Player Matchup

Neith
Neith
Niiveon
Neith
Level 42
God Stats
4W - 7L
1,663 SR
Queue Stats
15W - 17L
1,626 Elo+
Party 2
Sol
Sol
Pammazord352
Sol
Level 145
God Stats
2W - 2L
1,513 SR
Queue Stats
14W - 4L
1,809 Elo+
Party 2
Sun Wukong
Sun Wukong
Sp1cyRedW1ngs
Sun Wukong
Level 49
God Stats
2W - 0L
1,846 SR
Queue Stats
3W - 1L
1,826 Elo+
Party 2
Cthulhu
Cthulhu
theiflord12350
Cthulhu
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
21W - 13L
1,820 Elo+
Party 2
Team Averages
Level 99
1,677 SR
1,770 Elo+

VS

Team Averages
Level 118
1,505 SR
1,446 Elo+
Scylla
Scylla
Alphaace0036
Scylla
Level 90
God Stats
0W - 1L
1,589 SR
Queue Stats
70W - 24L
1,376 Elo+
Party 1
Cupid
Cupid
TheIronChungus
Cupid
Level 155
God Stats
5W - 5L
1,715 SR
Queue Stats
147W - 53L
1,481 Elo+
Party 1
Achilles
Achilles
TheReverseCard20
Achilles
Level 87
God Stats
1W - 1L
1,217 SR
Queue Stats
29W - 38L
1,447 Elo+
Solo
Fenrir
Fenrir
WiiZ Rainbow
Fenrir
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 18L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Niiveon
Neith
16
5 / 3 / 8
10,664
889
7,984
7,526
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 3 / 10
10,439
870
10,638
12,212
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Sp1cyRedW1ngs
Sun Wukong
15
1 / 2 / 10
9,715
810
4,488
11,156
10,335
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
7 / 3 / 8
10,995
916
10,288
14,097
12,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 5 / 6
9,587
799
4,253
8,476
3,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 2
11,057
921
14,117
10,964
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 7 / 5
8,454
705
3,444
14,981
11,393
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
2 / 4 / 2
9,136
761
7,192
9,334
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
17
Kills
10
11
Deaths
17
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
5
6
1
W
Neith
Niiveon
Neith
5
3
8
3
W
4
3
10
3
W
Sun Wukong
Sp1cyRedW1ngs
Sun Wukong
1
2
10
3
L
6
1
2
7
L
0
7
5
0.36
L
Fenrir
2
4
2
0.75
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
29,006
44,991
Taken
43,755
31,823
Mitigated
28,747
10,379
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,253
909
0
495
8,476
3,157
535
4,210
4,266
27,564
0
W
Neith
Niiveon
Neith
7,984
3,736
0
1,799
7,526
3,796
4,263
479
6,967
0
33,452
W
10,638
2,794
0
3,580
12,212
4,923
1,846
1,572
10,565
42,068
0
W
Sun Wukong
Sp1cyRedW1ngs
Sun Wukong
4,488
1,030
0
2,394
11,156
10,335
813
1,015
10,141
0
22,333
L
14,117
7,339
602
5,423
10,964
4,742
1,483
6,469
4,495
0
55,976
L
3,444
1,344
226
1,519
14,981
11,393
251
6,328
8,653
0
13,809
L
Fenrir
7,192
1,820
0
1,278
9,334
9,455
623
4,739
4,595
0
21,894
W
10,288
1,373
858
1,748
14,097
12,769
252
1,599
12,403
30,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,813
Gold Earned
38,234
213
Minions Killed
205
11
Camps Cleared
12
963,137
Distance Traveled
905,800
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,587
799
47
4
0
231,842
1
W
Neith
10,664
889
64
5
3
228,715
4
W
Sol
10,439
870
63
5
5
231,892
2
W
Sun Wukong
9,715
810
41
3
1
255,140
0
L
Cupid
11,057
921
99
8
4
228,712
2
L
Achilles
8,454
705
21
2
2
219,056
2
L
Fenrir
9,136
761
38
3
6
226,190
2
W
Cthulhu
10,995
916
45
4
2
247,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role