Player Matchup

Bellona
Bellona
Morthanian
Bellona
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 98L
1,889 Elo+
Party 1
Zhong Kui
Zhong Kui
beatlesboy67
Zhong Kui
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 50L
1,918 Elo+
Party 1
Jormungandr
Jormungandr
samletthedane
Jormungandr
Level 140
God Stats
3W - 3L
1,223 SR
Queue Stats
234W - 118L
1,803 Elo+
Party 1
Team Averages
Level 141
1,408 SR
1,870 Elo+

VS

Team Averages
Level 143
1,572 SR
1,650 Elo+
Mercury
Mercury
Upandi
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,582 Elo+
Solo
King Arthur
King Arthur
Yawgmotha
King Arthur
Level 153
God Stats
1W - 2L
1,670 SR
Queue Stats
144W - 154L
1,677 Elo+
Solo
Tiamat
Tiamat
bendzover
Tiamat
Level 129
God Stats
0W - 1L
1,546 SR
Queue Stats
282W - 255L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Morthanian
Bellona
11
1 / 3 / 9
7,661
696
6,707
9,509
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
beatlesboy67
Zhong Kui
12
4 / 4 / 8
8,457
769
8,168
10,658
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
samletthedane
Jormungandr
13
7 / 1 / 5
8,873
807
9,300
9,067
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Upandi
Mercury
9
0 / 4 / 7
6,842
622
2,349
8,442
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Yawgmotha
King Arthur
10
5 / 4 / 1
7,622
693
8,861
12,869
6,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
bendzover
Tiamat
11
3 / 4 / 5
7,801
709
8,297
7,646
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
8
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Morthanian
Bellona
1
3
9
1.83
L
Mercury
Upandi
Mercury
0
4
7
0.88
L
King Arthur
Yawgmotha
King Arthur
5
4
1
1.38
W
Zhong Kui
beatlesboy67
Zhong Kui
4
4
8
2
L
Tiamat
bendzover
Tiamat
3
4
5
1.38
W
Jormungandr
samletthedane
Jormungandr
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
19,507
29,234
Taken
28,957
19,591
Mitigated
16,329
7,840
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Morthanian
Bellona
6,707
1,542
0
1,489
9,509
7,245
461
3,290
5,929
0
28,854
L
Mercury
Upandi
Mercury
2,349
494
0
1,519
8,442
3,128
0
4,229
4,063
0
18,461
L
King Arthur
Yawgmotha
King Arthur
8,861
1,156
0
2,510
12,869
6,911
0
8,898
3,899
0
26,954
W
Zhong Kui
beatlesboy67
Zhong Kui
8,168
1,317
0
3,636
10,658
5,979
904
1,972
8,482
31,503
0
L
Tiamat
bendzover
Tiamat
8,297
946
0
1,412
7,646
6,290
0
4,394
3,047
20,751
0
W
Jormungandr
samletthedane
Jormungandr
9,300
2,201
360
2,355
9,067
6,367
264
2,366
6,430
28,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
22,265
136
Minions Killed
100
0
Camps Cleared
0
617,212
Distance Traveled
624,489
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,661
696
33
3
0
222,387
5
L
Mercury
6,842
622
34
3
0
215,960
3
L
King Arthur
7,622
693
30
3
0
201,720
0
W
Zhong Kui
8,457
769
57
5
0
185,671
3
L
Tiamat
7,801
709
36
3
0
206,809
2
W
Jormungandr
8,873
807
46
4
0
209,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role