Player Matchup

Nemesis
Nemesis
AKFrosty
Nemesis
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 102L
1,243 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ImBadSorry6969
Ah Muzen Cab
Level 25
God Stats
3W - 2L
1,259 SR
Queue Stats
467W - 506L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
JakeJ23
Amaterasu
Level 10
God Stats
19W - 18L
1,442 SR
Queue Stats
139W - 173L
1,228 Elo+
Party 1
Guan Yu
Guan Yu
Mattmuzza
Guan Yu
Level 14
God Stats
8W - 5L
1,452 SR
Queue Stats
73W - 97L
1,210 Elo+
Party 1
Scylla
Scylla
littledecks
Scylla
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 89L
1,424 Elo+
Party 3
Team Averages
Level 13
1,430 SR
1,294 Elo+

VS

Team Averages
Level 29
1,546 SR
1,442 Elo+
Raijin
Raijin
AdRiAnOMEGEXYT
Raijin
Level 17
God Stats
1W - 3L
1,528 SR
Queue Stats
35W - 43L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
JoseMa77
Ao Kuang
Level 25
God Stats
1W - 2L
1,701 SR
Queue Stats
163W - 199L
1,332 Elo+
Party 2
Artemis
Artemis
Losuveks
Artemis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
PABLOSkill13
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
whinchesterpt
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKFrosty
Nemesis
9
3 / 1 / 3
5,609
623
3,648
4,598
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ImBadSorry6969
Ah Muzen Cab
8
0 / 1 / 0
4,602
511
2,096
2,589
667
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
JakeJ23
Amaterasu
8
0 / 0 / 0
4,895
544
234
2,797
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Mattmuzza
Guan Yu
10
1 / 0 / 0
5,530
614
962
2,370
1,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
4 / 1 / 2
5,907
656
1,847
2,858
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,169
463
2,252
4,851
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
JoseMa77
Ao Kuang
7
0 / 0 / 0
4,293
477
0
4,071
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Losuveks
Artemis
8
0 / 0 / 1
4,329
481
2,481
3,389
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,661
518
395
3,856
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
7
0 / 3 / 0
4,297
477
1,549
4,558
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AKFrosty
Nemesis
3
1
3
4.5
L
2
4
0
0.5
W
Ah Muzen Cab
ImBadSorry6969
Ah Muzen Cab
0
1
0
0
W
Amaterasu
JakeJ23
Amaterasu
0
0
0
0
L
Ao Kuang
JoseMa77
Ao Kuang
0
0
0
0
L
Artemis
Losuveks
Artemis
0
0
1
0.5
W
Guan Yu
Mattmuzza
Guan Yu
1
0
0
1
L
1
1
1
1.5
W
Scylla
4
1
2
5
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,787
Damage
6,677
15,212
Taken
20,725
5,511
Mitigated
6,607
4,451
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AKFrosty
Nemesis
3,648
1,531
0
1,170
4,598
1,371
30
1,366
3,232
0
20,857
L
2,252
504
0
500
4,851
1,188
0
1,012
3,839
12,944
0
W
Ah Muzen Cab
ImBadSorry6969
Ah Muzen Cab
2,096
647
0
989
2,589
667
292
526
2,063
0
27,117
W
Amaterasu
JakeJ23
Amaterasu
234
76
0
1,241
2,797
1,305
0
59
2,738
0
8,020
L
Ao Kuang
JoseMa77
Ao Kuang
0
0
0
1,540
4,071
1,537
0
0
4,071
15,130
0
L
Artemis
Losuveks
Artemis
2,481
520
0
1,936
3,389
955
0
0
3,389
0
22,357
W
Guan Yu
Mattmuzza
Guan Yu
962
118
0
728
2,370
1,318
1,054
572
1,798
0
20,602
L
395
89
0
769
3,856
888
0
242
3,614
0
9,371
W
Scylla
1,847
754
0
323
2,858
850
166
1,278
1,580
16,801
0
L
Cthulhu
1,549
291
0
60
4,558
2,039
0
593
3,875
10,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
21,749
200
Minions Killed
144
0
Camps Cleared
0
850,160
Distance Traveled
771,367
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,609
623
44
5
0
207,145
2
L
Raijin
4,169
463
20
2
0
140,067
1
W
Ah Muzen Cab
4,602
511
49
5
0
163,626
2
W
Amaterasu
4,895
544
22
2
0
159,192
3
L
Ao Kuang
4,293
477
35
4
0
136,669
0
L
Artemis
4,329
481
42
5
0
146,520
2
W
Guan Yu
5,530
614
54
6
0
140,573
2
L
Thor
4,661
518
25
3
0
180,000
2
W
Scylla
5,907
656
31
3
0
179,624
0
L
Cthulhu
4,297
477
22
2
0
168,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role