Player Matchup

Ullr
Ullr
FidoTheZombie
Ullr
Level 142
God Stats
12W - 11L
1,774 SR
Queue Stats
270W - 221L
1,783 Elo+
Party 1
Khepri
Khepri
Flex Forces
Khepri
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Goat5inOfLst
Tyr
Level 145
God Stats
13W - 3L
1,964 SR
Queue Stats
166W - 154L
1,634 Elo+
Solo
Scylla
Scylla
Purple Pleasure
Scylla
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
clavalley8
Nemesis
Level 108
God Stats
5W - 3L
1,631 SR
Queue Stats
50W - 52L
1,502 Elo+
Party 1
Team Averages
Level 121
1,674 SR
1,584 Elo+

VS

Team Averages
Level 115
1,530 SR
1,587 Elo+
Chaac
Chaac
A_Fat_Brick1998
Chaac
Level 101
God Stats
3W - 1L
1,744 SR
Queue Stats
216W - 182L
1,528 Elo+
Solo
Serqet
Serqet
Sholsky2
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
Shulsky
Nu Wa
Level 119
God Stats
0W - 2L
1,263 SR
Queue Stats
176W - 165L
1,585 Elo+
Party 2
Tiamat
Tiamat
TwoWlrds
Tiamat
Level 127
God Stats
70W - 59L
1,614 SR
Queue Stats
319W - 286L
1,612 Elo+
Solo
Anhur
Anhur
mfossa02
Anhur
Level 108
God Stats
10W - 5L
1,529 SR
Queue Stats
107W - 82L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,542
610
10,941
9,430
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 3 / 6
6,182
442
2,774
9,668
4,583
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 0
8,598
614
6,767
11,618
9,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 4
7,143
510
6,839
6,604
2,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
clavalley8
Nemesis
14
3 / 0 / 2
8,103
579
3,983
8,481
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,347
525
6,388
9,022
7,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
Sholsky2
Serqet
10
1 / 2 / 2
6,246
446
3,664
8,578
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Shulsky
Nu Wa
12
2 / 3 / 2
6,789
485
9,083
7,407
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
TwoWlrds
Tiamat
8
1 / 3 / 3
5,870
419
5,532
11,104
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
mfossa02
Anhur
12
1 / 4 / 1
6,990
499
4,876
10,227
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
5
5
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
7
1
3
8.5
W
Khepri
0
3
6
1
W
1
0
0
1
W
1
1
4
3
L
Serqet
Sholsky2
Serqet
1
2
2
1
L
Nu Wa
Shulsky
Nu Wa
2
3
2
1
L
Tiamat
TwoWlrds
Tiamat
1
3
3
0.83
W
Nemesis
clavalley8
Nemesis
3
0
2
4
L
Anhur
mfossa02
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
29,543
45,801
Taken
46,338
22,472
Mitigated
21,066
14,786
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,388
1,447
0
4,064
9,022
7,430
0
457
8,565
0
55,007
W
10,941
5,686
0
4,700
9,430
2,906
503
2,584
6,609
0
59,733
W
Khepri
2,774
525
0
1,563
9,668
4,583
287
4,932
4,366
12,065
0
W
6,767
911
0
6,234
11,618
9,600
0
965
10,365
0
59,022
W
6,839
1,010
0
1,372
6,604
2,095
809
3,371
2,969
43,139
0
L
Serqet
Sholsky2
Serqet
3,664
1,023
0
2,578
8,578
2,663
0
969
7,581
0
35,259
L
Nu Wa
Shulsky
Nu Wa
9,083
1,811
0
741
7,407
1,954
0
1,885
5,392
47,002
0
L
Tiamat
TwoWlrds
Tiamat
5,532
731
0
4,596
11,104
5,413
0
5,255
5,563
19,007
0
W
Nemesis
clavalley8
Nemesis
3,983
1,037
0
917
8,481
3,288
0
1,842
6,487
0
54,975
L
Anhur
mfossa02
Anhur
4,876
3,075
0
2,757
10,227
3,606
0
603
9,624
0
40,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
33,242
468
Minions Killed
384
0
Camps Cleared
0
1,414,427
Distance Traveled
1,302,171
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,347
525
124
9
0
272,780
5
W
Ullr
8,542
610
86
6
0
260,439
1
W
Khepri
6,182
442
20
1
0
272,236
6
W
Tyr
8,598
614
146
10
0
304,643
5
W
Scylla
7,143
510
107
8
0
263,342
1
L
Serqet
6,246
446
77
6
0
310,164
3
L
Nu Wa
6,789
485
72
5
0
236,211
2
L
Tiamat
5,870
419
27
2
0
261,993
5
W
Nemesis
8,103
579
109
8
0
313,767
4
L
Anhur
6,990
499
84
6
0
221,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role