Player Matchup

Ra
Ra
ElenaSempai
Ra
Level 18
God Stats
10W - 5L
1,490 SR
Queue Stats
173W - 138L
1,600 Elo+
Solo
Thanatos
Thanatos
NotChelow
Thanatos
Level 23
God Stats
19W - 7L
1,666 SR
Queue Stats
105W - 109L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
PepegaMaestro
Heimdallr
Level 11
God Stats
18W - 4L
1,814 SR
Queue Stats
144W - 103L
1,611 Elo+
Solo
Cthulhu
Cthulhu
diclong
Cthulhu
Level 18
God Stats
22W - 32L
1,564 SR
Queue Stats
240W - 254L
1,519 Elo+
Party 1
Chaac
Chaac
mindoc
Chaac
Level 29
God Stats
12W - 11L
1,863 SR
Queue Stats
455W - 535L
1,462 Elo+
Party 1
Team Averages
Level 20
1,680 SR
1,530 Elo+

VS

Team Averages
Level 20
1,620 SR
1,422 Elo+
Loki
Loki
Blumlio
Loki
Level 10
God Stats
1W - 1L
1,726 SR
Queue Stats
19W - 14L
1,550 Elo+
Solo
Yemoja
Yemoja
BoszMikee
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,350 Elo+
Solo
Medusa
Medusa
Ivybug2010
Medusa
Level 27
God Stats
2W - 3L
1,651 SR
Queue Stats
158W - 224L
1,401 Elo+
Solo
Anubis
Anubis
Slowfiveoh
Anubis
Level 27
God Stats
25W - 23L
1,724 SR
Queue Stats
57W - 68L
1,261 Elo+
Solo
Osiris
Osiris
kaelov
Osiris
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 199L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
10,217
639
16,710
8,460
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
NotChelow
Thanatos
14
5 / 2 / 5
8,708
544
4,384
11,700
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
PepegaMaestro
Heimdallr
17
9 / 1 / 3
10,117
632
9,882
10,551
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
diclong
Cthulhu
13
1 / 1 / 9
8,304
519
4,169
7,858
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
mindoc
Chaac
13
2 / 5 / 3
8,007
500
6,632
11,742
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Blumlio
Loki
12
3 / 6 / 3
8,176
511
4,873
11,866
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Yemoja
BoszMikee
Yemoja
10
0 / 5 / 4
6,559
410
3,005
10,582
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Ivybug2010
Medusa
11
1 / 5 / 1
6,696
419
5,638
11,508
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Slowfiveoh
Anubis
11
3 / 9 / 0
6,967
435
5,217
8,321
3,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
kaelov
Osiris
14
3 / 3 / 3
8,377
524
9,347
13,864
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
28
Kills
10
11
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
Blumlio
Loki
3
6
3
0.75
L
Yemoja
BoszMikee
Yemoja
0
5
4
0.4
W
11
2
5
6.75
L
Medusa
Ivybug2010
Medusa
1
5
1
0.3
W
Thanatos
NotChelow
Thanatos
5
2
5
3.75
W
Heimdallr
PepegaMaestro
Heimdallr
9
1
3
10.5
L
Anubis
Slowfiveoh
Anubis
3
9
0
0.33
W
Cthulhu
diclong
Cthulhu
1
1
9
5.5
L
Osiris
kaelov
Osiris
3
3
3
1.5
W
Chaac
mindoc
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
28,080
50,311
Taken
56,141
23,412
Mitigated
23,125
26,724
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Blumlio
Loki
4,873
835
0
3,781
11,866
3,483
0
4,414
7,268
0
44,536
L
Yemoja
BoszMikee
Yemoja
3,005
418
527
312
10,582
4,354
360
6,363
3,843
15,640
0
W
16,710
1,981
2,029
3,768
8,460
3,737
541
1,661
6,799
67,547
0
L
Medusa
Ivybug2010
Medusa
5,638
1,572
0
3,329
11,508
3,438
0
2,992
8,408
0
35,152
W
Thanatos
NotChelow
Thanatos
4,384
1,526
0
8,970
11,700
3,886
0
1,911
9,789
0
43,055
W
Heimdallr
PepegaMaestro
Heimdallr
9,882
5,539
0
7,107
10,551
4,460
2,104
219
10,332
0
85,625
L
Anubis
Slowfiveoh
Anubis
5,217
119
0
173
8,321
3,271
105
4,064
4,095
20,667
0
W
Cthulhu
diclong
Cthulhu
4,169
0
104
2,073
7,858
4,441
442
2,428
5,430
26,897
0
L
Osiris
kaelov
Osiris
9,347
4,484
0
6,728
13,864
8,579
373
2,406
11,435
0
44,417
W
Chaac
mindoc
Chaac
6,632
1,687
0
2,673
11,742
6,888
232
2,003
9,739
1,316
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
36,775
471
Minions Killed
297
0
Camps Cleared
0
1,514,335
Distance Traveled
1,472,381
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,176
511
71
4
0
313,942
5
L
Yemoja
6,559
410
31
2
0
233,455
3
W
Ra
10,217
639
127
8
0
304,780
2
L
Medusa
6,696
419
56
4
0
289,535
2
W
Thanatos
8,708
544
84
5
0
329,486
0
W
Heimdallr
10,117
632
141
9
0
279,900
2
L
Anubis
6,967
435
39
2
0
307,505
0
W
Cthulhu
8,304
519
46
3
0
319,027
0
L
Osiris
8,377
524
100
6
0
327,944
4
W
Chaac
8,007
500
73
5
0
281,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role