Player Matchup

Hel
Hel
Diamond IV
L0NERR
Hel
Diamond IV
Level 160
God Stats
5W - 5L
1,747 SR
Queue Stats
210W - 187L
2,134 MMR
Solo
Ymir
Ymir
Diamond III
STeaLTH InFerno
Ymir
Diamond III
Level 107
God Stats
21W - 16L
1,766 SR
Queue Stats
296W - 290L
2,106 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
TheRealNefirimu
Cu Chulainn
Diamond III
Level 160
God Stats
4W - 6L
1,483 SR
Queue Stats
180W - 156L
2,097 MMR
Solo
Chernobog
Chernobog
Diamond V
bucks794
Chernobog
Diamond V
Level 158
God Stats
10W - 3L
1,838 SR
Queue Stats
122W - 95L
2,100 MMR
Solo
Fenrir
Fenrir
Diamond IV
llx LEON xll
Fenrir
Diamond IV
Level 98
God Stats
84W - 75L
1,768 SR
Queue Stats
852W - 847L
2,171 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,721 SR
2,122 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,551 SR
2,122 MMR
Sobek
Sobek
Diamond V
BMRfreakyy_Upnex
Sobek
Diamond V
Level 123
God Stats
8W - 11L
1,601 SR
Queue Stats
426W - 407L
2,123 MMR
Solo
Discordia
Discordia
Diamond III
JahJahBinks
Discordia
Diamond III
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
406W - 368L
2,125 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
RetroR30s
Heimdallr
Diamond IV
Level 100
God Stats
1W - 3L
1,478 SR
Queue Stats
45W - 36L
2,106 MMR
Solo
Tyr
Tyr
Diamond IV
SirFathands
Tyr
Diamond IV
Level 121
God Stats
8W - 7L
1,677 SR
Queue Stats
65W - 43L
2,158 MMR
Solo
Loki
Loki
Diamond V
Swaevye
Loki
Diamond V
Level 160
God Stats
10W - 14L
1,500 SR
Queue Stats
512W - 487L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
L0NERR
Hel
20
11 / 1 / 8
15,417
571
16,916
14,328
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 2 / 13
13,405
496
6,767
21,182
23,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
TheRealNefirimu
Cu Chulainn
20
5 / 2 / 8
15,221
564
15,682
29,182
24,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
bucks794
Chernobog
20
2 / 2 / 10
15,442
572
14,355
16,583
8,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
8 / 1 / 9
15,307
567
13,253
19,618
17,704
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetScyllaJanusDanzaburouNu Wa

VS

Bans
Chang'eApolloNemesisCupidAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
10,266
380
6,143
25,320
23,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
JahJahBinks
Discordia
20
3 / 3 / 2
13,616
504
23,239
15,090
6,633
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
RetroR30s
Heimdallr
20
1 / 4 / 2
12,738
472
13,060
16,679
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 5 / 2
12,569
466
11,978
20,404
20,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Swaevye
Loki
19
2 / 4 / 3
12,150
450
7,634
16,051
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
26
Kills
8
8
Deaths
26
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Discordia
JahJahBinks
Discordia
3
3
2
1.33
W
Hel
L0NERR
Hel
11
1
8
15
L
Heimdallr
RetroR30s
Heimdallr
1
4
2
0.5
W
0
2
13
3.25
L
2
5
2
0.6
L
Loki
Swaevye
Loki
2
4
3
0.88
W
Cu Chulainn
TheRealNefirimu
Cu Chulainn
5
2
8
4.5
W
Chernobog
bucks794
Chernobog
2
2
10
3.5
W
Fenrir
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,973
Damage
62,054
100,893
Taken
93,544
81,726
Mitigated
65,441
50,454
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,143
352
0
4,208
25,320
23,177
0
8,426
16,814
31,624
0
L
Discordia
JahJahBinks
Discordia
23,239
286
0
2,021
15,090
6,633
213
4,924
10,166
117,956
0
W
Hel
L0NERR
Hel
16,916
1,117
14,476
9,947
14,328
7,606
3,432
4,595
9,381
122,689
0
L
Heimdallr
RetroR30s
Heimdallr
13,060
6,435
0
5,166
16,679
9,509
5,750
3,878
12,801
0
104,593
W
6,767
584
0
4,513
21,182
23,590
371
9,715
11,028
24,957
0
L
11,978
860
0
7,486
20,404
20,457
0
4,059
16,345
0
85,451
L
Loki
Swaevye
Loki
7,634
964
0
5,384
16,051
5,665
321
2,569
13,482
0
87,185
W
Cu Chulainn
TheRealNefirimu
Cu Chulainn
15,682
2,676
0
8,165
29,182
24,785
844
6,172
22,756
0
96,274
W
Chernobog
bucks794
Chernobog
14,355
8,833
0
5,825
16,583
8,041
7,592
5,322
11,195
0
161,809
W
Fenrir
13,253
2,514
0
7,528
19,618
17,704
4,334
4,355
14,963
0
86,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,792
Gold Earned
61,339
683
Minions Killed
749
0
Camps Cleared
0
2,842,724
Distance Traveled
2,558,465
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,266
380
48
2
0
499,143
6
L
Discordia
13,616
504
220
8
0
516,616
4
W
Hel
15,417
571
184
7
0
556,713
5
L
Heimdallr
12,738
472
198
7
0
448,831
3
W
Ymir
13,405
496
26
1
0
574,848
11
L
Tyr
12,569
466
156
6
0
567,564
4
L
Loki
12,150
450
127
5
0
526,311
5
W
Cu Chulainn
15,221
564
153
6
0
558,671
3
W
Chernobog
15,442
572
194
7
0
544,273
6
W
Fenrir
15,307
567
126
5
0
608,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role