Player Matchup

Apollo
Apollo
DON Z4BUROU
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,599 Elo+
Solo
Nu Wa
Nu Wa
Gabi Souza x
Nu Wa
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 44L
1,681 Elo+
Solo
Scylla
Scylla
Inksansgamer901
Scylla
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
Lazarbeam6139
Cerberus
Level 4
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 3L
1,659 Elo+
Party 2
Osiris
Osiris
TheWidner
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,585 Elo+
Solo
Team Averages
Level 6
1,535 SR
1,605 Elo+

VS

Team Averages
Level 10
1,524 SR
1,550 Elo+
Anubis
Anubis
Nameless777
Anubis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 16L
1,716 Elo+
Solo
Bellona
Bellona
S3YO_King
Bellona
Level 3
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheKnight9
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
hades-arenisco
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo
Jing Wei
Jing Wei
im-shady-Alien
Jing Wei
Level 10
God Stats
5W - 3L
1,402 SR
Queue Stats
11W - 6L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
8 / 8 / 0
11,403
1,267
16,186
17,723
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 2
7,943
883
4,539
1,182
317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 11 / 2
8,219
913
4,797
12,798
4,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Lazarbeam6139
Cerberus
14
0 / 18 / 3
8,333
926
4,370
27,685
12,199
Osiris
TheWidner
Osiris
15
1 / 15 / 3
8,706
967
4,759
26,598
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
13 / 3 / 22
11,581
1,287
17,683
9,642
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
S3YO_King
Bellona
17
9 / 3 / 20
11,040
1,227
14,199
9,672
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
TheKnight9
Bacchus
19
11 / 1 / 35
12,924
1,436
18,198
10,724
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 24
9,736
1,082
10,594
7,369
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
19
15 / 0 / 28
11,456
1,273
16,375
4,464
1,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
182
9
Kills
53
53
Deaths
9
10
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Apollo
8
8
0
1
L
0
1
2
1
L
0
11
2
0.09
L
Cerberus
Lazarbeam6139
Cerberus
0
18
3
0.08
W
Anubis
13
3
22
8
W
Bellona
S3YO_King
Bellona
9
3
20
6.33
W
Bacchus
TheKnight9
Bacchus
11
1
35
28.5
L
Osiris
TheWidner
Osiris
1
15
3
0.17
W
5
2
24
8.5
W
Jing Wei
15
0
28
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
77,049
85,986
Taken
41,871
40,420
Mitigated
23,378
5,810
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,186
11,864
0
2,750
17,723
6,952
0
8,359
9,364
0
32,861
L
4,539
450
0
0
1,182
317
0
502
680
9,619
0
L
4,797
447
0
406
12,798
4,734
0
4,857
7,941
16,272
0
L
Cerberus
Lazarbeam6139
Cerberus
4,370
249
0
2,142
27,685
12,199
0
9,313
18,372
16,806
0
W
Anubis
17,683
1,411
342
3,579
9,642
4,989
0
2,249
7,293
38,957
0
W
Bellona
S3YO_King
Bellona
14,199
8,056
0
1,592
9,672
5,973
0
3,003
6,619
0
23,667
W
Bacchus
TheKnight9
Bacchus
18,198
4,205
175
3,516
10,724
7,502
0
3,843
6,741
25,951
0
L
Osiris
TheWidner
Osiris
4,759
2,628
0
512
26,598
16,218
0
12,850
13,748
0
16,491
W
10,594
5,054
0
1,843
7,369
3,010
0
2,851
4,443
0
17,432
W
Jing Wei
16,375
14,570
0
2,524
4,464
1,904
0
1,760
2,704
0
33,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
56,737
110
Minions Killed
161
2
Camps Cleared
8
597,525
Distance Traveled
799,950
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,403
1,267
37
4
1
138,658
0
L
Nu Wa
7,943
883
7
1
0
44,048
0
L
Scylla
8,219
913
26
3
0
121,464
1
L
Cerberus
8,333
926
28
3
0
146,041
0
W
Anubis
11,581
1,287
60
7
5
124,785
4
W
Bellona
11,040
1,227
27
3
2
157,880
0
W
Bacchus
12,924
1,436
18
2
0
187,758
0
L
Osiris
8,706
967
12
1
1
147,314
0
W
Neith
9,736
1,082
12
1
1
146,587
0
W
Jing Wei
11,456
1,273
44
5
0
182,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role