Player Matchup

Fenrir
Fenrir
CoalaPREGUIÇOSO
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 205L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dakist
Cu Chulainn
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
32W - 23L
1,460 Elo+
Solo
Neith
Neith
ElfyDunkel
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Kyoruichi
Ra
Level 17
God Stats
1W - 3L
1,666 SR
Queue Stats
37W - 45L
1,346 Elo+
Solo
Olorun
Olorun
biscalquimlucas
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,480 Elo+

VS

Team Averages
Level 35
1,538 SR
1,406 Elo+
Merlin
Merlin
AlookAp
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,382 Elo+
Party 1
Nemesis
Nemesis
Feroxzg3666
Nemesis
Level 40
God Stats
11W - 7L
1,442 SR
Queue Stats
50W - 68L
1,373 Elo+
Party 1
Bellona
Bellona
Ieguin
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Sobek
Sobek
JGKiller1
Sobek
Level 16
God Stats
2W - 0L
1,750 SR
Queue Stats
10W - 15L
1,337 Elo+
Party 1
Aphrodite
Aphrodite
shadowwolf02100
Aphrodite
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,538
502
5,654
11,864
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Dakist
Cu Chulainn
13
7 / 3 / 1
8,355
491
10,674
10,129
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
10
1 / 9 / 2
6,603
388
5,996
11,264
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
7,334
431
3,383
5,013
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 1
6,187
364
2,475
10,474
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlookAp
Merlin
14
10 / 3 / 3
9,267
545
7,088
6,524
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Feroxzg3666
Nemesis
14
8 / 2 / 7
9,109
536
8,929
10,270
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Ieguin
Bellona
15
4 / 2 / 12
9,183
540
8,461
11,699
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
JGKiller1
Sobek
12
2 / 3 / 9
7,861
462
5,502
11,765
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
shadowwolf02100
Aphrodite
13
1 / 2 / 10
8,196
482
6,486
9,136
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
12
Kills
25
28
Deaths
12
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlookAp
Merlin
10
3
3
3.83
L
3
5
0
0.6
L
Cu Chulainn
Dakist
Cu Chulainn
7
3
1
2.5
L
Neith
1
9
2
0.22
W
Nemesis
Feroxzg3666
Nemesis
8
2
7
5.75
W
Bellona
Ieguin
Bellona
4
2
12
5
W
Sobek
JGKiller1
Sobek
2
3
9
2.17
L
1
2
2
1
L
0
9
1
0.06
W
Aphrodite
shadowwolf02100
Aphrodite
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
36,466
48,744
Taken
49,394
17,977
Mitigated
28,758
8,551
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlookAp
Merlin
7,088
1,472
0
1,408
6,524
2,562
1,734
1,166
5,333
36,965
0
L
5,654
711
0
4,685
11,864
4,159
8
3,058
8,624
0
36,448
L
Cu Chulainn
Dakist
Cu Chulainn
10,674
1,159
0
491
10,129
6,155
60
5,056
4,849
3,922
28,653
L
Neith
5,996
4,105
0
1,443
11,264
2,999
287
2,733
8,247
0
19,251
W
Nemesis
Feroxzg3666
Nemesis
8,929
4,168
0
1,258
10,270
4,237
756
956
9,214
0
49,665
W
Bellona
Ieguin
Bellona
8,461
3,006
0
1,264
11,699
9,504
1,014
1,182
10,467
0
42,499
W
Sobek
JGKiller1
Sobek
5,502
601
0
1,518
11,765
8,791
899
2,114
9,351
14,598
0
L
3,383
71
52
806
5,013
1,588
256
3,268
1,450
33,356
0
L
2,475
745
48
1,026
10,474
3,076
158
3,942
6,056
13,960
0
W
Aphrodite
shadowwolf02100
Aphrodite
6,486
774
5,635
5,938
9,136
3,664
2,162
1,690
7,321
43,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
43,616
235
Minions Killed
319
0
Camps Cleared
0
1,240,086
Distance Traveled
1,576,150
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,267
545
78
5
0
277,433
0
L
Fenrir
8,538
502
67
4
0
210,012
3
L
Cu Chulainn
8,355
491
49
3
0
314,311
1
L
Neith
6,603
388
27
2
0
241,566
1
W
Nemesis
9,109
536
70
4
0
359,549
1
W
Bellona
9,183
540
63
4
0
292,437
0
W
Sobek
7,861
462
31
2
0
349,787
0
L
Ra
7,334
431
63
4
0
203,909
0
L
Olorun
6,187
364
29
2
0
270,288
1
W
Aphrodite
8,196
482
77
5
0
296,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role