Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TheYoSheBop
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,461 Elo+
Solo
Hera
Hera
asmodeo2020
Hera
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Cernunnos
Cernunnos
bez_617
Cernunnos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
eli-dad0n
Guan Yu
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
304W - 326L
1,499 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,456 Elo+

VS

Team Averages
Level 36
1,525 SR
1,640 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CuRe iPaitan
Ah Muzen Cab
Level 118
God Stats
11W - 4L
1,426 SR
Queue Stats
204W - 153L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
Maximon1214
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 19L
1,854 Elo+
Party 1
Hades
Hades
SaucyMcThicken
Hades
Level 29
God Stats
22W - 11L
1,700 SR
Queue Stats
125W - 137L
1,590 Elo+
Solo
Raijin
Raijin
southern_scheme4
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 3 / 0
5,204
651
2,541
5,512
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 1
4,706
588
1,250
4,096
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 1
4,700
588
1,847
3,123
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
bez_617
Cernunnos
6
0 / 5 / 0
3,976
497
414
4,863
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
eli-dad0n
Guan Yu
4
0 / 2 / 0
3,351
419
159
1,829
739
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 1 / 1
5,380
673
2,443
5,040
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
CuRe iPaitan
Ah Muzen Cab
10
2 / 2 / 1
5,634
704
3,109
4,232
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Maximon1214
Heimdallr
10
5 / 2 / 0
6,064
758
3,651
5,884
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,483
685
882
4,988
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 4
5,033
629
1,732
2,133
484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
14
14
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
0
1
W
Ymir
 
Ymir
3
1
1
3.5
W
Ah Muzen Cab
CuRe iPaitan
Ah Muzen Cab
2
2
1
1.25
W
Heimdallr
Maximon1214
Heimdallr
5
2
0
2.5
W
2
0
1
2.5
L
1
3
1
0.5
L
2
1
1
2.5
L
Cernunnos
bez_617
Cernunnos
0
5
0
0
L
Guan Yu
eli-dad0n
Guan Yu
0
2
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,211
Damage
11,817
19,423
Taken
22,277
6,893
Mitigated
7,698
3,641
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,541
984
0
1,500
5,512
3,050
0
734
4,778
0
19,188
W
Ymir
 
Ymir
2,443
962
0
1,719
5,040
2,250
291
1,013
4,027
18,249
0
W
Ah Muzen Cab
CuRe iPaitan
Ah Muzen Cab
3,109
1,793
0
952
4,232
1,290
603
1,545
2,687
0
32,551
W
Heimdallr
Maximon1214
Heimdallr
3,651
1,969
0
2,677
5,884
2,110
1,447
0
5,884
0
22,592
W
882
134
0
3,335
4,988
1,564
0
213
4,775
24,596
0
L
1,250
119
0
353
4,096
1,133
547
1,599
2,497
16,870
0
L
1,847
531
0
939
3,123
830
0
481
2,642
18,892
0
L
Cernunnos
bez_617
Cernunnos
414
271
0
599
4,863
1,141
255
1,921
2,942
0
8,001
L
Guan Yu
eli-dad0n
Guan Yu
159
159
0
250
1,829
739
0
322
1,507
0
1,150
W
1,732
205
0
0
2,133
484
638
326
1,807
16,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
27,594
117
Minions Killed
249
0
Camps Cleared
0
721,448
Distance Traveled
767,563
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,204
651
45
6
0
209,595
0
W
Ymir
5,380
673
41
5
0
166,929
3
W
Ah Muzen Cab
5,634
704
65
8
0
148,768
0
W
Heimdallr
6,064
758
51
6
0
144,242
1
W
Hades
5,483
685
64
8
0
165,417
0
L
Janus
4,706
588
35
4
0
128,556
0
L
Hera
4,700
588
21
3
0
177,118
1
L
Cernunnos
3,976
497
15
2
0
139,934
0
L
Guan Yu
3,351
419
1
0
0
66,245
0
W
Raijin
5,033
629
28
4
0
142,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role