Player Matchup

Guan Yu
Guan Yu
Ares1800
Guan Yu
Level 25
God Stats
2W - 2L
1,262 SR
Queue Stats
62W - 55L
1,490 Elo+
Solo
Tiamat
Tiamat
Gatuno_Furtivo
Tiamat
Level 17
God Stats
4W - 5L
1,738 SR
Queue Stats
4W - 5L
1,710 Elo+
Solo
Raijin
Raijin
ZzTGzZ
Raijin
Level 15
God Stats
1W - 3L
1,523 SR
Queue Stats
16W - 17L
1,370 Elo+
Party 2
Cernunnos
Cernunnos
danteender16
Cernunnos
Level 15
God Stats
6W - 3L
1,848 SR
Queue Stats
25W - 19L
1,406 Elo+
Party 2
Sol
Sol
vitorhgamer2007
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 39L
1,138 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,423 Elo+

VS

Team Averages
Level 24
1,460 SR
1,415 Elo+
Janus
Janus
K4m1_nAri
Janus
Level 29
God Stats
5W - 3L
1,580 SR
Queue Stats
42W - 39L
1,442 Elo+
Party 1
Izanami
Izanami
Khashiuliz
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,453 Elo+
Party 1
Arachne
Arachne
TEFFORMYS
Arachne
Level 22
God Stats
40W - 23L
1,520 SR
Queue Stats
136W - 153L
1,361 Elo+
Solo
Cthulhu
Cthulhu
aladinc7
Cthulhu
Level 23
God Stats
5W - 6L
1,340 SR
Queue Stats
39W - 40L
1,403 Elo+
Party 1
Nike
Nike
nicolasmelo277
Nike
Level 18
God Stats
2W - 2L
1,358 SR
Queue Stats
19W - 22L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ares1800
Guan Yu
20
2 / 3 / 1
13,164
454
9,096
21,562
24,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 8 / 4
12,410
428
4,593
18,892
15,501
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
ZzTGzZ
Raijin
20
7 / 8 / 7
14,506
500
14,833
18,946
8,044
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
danteender16
Cernunnos
20
13 / 6 / 3
15,480
534
20,207
16,790
6,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 3 / 0
8,688
300
2,234
5,063
1,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K4m1_nAri
Janus
15
1 / 8 / 6
11,566
399
6,783
9,143
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Khashiuliz
Izanami
20
19 / 6 / 1
17,231
594
25,762
22,873
10,368
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
TEFFORMYS
Arachne
20
3 / 7 / 9
14,179
489
6,930
26,219
11,827
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
aladinc7
Cthulhu
20
3 / 2 / 10
14,847
512
10,912
17,647
25,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 4 / 3
13,931
480
6,646
17,582
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
24
Kills
27
28
Deaths
27
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ares1800
Guan Yu
2
3
1
0.83
L
1
8
4
0.38
W
Janus
K4m1_nAri
Janus
1
8
6
0.5
W
Izanami
Khashiuliz
Izanami
19
6
1
3.25
W
Arachne
TEFFORMYS
Arachne
3
7
9
1.07
L
Raijin
ZzTGzZ
Raijin
7
8
7
1.31
W
Cthulhu
aladinc7
Cthulhu
3
2
10
4
L
Cernunnos
danteender16
Cernunnos
13
6
3
2.42
W
1
4
3
0.63
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,963
Damage
57,033
81,253
Taken
93,464
56,221
Mitigated
63,124
16,937
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ares1800
Guan Yu
9,096
1,701
571
5,909
21,562
24,855
643
6,038
15,017
0
89,956
L
4,593
772
74
3,396
18,892
15,501
734
4,759
13,869
59,669
0
W
Janus
K4m1_nAri
Janus
6,783
620
0
0
9,143
3,305
2,394
2,528
6,590
35,255
0
W
Izanami
Khashiuliz
Izanami
25,762
20,761
0
7,071
22,873
10,368
10,191
8,755
14,118
0
102,060
W
Arachne
TEFFORMYS
Arachne
6,930
4,529
0
11,107
26,219
11,827
1,501
8,474
17,720
0
84,469
L
Raijin
ZzTGzZ
Raijin
14,833
2,108
0
1,236
18,946
8,044
1,523
3,621
15,108
88,171
0
W
Cthulhu
aladinc7
Cthulhu
10,912
616
0
2,889
17,647
25,001
1,258
5,983
11,429
60,832
0
L
Cernunnos
danteender16
Cernunnos
20,207
10,702
282
5,193
16,790
6,680
2,942
2,161
14,502
0
140,316
W
6,646
1,798
0
2,897
17,582
12,623
3,650
5,048
12,034
0
63,744
L
2,234
776
0
276
5,063
1,141
723
551
4,512
9,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,248
Gold Earned
71,754
597
Minions Killed
553
0
Camps Cleared
0
2,223,632
Distance Traveled
2,465,465
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,164
454
140
5
0
518,995
1
L
Tiamat
12,410
428
109
4
0
504,153
0
W
Janus
11,566
399
61
2
0
310,973
3
W
Izanami
17,231
594
146
5
0
482,349
7
W
Arachne
14,179
489
109
4
0
507,758
0
L
Raijin
14,506
500
155
5
0
452,952
2
W
Cthulhu
14,847
512
97
3
0
568,252
6
L
Cernunnos
15,480
534
178
6
0
499,823
0
W
Nike
13,931
480
140
5
0
596,133
4
L
Sol
8,688
300
15
1
0
247,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role