Player Matchup

Hel
Hel
DEADLYBEAZY
Hel
Level 79
God Stats
16W - 2L
1,887 SR
Queue Stats
241W - 241L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Maniac713
Sylvanus
Level 127
God Stats
5W - 14L
988 SR
Queue Stats
751W - 750L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Sam720
Heimdallr
Level 63
God Stats
5W - 3L
1,428 SR
Queue Stats
255W - 291L
1,341 Elo+
Solo
Guan Yu
Guan Yu
SoulLessKing13
Guan Yu
Level 143
God Stats
12W - 5L
1,694 SR
Queue Stats
996W - 979L
1,466 Elo+
Party 1
Chang'e
Chang'e
Un4q0tt3n_GoD43
Chang'e
Level 66
God Stats
137W - 112L
1,458 SR
Queue Stats
432W - 505L
1,362 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,438 Elo+

VS

Team Averages
Level 77
1,366 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
ErosenninBR
Ah Muzen Cab
Level 79
God Stats
1W - 5L
1,238 SR
Queue Stats
1W - 5L
1,241 Elo+
Solo
Cthulhu
Cthulhu
F8L_Savage
Cthulhu
Level 49
God Stats
62W - 83L
1,346 SR
Queue Stats
355W - 462L
1,316 Elo+
Solo
Loki
Loki
Narutojun1
Loki
Level 128
God Stats
343W - 378L
1,441 SR
Queue Stats
1,252W - 1,403L
1,416 Elo+
Solo
Heimdallr
Heimdallr
OccupyMars12
Heimdallr
Level 75
God Stats
5W - 6L
1,469 SR
Queue Stats
227W - 231L
1,401 Elo+
Solo
Hades
Hades
Saqqara4528
Hades
Level 55
God Stats
6W - 12L
1,336 SR
Queue Stats
423W - 457L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 18
13,158
1,097
26,251
16,142
6,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Maniac713
Sylvanus
20
9 / 2 / 21
13,604
1,134
13,686
19,604
12,947
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Sam720
Heimdallr
18
3 / 4 / 16
11,776
981
11,030
11,413
5,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 7 / 21
12,664
1,055
16,222
29,435
28,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 3 / 23
12,190
1,016
22,716
17,084
5,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ErosenninBR
Ah Muzen Cab
17
3 / 5 / 11
11,297
941
17,810
12,154
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
F8L_Savage
Cthulhu
17
4 / 3 / 10
11,995
1,000
17,951
21,858
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 15 / 6
10,503
875
7,065
21,597
6,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
OccupyMars12
Heimdallr
17
2 / 2 / 9
10,920
910
8,247
6,878
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 13 / 9
12,102
1,009
31,951
34,084
11,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
63
38
Kills
18
18
Deaths
38
99
Assists
45
Player
Kills
Deaths
Assists
KDA
W
13
2
18
11
L
Ah Muzen Cab
ErosenninBR
Ah Muzen Cab
3
5
11
1.7
L
Cthulhu
F8L_Savage
Cthulhu
4
3
10
3
W
Sylvanus
Maniac713
Sylvanus
9
2
21
9.75
L
2
15
6
0.33
L
Heimdallr
OccupyMars12
Heimdallr
2
2
9
3.25
W
Heimdallr
Sam720
Heimdallr
3
4
16
2.75
L
7
13
9
0.88
W
9
7
21
2.79
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,905
Damage
83,024
93,678
Taken
96,571
58,826
Mitigated
37,652
50,609
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,251
3,149
10,231
7,523
16,142
6,534
0
8,255
7,887
47,429
0
L
Ah Muzen Cab
ErosenninBR
Ah Muzen Cab
17,810
9,252
0
2,326
12,154
4,034
0
7,987
4,167
0
37,195
L
Cthulhu
F8L_Savage
Cthulhu
17,951
473
901
1,163
21,858
12,994
0
15,554
6,304
32,412
0
W
Sylvanus
Maniac713
Sylvanus
13,686
2,753
4,613
5,135
19,604
12,947
0
8,322
11,282
23,658
0
L
7,065
1,253
0
0
21,597
6,718
0
13,287
8,310
0
21,452
L
Heimdallr
OccupyMars12
Heimdallr
8,247
4,586
0
741
6,878
2,295
0
3,462
3,416
0
20,615
W
Heimdallr
Sam720
Heimdallr
11,030
7,855
0
2,083
11,413
5,116
0
5,499
5,914
0
42,179
L
31,951
4,945
459
7,235
34,084
11,611
0
22,747
11,337
45,150
0
W
16,222
4,491
3,314
7,741
29,435
28,322
0
17,989
11,446
1,752
25,849
W
22,716
2,356
5,612
4,357
17,084
5,907
0
9,837
7,247
36,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,392
Gold Earned
56,817
210
Minions Killed
176
7
Camps Cleared
6
1,072,904
Distance Traveled
887,922
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,158
1,097
59
5
0
230,133
0
L
Ah Muzen Cab
11,297
941
35
3
2
149,339
0
L
Cthulhu
11,995
1,000
46
4
1
256,592
1
W
Sylvanus
13,604
1,134
24
2
0
224,135
3
L
Loki
10,503
875
34
3
1
165,636
0
L
Heimdallr
10,920
910
31
3
2
129,546
0
W
Heimdallr
11,776
981
64
5
5
134,629
1
L
Hades
12,102
1,009
30
3
0
186,809
1
W
Guan Yu
12,664
1,055
31
3
0
258,049
0
W
Chang'e
12,190
1,016
32
3
2
225,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role