Player Matchup

Cthulhu
Cthulhu
Gama_FluidPrx
Cthulhu
Level 27
God Stats
8W - 13L
1,448 SR
Queue Stats
20W - 29L
1,448 Elo+
Solo
Nu Wa
Nu Wa
ScoutOfGondor117
Nu Wa
Level 131
God Stats
2W - 7L
1,513 SR
Queue Stats
170W - 146L
1,631 Elo+
Party 2
Thanatos
Thanatos
Seezhn
Thanatos
Level 43
God Stats
3W - 1L
1,860 SR
Queue Stats
19W - 19L
1,554 Elo+
Party 2
Tyr
Tyr
kiritsigu
Tyr
Level 142
God Stats
0W - 3L
1,298 SR
Queue Stats
562W - 501L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
x_Agathor_x
Heimdallr
Level 25
God Stats
39W - 25L
1,726 SR
Queue Stats
291W - 250L
1,574 Elo+
Party 2
Team Averages
Level 74
1,569 SR
1,558 Elo+

VS

Team Averages
Level 68
1,622 SR
1,570 Elo+
Anhur
Anhur
CrookedGunner22
Anhur
Level 23
God Stats
2W - 0L
1,786 SR
Queue Stats
10W - 11L
1,657 Elo+
Party 1
Ra
Ra
FiResRebOrN
Ra
Level 156
God Stats
1W - 1L
1,717 SR
Queue Stats
65W - 56L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J0llySB
Tsukuyomi
Level 18
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JabbaWackk
Guan Yu
Level 89
God Stats
5W - 4L
1,729 SR
Queue Stats
50W - 52L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
dmeech
Sylvanus
Level 56
God Stats
2W - 6L
1,395 SR
Queue Stats
32W - 39L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 6 / 8
11,858
698
11,324
21,245
15,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 8 / 7
12,287
723
22,739
20,203
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Seezhn
Thanatos
18
8 / 10 / 6
13,079
769
11,925
20,148
6,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 7
11,584
681
15,204
25,624
26,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
x_Agathor_x
Heimdallr
16
2 / 8 / 5
10,616
624
12,419
15,161
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
12,077
710
11,534
16,833
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 15
14,593
858
28,257
18,848
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
J0llySB
Tsukuyomi
15
1 / 11 / 6
10,113
595
5,490
15,350
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
JabbaWackk
Guan Yu
20
14 / 1 / 20
15,383
905
32,266
23,969
40,701
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
dmeech
Sylvanus
19
6 / 3 / 24
14,579
858
12,113
22,864
30,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
22
Kills
37
37
Deaths
22
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
W
9
2
15
8.25
L
Cthulhu
3
6
8
1.17
W
Tsukuyomi
J0llySB
Tsukuyomi
1
11
6
0.36
W
Guan Yu
JabbaWackk
Guan Yu
14
1
20
24
L
5
8
7
1.06
L
Thanatos
Seezhn
Thanatos
8
10
6
1.1
W
Sylvanus
dmeech
Sylvanus
6
3
24
6
L
4
5
7
1.5
L
Heimdallr
x_Agathor_x
Heimdallr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,611
Damage
89,660
102,381
Taken
97,864
58,982
Mitigated
91,051
16,376
Healing
43,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,534
6,304
0
2,266
16,833
6,708
1,892
4,539
12,169
0
29,977
W
28,257
2,260
4,885
7,897
18,848
8,987
765
7,391
11,407
111,324
0
L
Cthulhu
11,324
548
600
1,782
21,245
15,905
2
7,369
13,461
23,077
0
W
Tsukuyomi
J0llySB
Tsukuyomi
5,490
1,007
0
189
15,350
4,655
973
6,757
8,468
0
16,883
W
Guan Yu
JabbaWackk
Guan Yu
32,266
5,790
7,745
9,734
23,969
40,701
216
8,019
15,597
0
65,063
L
22,739
5,773
284
2,243
20,203
5,791
399
6,709
13,148
64,398
0
L
Thanatos
Seezhn
Thanatos
11,925
2,901
0
6,090
20,148
6,555
0
8,711
11,001
0
24,270
W
Sylvanus
dmeech
Sylvanus
12,113
3,718
3,789
6,867
22,864
30,000
314
7,420
15,169
21,399
0
L
15,204
1,745
0
4,419
25,624
26,733
0
10,723
14,438
0
34,148
L
Heimdallr
x_Agathor_x
Heimdallr
12,419
7,807
0
958
15,161
3,998
1,042
6,036
8,827
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,424
Gold Earned
66,745
281
Minions Killed
366
4
Camps Cleared
7
1,360,586
Distance Traveled
1,614,504
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,077
710
41
2
1
307,619
0
W
Ra
14,593
858
223
13
5
343,502
2
L
Cthulhu
11,858
698
26
2
0
324,599
0
W
Tsukuyomi
10,113
595
23
1
0
277,544
0
W
Guan Yu
15,383
905
66
4
1
393,903
1
L
Nu Wa
12,287
723
104
6
2
234,577
1
L
Thanatos
13,079
769
31
2
0
246,143
0
W
Sylvanus
14,579
858
13
1
0
291,936
0
L
Tyr
11,584
681
46
3
1
325,795
0
L
Heimdallr
10,616
624
74
4
1
229,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role