Player Matchup

Aphrodite
Aphrodite
Fearman2
Aphrodite
Level 28
God Stats
13W - 12L
1,658 SR
Queue Stats
352W - 362L
1,585 Elo+
Solo
Chang'e
Chang'e
K1NGDynsty
Chang'e
Level 26
God Stats
7W - 7L
1,523 SR
Queue Stats
113W - 115L
1,544 Elo+
Solo
Nemesis
Nemesis
SoRa2RealYT
Nemesis
Level 23
God Stats
2W - 3L
1,535 SR
Queue Stats
6W - 6L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
Yorugan
Amaterasu
Level 29
God Stats
1W - 5L
1,578 SR
Queue Stats
32W - 35L
1,530 Elo+
Solo
Hou Yi
Hou Yi
makrion
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,718 Elo+
Party 1
Team Averages
Level 27
1,559 SR
1,592 Elo+

VS

Team Averages
Level 22
1,509 SR
1,550 Elo+
Neith
Neith
IIIDORIANIII
Neith
Level 17
God Stats
39W - 32L
1,566 SR
Queue Stats
202W - 216L
1,503 Elo+
Solo
Bacchus
Bacchus
Palatapus
Bacchus
Level 19
God Stats
38W - 33L
1,655 SR
Queue Stats
295W - 236L
1,571 Elo+
Solo
Cupid
Cupid
rynodino
Cupid
Level 29
God Stats
2W - 1L
1,472 SR
Queue Stats
41W - 38L
1,545 Elo+
Solo
Tiamat
Tiamat
shinigamirey
Tiamat
Level 28
God Stats
6W - 4L
1,354 SR
Queue Stats
13W - 12L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
xxShortii
Ao Kuang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 186L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fearman2
Aphrodite
9
0 / 4 / 4
7,607
317
3,773
7,319
2,424
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
K1NGDynsty
Chang'e
20
4 / 2 / 2
13,335
556
12,613
22,022
9,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
SoRa2RealYT
Nemesis
15
4 / 7 / 6
10,193
425
6,462
16,273
6,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Yorugan
Amaterasu
17
3 / 5 / 1
10,159
423
6,214
20,317
15,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
makrion
Hou Yi
16
3 / 7 / 4
10,518
438
15,709
25,467
9,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
15,477
645
25,354
22,519
10,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Palatapus
Bacchus
15
4 / 6 / 9
11,391
475
7,703
19,966
22,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
rynodino
Cupid
19
4 / 2 / 7
13,811
575
14,133
20,657
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
2 / 4 / 3
12,858
536
9,643
15,554
9,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
xxShortii
Ao Kuang
18
0 / 4 / 6
12,162
507
7,032
20,260
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
25
25
Deaths
18
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Fearman2
Aphrodite
0
4
4
0.5
W
15
2
8
9.5
L
Chang'e
K1NGDynsty
Chang'e
4
2
2
2.5
W
Bacchus
Palatapus
Bacchus
4
6
9
1.42
L
Nemesis
SoRa2RealYT
Nemesis
4
7
6
1
L
Amaterasu
Yorugan
Amaterasu
3
5
1
0.7
L
Hou Yi
makrion
Hou Yi
3
7
4
0.71
W
Cupid
rynodino
Cupid
4
2
7
3.75
W
Tiamat
2
4
3
0.88
W
Ao Kuang
xxShortii
Ao Kuang
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
63,865
91,398
Taken
98,956
43,906
Mitigated
58,728
32,040
Healing
39,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Fearman2
Aphrodite
3,773
376
2,046
3,425
7,319
2,424
361
1,798
5,521
29,439
0
W
25,354
13,948
0
12,722
22,519
10,856
4,244
5,350
16,806
0
126,264
L
Chang'e
K1NGDynsty
Chang'e
12,613
1,137
1,345
10,616
22,022
9,963
1,211
5,479
16,449
99,916
0
W
Bacchus
Palatapus
Bacchus
7,703
184
0
2,030
19,966
22,976
358
6,962
12,848
26,711
0
L
Nemesis
SoRa2RealYT
Nemesis
6,462
1,717
0
4,104
16,273
6,997
0
3,828
12,427
0
47,631
L
Amaterasu
Yorugan
Amaterasu
6,214
2,097
0
4,591
20,317
15,137
255
6,051
13,654
0
54,895
L
Hou Yi
makrion
Hou Yi
15,709
9,601
0
5,913
25,467
9,385
649
7,893
17,456
0
56,252
W
Cupid
rynodino
Cupid
14,133
7,050
495
11,432
20,657
7,534
3,491
6,654
13,317
0
102,730
W
Tiamat
9,643
1,767
0
6,361
15,554
9,153
2,914
6,472
8,735
68,579
0
W
Ao Kuang
xxShortii
Ao Kuang
7,032
2,000
0
6,198
20,260
8,209
776
5,147
15,042
101,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
65,699
503
Minions Killed
636
0
Camps Cleared
0
1,830,745
Distance Traveled
2,068,537
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,607
317
48
2
0
206,531
0
W
Neith
15,477
645
152
6
0
417,966
1
L
Chang'e
13,335
556
190
8
0
472,415
6
W
Bacchus
11,391
475
31
1
0
453,718
3
L
Nemesis
10,193
425
67
3
0
387,396
0
L
Amaterasu
10,159
423
90
4
0
389,740
2
L
Hou Yi
10,518
438
108
5
0
374,663
2
W
Cupid
13,811
575
185
8
0
410,916
2
W
Tiamat
12,858
536
122
5
0
371,087
4
W
Ao Kuang
12,162
507
146
6
0
414,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role