Player Matchup

Set
Set
Ultra-Juni-404
Set
Level 28
God Stats
4W - 7L
1,720 SR
Queue Stats
11W - 27L
1,257 Elo+
Solo
Ymir
Ymir
VoidWalker3463
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,237 Elo+
Solo
Anubis
Anubis
XSteliX
Anubis
Level 21
God Stats
8W - 11L
1,377 SR
Queue Stats
84W - 104L
1,346 Elo+
Solo
Bellona
Bellona
XxSVNWrathxX
Bellona
Level 28
God Stats
3W - 4L
1,663 SR
Queue Stats
11W - 10L
1,510 Elo+
Solo
Artemis
Artemis
keyshleen
Artemis
Level 29
God Stats
120W - 153L
1,507 SR
Queue Stats
321W - 432L
1,403 Elo+
Solo
Team Averages
Level 25
1,553 SR
1,351 Elo+

VS

Team Averages
Level 23
1,316 SR
1,300 Elo+
Set
Set
Alextl2228
Set
Level 14
God Stats
4W - 4L
1,166 SR
Queue Stats
89W - 93L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
AyeBigboy
Baron Samedi
Level 16
God Stats
9W - 13L
1,243 SR
Queue Stats
48W - 55L
1,299 Elo+
Solo
Cthulhu
Cthulhu
DozenMasterwolf
Cthulhu
Level 28
God Stats
6W - 8L
1,239 SR
Queue Stats
196W - 214L
1,382 Elo+
Solo
Amaterasu
Amaterasu
Momokameo
Amaterasu
Level 29
God Stats
18W - 27L
1,450 SR
Queue Stats
60W - 79L
1,227 Elo+
Solo
Neith
Neith
romulojat
Neith
Level 28
God Stats
41W - 45L
1,481 SR
Queue Stats
68W - 74L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,912
446
7,732
19,160
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 1
8,561
428
7,808
14,723
14,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
XSteliX
Anubis
15
3 / 9 / 0
9,251
463
11,181
16,270
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
XxSVNWrathxX
Bellona
12
1 / 5 / 1
7,951
398
7,260
14,252
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
keyshleen
Artemis
16
3 / 6 / 2
9,675
484
10,172
15,746
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,769
538
11,199
16,662
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
AyeBigboy
Baron Samedi
17
8 / 3 / 12
10,956
548
12,438
14,992
10,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 9
10,661
533
12,527
11,199
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Momokameo
Amaterasu
17
5 / 0 / 10
10,000
500
6,652
10,883
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
romulojat
Neith
18
9 / 4 / 9
11,635
582
17,041
14,679
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
9
Kills
35
36
Deaths
9
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Baron Samedi
AyeBigboy
Baron Samedi
8
3
12
4.67
W
7
0
9
11.5
W
Amaterasu
Momokameo
Amaterasu
5
0
10
10
L
1
9
2
0.22
L
1
7
1
0.21
L
Anubis
XSteliX
Anubis
3
9
0
0.33
L
Bellona
XxSVNWrathxX
Bellona
1
5
1
0.3
L
Artemis
keyshleen
Artemis
3
6
2
0.67
W
Neith
romulojat
Neith
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,153
Damage
59,857
80,151
Taken
68,415
47,289
Mitigated
42,375
19,105
Healing
31,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,199
5,260
0
7,554
16,662
7,609
0
1,207
15,215
0
83,159
W
Baron Samedi
AyeBigboy
Baron Samedi
12,438
1,523
2,027
4,830
14,992
10,585
724
6,181
8,078
47,456
0
W
12,527
520
793
4,687
11,199
9,817
858
3,376
7,740
47,785
0
W
Amaterasu
Momokameo
Amaterasu
6,652
3,730
0
4,267
10,883
9,037
1,966
2,554
8,158
0
42,272
L
7,732
4,077
0
5,860
19,160
7,749
0
5,281
13,754
0
52,669
L
7,808
651
0
671
14,723
14,360
459
3,846
10,781
28,162
0
L
Anubis
XSteliX
Anubis
11,181
1,174
0
5,051
16,270
8,193
312
7,162
9,058
44,057
0
L
Bellona
XxSVNWrathxX
Bellona
7,260
2,866
0
2,872
14,252
11,523
1,589
2,894
11,241
0
39,425
L
Artemis
keyshleen
Artemis
10,172
4,407
0
4,651
15,746
5,464
1,785
5,166
10,352
0
51,586
W
Neith
romulojat
Neith
17,041
9,821
824
6,464
14,679
5,327
3,218
4,636
9,814
0
69,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
54,021
382
Minions Killed
460
0
Camps Cleared
0
1,567,166
Distance Traveled
1,746,746
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,769
538
121
6
0
417,876
4
W
Baron Samedi
10,956
548
82
4
0
286,513
0
W
Cthulhu
10,661
533
86
4
0
388,407
4
W
Amaterasu
10,000
500
55
3
0
379,207
3
L
Set
8,912
446
94
5
0
354,919
0
L
Ymir
8,561
428
37
2
0
315,002
2
L
Anubis
9,251
463
81
4
0
281,822
0
L
Bellona
7,951
398
76
4
0
325,834
0
L
Artemis
9,675
484
94
5
0
289,589
2
W
Neith
11,635
582
116
6
0
274,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role