Player Matchup

Hun Batz
Hun Batz
Captain_Slaw
Hun Batz
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sobek
Sobek
GalaticGrizzly
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MoistLuv
Discordia
Level 17
God Stats
0W - 1L
1,593 SR
Queue Stats
258W - 347L
1,246 Elo+
Solo
Ullr
Ullr
PreHeated SOAP
Ullr
Level 7
God Stats
1W - 2L
1,236 SR
Queue Stats
14W - 22L
1,081 Elo+
Solo
Bakasura
Bakasura
SM Gazpacho
Bakasura
Level 25
God Stats
0W - 4L
1,173 SR
Queue Stats
79W - 83L
1,250 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,315 Elo+

VS

Team Averages
Level 25
1,471 SR
1,358 Elo+
Hel
Hel
L3G1ØŅ113
Hel
Level 29
God Stats
3W - 2L
1,437 SR
Queue Stats
72W - 81L
1,316 Elo+
Solo
Izanami
Izanami
OstrichSnake
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,275 Elo+
Solo
Guan Yu
Guan Yu
Rowdy Doughty77
Guan Yu
Level 24
God Stats
4W - 4L
1,493 SR
Queue Stats
213W - 263L
1,442 Elo+
Solo
Nemesis
Nemesis
ThanatosDeath34
Nemesis
Level 28
God Stats
1W - 3L
1,294 SR
Queue Stats
25W - 35L
1,239 Elo+
Solo
Artemis
Artemis
winniethechoo
Artemis
Level 27
God Stats
24W - 21L
1,630 SR
Queue Stats
64W - 73L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Captain_Slaw
Hun Batz
14
0 / 7 / 0
8,695
870
6,942
15,112
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 5 / 0
8,160
816
6,531
19,669
20,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
MoistLuv
Discordia
14
0 / 11 / 0
8,108
811
6,743
13,412
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 8 / 0
8,128
813
9,611
14,974
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SM Gazpacho
Bakasura
13
0 / 12 / 0
8,160
816
9,936
18,885
8,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 24
10,417
1,042
16,441
9,396
4,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OstrichSnake
Izanami
18
18 / 0 / 18
11,646
1,165
29,661
12,958
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 0 / 26
11,123
1,112
7,959
10,859
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 23
9,849
985
3,895
5,411
2,024
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
17
3 / 0 / 29
10,038
1,004
15,317
7,985
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
162
0
Kills
42
43
Deaths
0
0
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Captain_Slaw
Hun Batz
0
7
0
0
L
0
5
0
0
W
9
0
24
21
L
Discordia
MoistLuv
Discordia
0
11
0
0
W
Izanami
OstrichSnake
Izanami
18
0
18
27
L
0
8
0
0
W
9
0
26
22
L
Bakasura
SM Gazpacho
Bakasura
0
12
0
0
W
3
0
23
14.5
W
Artemis
3
0
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
73,273
82,052
Taken
46,609
45,424
Mitigated
24,143
4,118
Healing
25,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Captain_Slaw
Hun Batz
6,942
506
0
732
15,112
5,558
0
4,430
10,632
0
18,133
L
6,531
499
32
2,757
19,669
20,223
0
4,221
15,248
23,488
0
W
16,441
2,772
6,849
4,260
9,396
4,220
0
3,200
6,196
40,147
0
L
Discordia
MoistLuv
Discordia
6,743
1,174
0
0
13,412
4,987
0
3,508
9,879
17,721
0
W
Izanami
OstrichSnake
Izanami
29,661
24,001
0
3,762
12,958
5,250
0
3,663
9,021
0
46,923
L
9,611
7,680
0
0
14,974
5,671
0
1,637
13,237
0
22,619
W
7,959
3,027
4,564
3,430
10,859
9,322
0
2,215
8,404
0
17,526
L
Bakasura
SM Gazpacho
Bakasura
9,936
5,724
0
597
18,885
8,985
0
2,645
16,065
0
29,038
W
3,895
1,881
0
78
5,411
2,024
0
1,632
3,754
0
12,263
W
Artemis
15,317
8,295
0
2,717
7,985
3,327
0
2,564
5,381
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
53,073
146
Minions Killed
190
3
Camps Cleared
5
722,981
Distance Traveled
889,981
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,695
870
18
2
0
142,023
1
L
Sobek
8,160
816
28
3
0
160,401
4
W
Hel
10,417
1,042
64
6
1
167,571
0
L
Discordia
8,108
811
28
3
1
120,211
0
W
Izanami
11,646
1,165
43
4
2
176,209
1
L
Ullr
8,128
813
21
2
2
129,985
0
W
Guan Yu
11,123
1,112
18
2
1
211,296
0
L
Bakasura
8,160
816
51
5
0
170,361
0
W
Nemesis
9,849
985
22
2
1
165,269
0
W
Artemis
10,038
1,004
43
4
0
169,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role