulan
Cthulhu
Level 33
God Stats
0W - 1L
1,702 SR
Queue Stats
401W - 456L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
R3GuLaRZOMbie42
Baron Samedi
12
2 / 3 / 13
8,716
726
6,145
9,792
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
11 / 0 / 6
9,915
826
9,964
10,785
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Teak808
Tiamat
12
5 / 0 / 8
9,096
758
4,752
4,347
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,561
630
3,741
5,289
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 9 / 0
6,429
536
1,464
8,949
2,322
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
ballaBulan
Cthulhu
12
2 / 6 / 0
8,052
671
4,481
11,255
8,557
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
3
3
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Baron Samedi
R3GuLaRZOMbie42
Baron Samedi
2
3
13
2.83
W
11
0
6
14
W
Tiamat
Teak808
Tiamat
5
0
8
9
L
0
9
0
0
L
Cthulhu
ballaBulan
Cthulhu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
9,686
24,924
Taken
25,493
13,496
Mitigated
12,638
8,636
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,741
1,190
181
1,468
5,289
1,759
0
2,410
2,728
0
23,209
W
Baron Samedi
R3GuLaRZOMbie42
Baron Samedi
6,145
468
1,872
2,459
9,792
4,386
321
1,763
8,029
29,280
0
W
9,964
1,814
0
2,573
10,785
5,361
1,250
2,936
7,317
0
28,648
W
Tiamat
Teak808
Tiamat
4,752
808
0
1,732
4,347
3,749
1,181
1,343
3,004
27,961
0
L
1,464
297
0
0
8,949
2,322
96
2,697
5,946
12,137
0
L
Cthulhu
ballaBulan
Cthulhu
4,481
460
0
0
11,255
8,557
0
5,354
5,417
25,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
22,042
127
Minions Killed
112
0
Camps Cleared
0
635,738
Distance Traveled
492,321
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,561
630
43
4
0
165,686
5
W
Baron Samedi
8,716
726
48
4
0
192,422
1
W
Fenrir
9,915
826
32
3
0
233,345
0
W
Tiamat
9,096
758
47
4
0
209,971
1
L
Raijin
6,429
536
15
1
0
152,206
1
L
Cthulhu
8,052
671
54
5
0
174,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role