Player Matchup

Danzaburou
Danzaburou
Platinum IV
Amn3sya
Danzaburou
Platinum IV
Level 158
God Stats
11W - 5L
1,923 SR
Queue Stats
1,125W - 1,096L
1,754 MMR
Solo
Chaac
Chaac
Platinum III
Drillzack
Chaac
Platinum III
Level 84
God Stats
16W - 19L
1,527 SR
Queue Stats
478W - 479L
1,754 MMR
Solo
Fenrir
Fenrir
Gold III
Thanafeed
Fenrir
Gold III
Level 64
God Stats
13W - 3L
1,917 SR
Queue Stats
80W - 53L
1,793 MMR
Party 2
Geb
Geb
Platinum V
ZyRo0k
Geb
Platinum V
Level 142
God Stats
7W - 7L
1,500 SR
Queue Stats
394W - 380L
1,736 MMR
Party 2
Nox
Nox
Platinum V
twistaflex7
Nox
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,673 SR
1,707 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,582 SR
1,667 MMR
Eset
Eset
Platinum IV
Paincy
Eset
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
Prozimon
Sol
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
Winatu
Ravana
Silver I
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,635 MMR
Party 1
Ganesha
Ganesha
Diamond V
ZuLu149
Ganesha
Diamond V
Level 158
God Stats
17W - 18L
1,690 SR
Queue Stats
117W - 111L
1,948 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
xxEscanor
Hou Yi
Platinum V
Level 149
God Stats
2W - 2L
1,719 SR
Queue Stats
89W - 79L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amn3sya
Danzaburou
10
0 / 3 / 2
5,749
523
4,895
8,802
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Drillzack
Chaac
11
1 / 2 / 1
6,009
546
6,890
12,016
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Thanafeed
Fenrir
11
2 / 3 / 2
6,141
558
4,512
9,991
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
ZyRo0k
Geb
7
0 / 2 / 1
4,879
444
3,026
6,153
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
6,075
552
3,282
4,199
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneSetNemesisChang'eApollo

VS

Bans
ScyllaYmirTsukuyomiSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Paincy
Eset
11
2 / 0 / 3
6,429
584
2,343
4,304
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 1
6,702
609
12,025
10,869
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Winatu
Ravana
12
6 / 3 / 2
7,300
664
4,105
6,960
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
ZuLu149
Ganesha
9
0 / 1 / 6
5,775
525
2,067
6,307
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
xxEscanor
Hou Yi
10
2 / 1 / 4
5,864
533
4,638
6,734
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amn3sya
Danzaburou
0
3
2
0.33
L
Chaac
Drillzack
Chaac
1
2
1
0.75
W
Eset
Paincy
Eset
2
0
3
3.5
W
2
0
1
2.5
L
Fenrir
Thanafeed
Fenrir
2
3
2
1
W
Ravana
Winatu
Ravana
6
3
2
2.33
W
Ganesha
ZuLu149
Ganesha
0
1
6
3
L
Geb
ZyRo0k
Geb
0
2
1
0.25
L
1
2
1
0.75
W
Hou Yi
xxEscanor
Hou Yi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
25,178
41,161
Taken
35,174
21,085
Mitigated
12,141
13,491
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amn3sya
Danzaburou
4,895
1,897
0
3,729
8,802
2,593
304
992
7,748
0
38,734
L
Chaac
Drillzack
Chaac
6,890
680
0
5,472
12,016
10,125
0
7,891
4,125
0
35,310
W
Eset
Paincy
Eset
2,343
324
517
881
4,304
1,446
0
1,995
2,309
33,325
0
W
12,025
5,405
0
7,889
10,869
2,967
64
760
9,634
46,046
0
L
Fenrir
Thanafeed
Fenrir
4,512
1,711
0
2,036
9,991
3,734
0
3,849
6,070
0
35,504
W
Ravana
Winatu
Ravana
4,105
786
0
2,242
6,960
2,601
0
1,055
5,880
0
39,115
W
Ganesha
ZuLu149
Ganesha
2,067
468
0
1,859
6,307
3,319
0
1,239
5,043
10,548
0
L
Geb
ZyRo0k
Geb
3,026
703
0
1,814
6,153
3,278
0
2,398
3,751
13,550
0
L
3,282
219
0
440
4,199
1,355
0
1,101
3,032
36,879
0
W
Hou Yi
xxEscanor
Hou Yi
4,638
2,583
0
3,004
6,734
1,808
0
1,259
5,475
0
30,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
32,070
301
Minions Killed
330
0
Camps Cleared
0
1,067,540
Distance Traveled
1,124,771
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,749
523
67
6
0
184,467
5
L
Chaac
6,009
546
67
6
0
221,278
4
W
Eset
6,429
584
94
9
0
231,688
5
W
Sol
6,702
609
78
7
0
202,368
2
L
Fenrir
6,141
558
70
6
0
243,564
0
W
Ravana
7,300
664
86
8
0
252,204
1
W
Ganesha
5,775
525
5
0
0
237,577
4
L
Geb
4,879
444
16
1
0
200,261
3
L
Nox
6,075
552
81
7
0
217,970
4
W
Hou Yi
5,864
533
67
6
0
200,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role