Player Matchup

Odin
Odin
CoachDerp10
Odin
Level 127
God Stats
2W - 2L
1,250 SR
Queue Stats
37W - 49L
1,402 Elo+
Solo
Ra
Ra
Darkcrip_
Ra
Level 66
God Stats
6W - 11L
1,152 SR
Queue Stats
106W - 109L
1,468 Elo+
Solo
Ullr
Ullr
Octupi
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
itech
Hera
Level 122
God Stats
19W - 12L
1,631 SR
Queue Stats
57W - 43L
1,484 Elo+
Solo
Hun Batz
Hun Batz
luzii
Hun Batz
Level 139
God Stats
1W - 1L
1,295 SR
Queue Stats
36W - 37L
1,521 Elo+
Solo
Team Averages
Level 123
1,366 SR
1,475 Elo+

VS

Team Averages
Level 140
1,521 SR
1,467 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Galilea-mtz-14
Nu Wa
Level 73
God Stats
30W - 25L
1,500 SR
Queue Stats
108W - 98L
1,380 Elo+
Solo
Tiamat
Tiamat
Grizzli Bob
Tiamat
Level 155
God Stats
47W - 45L
1,450 SR
Queue Stats
357W - 363L
1,478 Elo+
Solo
Medusa
Medusa
bowlsofskill
Medusa
Level 156
God Stats
2W - 0L
1,653 SR
Queue Stats
35W - 42L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 8
8,467
651
7,592
16,773
10,961
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 5 / 7
9,831
756
4,616
10,902
4,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ullr
Octupi
Ullr
17
5 / 7 / 3
10,775
829
7,915
13,608
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
itech
Hera
14
0 / 6 / 7
8,403
646
6,565
11,847
4,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
luzii
Hun Batz
18
9 / 4 / 2
12,619
971
10,150
15,567
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 1 / 17
11,285
868
10,435
12,296
12,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
 
Ne Zha
16
2 / 5 / 10
9,818
755
6,672
11,070
6,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
7 / 4 / 14
12,187
937
15,901
8,247
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
10 / 2 / 14
13,000
1,000
12,483
10,976
10,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
9 / 3 / 7
11,806
908
13,874
11,342
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
15
Kills
31
31
Deaths
15
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
17
11.5
W
Ne Zha
 
Ne Zha
2
5
10
1.4
L
0
9
8
0.44
L
1
5
7
0.9
W
7
4
14
3.5
W
Tiamat
10
2
14
8.5
L
Ullr
Octupi
Ullr
5
7
3
0.93
W
Medusa
9
3
7
4.17
L
Hera
itech
Hera
0
6
7
0.58
L
Hun Batz
luzii
Hun Batz
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
59,365
68,697
Taken
53,931
32,435
Mitigated
37,189
9,420
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,435
793
2,685
1,026
12,296
12,157
1
3,655
8,596
35,831
0
W
Ne Zha
 
Ne Zha
6,672
1,463
0
2,018
11,070
6,382
1,215
2,301
8,619
0
25,492
L
7,592
1,284
0
738
16,773
10,961
0
10,114
6,659
0
22,570
L
4,616
30
684
3,128
10,902
4,862
24
7,282
3,620
31,062
0
W
15,901
3,993
0
0
8,247
2,897
2,465
1,490
6,757
45,362
0
W
Tiamat
12,483
1,199
0
4,780
10,976
10,787
2,681
1,973
8,858
33,969
0
L
Ullr
Octupi
Ullr
7,915
3,631
0
1,701
13,608
4,493
1,070
7,798
5,810
0
33,856
W
Medusa
13,874
5,947
0
1,198
11,342
4,966
2,600
2,233
9,009
0
47,270
L
Hera
itech
Hera
6,565
1,859
195
2,168
11,847
4,279
359
5,524
6,323
24,645
0
L
Hun Batz
luzii
Hun Batz
10,150
2,697
0
806
15,567
7,840
1,410
8,970
6,597
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
58,096
287
Minions Killed
304
6
Camps Cleared
10
1,082,896
Distance Traveled
1,184,590
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,285
868
47
4
0
290,695
0
W
Ne Zha
9,818
755
48
4
2
219,806
2
L
Odin
8,467
651
55
4
1
188,859
0
L
Ra
9,831
756
68
5
2
206,441
0
W
Nu Wa
12,187
937
63
5
3
222,230
0
W
Tiamat
13,000
1,000
58
4
2
210,169
1
L
Ullr
10,775
829
72
6
2
196,362
2
W
Medusa
11,806
908
88
7
3
241,690
3
L
Hera
8,403
646
36
3
1
223,456
2
L
Hun Batz
12,619
971
56
4
0
267,778
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role