Player Matchup

Tiamat
Tiamat
JxCaaL
Tiamat
Level 20
God Stats
183W - 42L
1,844 SR
Queue Stats
405W - 192L
1,823 Elo+
Solo
Cerberus
Cerberus
RICHPEELFORME
Cerberus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,823 Elo+
Party 1
Cernunnos
Cernunnos
Skadiipippen
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,638 Elo+
Party 1
Nemesis
Nemesis
Welcum2ChittyWok
Nemesis
Level 12
God Stats
4W - 3L
1,659 SR
Queue Stats
23W - 15L
1,719 Elo+
Party 1
Bellona
Bellona
stonedace
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,914 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,783 Elo+

VS

Team Averages
Level 21
1,602 SR
1,758 Elo+
Chernobog
Chernobog
FERICK9126
Chernobog
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 75L
1,676 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kanonbroy
Tsukuyomi
Level 6
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 5L
1,695 Elo+
Solo
Set
Set
Leggo_My_Ahegao
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 92L
1,881 Elo+
Party 2
Artio
Artio
Monachopsis-
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Tiamat
Tiamat
temp-373459
Tiamat
Level 27
God Stats
50W - 25L
1,798 SR
Queue Stats
161W - 83L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JxCaaL
Tiamat
17
7 / 1 / 3
9,789
653
13,991
9,694
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
RICHPEELFORME
Cerberus
13
3 / 2 / 10
8,186
546
8,633
15,254
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Skadiipippen
Cernunnos
13
5 / 3 / 6
7,831
522
10,442
11,513
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 8
7,504
500
3,798
9,296
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
stonedace
Bellona
14
3 / 0 / 0
8,427
562
4,325
4,788
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FERICK9126
Chernobog
11
1 / 6 / 2
6,621
441
7,242
12,593
3,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Kanonbroy
Tsukuyomi
11
0 / 5 / 0
6,263
418
2,270
8,457
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 0
8,849
590
8,734
12,186
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 3
6,410
427
6,582
13,626
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
12
1 / 4 / 3
7,244
483
8,010
9,781
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
8
8
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FERICK9126
Chernobog
1
6
2
0.33
W
Tiamat
JxCaaL
Tiamat
7
1
3
8.5
L
Tsukuyomi
Kanonbroy
Tsukuyomi
0
5
0
0
L
6
3
0
2
L
0
3
3
0.5
W
Cerberus
RICHPEELFORME
Cerberus
3
2
10
4
W
Cernunnos
Skadiipippen
Cernunnos
5
3
6
2.67
W
2
2
8
3
W
Bellona
stonedace
Bellona
3
0
0
3
L
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,189
Damage
32,838
50,545
Taken
56,643
27,122
Mitigated
28,603
23,625
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FERICK9126
Chernobog
7,242
5,641
0
4,321
12,593
3,079
0
7,292
5,175
0
31,118
W
Tiamat
JxCaaL
Tiamat
13,991
1,728
378
5,532
9,694
7,034
426
3,246
6,064
62,051
0
L
Tsukuyomi
Kanonbroy
Tsukuyomi
2,270
556
0
902
8,457
4,180
0
626
7,831
0
24,863
L
8,734
4,789
0
4,380
12,186
6,806
0
3,821
8,203
0
65,247
L
6,582
709
373
3,437
13,626
7,438
0
3,863
9,669
28,413
0
W
Cerberus
RICHPEELFORME
Cerberus
8,633
1,329
747
6,295
15,254
10,527
291
2,516
12,676
42,025
0
W
Cernunnos
Skadiipippen
Cernunnos
10,442
5,150
0
3,946
11,513
3,561
526
5,384
6,065
0
39,502
W
3,798
1,203
0
3,343
9,296
3,098
0
2,740
6,360
0
34,442
W
Bellona
stonedace
Bellona
4,325
1,447
0
3,384
4,788
2,902
797
0
4,788
0
47,064
L
Tiamat
8,010
1,316
0
2,974
9,781
7,100
0
6,267
3,141
43,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
35,387
498
Minions Killed
391
0
Camps Cleared
0
1,417,096
Distance Traveled
1,343,127
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,621
441
60
4
0
244,308
2
W
Tiamat
9,789
653
136
9
0
296,644
2
L
Tsukuyomi
6,263
418
63
4
0
245,767
0
L
Set
8,849
590
126
8
0
290,771
3
L
Artio
6,410
427
42
3
0
297,602
5
W
Cerberus
8,186
546
95
6
0
273,893
4
W
Cernunnos
7,831
522
68
5
0
256,721
0
W
Nemesis
7,504
500
73
5
0
318,269
0
W
Bellona
8,427
562
126
8
0
271,569
0
L
Tiamat
7,244
483
100
7
0
264,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role