Player Matchup

Sobek
Sobek
MyNameDylan
Sobek
Level 29
God Stats
23W - 32L
1,514 SR
Queue Stats
96W - 148L
1,390 Elo+
Party 1
Chiron
Chiron
NappyPappyy
Chiron
Level 21
God Stats
4W - 7L
1,288 SR
Queue Stats
31W - 63L
1,424 Elo+
Party 1
Camazotz
Camazotz
Pappi564
Camazotz
Level 108
God Stats
5W - 5L
1,963 SR
Queue Stats
81W - 110L
1,335 Elo+
Party 1
Mulan
Mulan
RTJay
Mulan
Level 29
God Stats
15W - 20L
1,680 SR
Queue Stats
106W - 176L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
thedctimes
Nu Wa
Level 25
God Stats
14W - 38L
1,361 SR
Queue Stats
45W - 84L
1,352 Elo+
Party 1
Team Averages
Level 42
1,561 SR
1,383 Elo+

VS

Team Averages
Level 15
1,339 SR
1,332 Elo+
Cthulhu
Cthulhu
Captainhusky212
Cthulhu
Level 6
God Stats
8W - 14L
1,363 SR
Queue Stats
8W - 17L
1,338 Elo+
Party 2
Bellona
Bellona
DZcarry
Bellona
Level 24
God Stats
1W - 2L
1,451 SR
Queue Stats
125W - 96L
1,433 Elo+
Solo
Hel
Hel
Jbernardo14
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 410L
1,359 Elo+
Solo
Fenrir
Fenrir
Slapstick5
Fenrir
Level 12
God Stats
10W - 25L
1,238 SR
Queue Stats
15W - 31L
1,263 Elo+
Party 2
Neith
Neith
TheOGNick2
Neith
Level 4
God Stats
0W - 2L
1,142 SR
Queue Stats
5W - 12L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,844
490
3,813
8,163
6,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
7 / 2 / 2
8,216
514
10,411
6,372
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Pappi564
Camazotz
15
12 / 1 / 3
9,481
593
12,826
17,327
6,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
RTJay
Mulan
13
1 / 3 / 5
7,555
472
3,449
9,535
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
13
1 / 4 / 6
7,821
489
7,170
6,062
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,057
379
2,238
11,484
7,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
DZcarry
Bellona
12
2 / 5 / 1
7,472
467
8,495
11,159
11,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 5 / 2
7,643
478
4,384
8,475
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Slapstick5
Fenrir
13
3 / 4 / 3
8,002
500
9,247
10,371
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
11
0 / 7 / 1
6,739
421
3,635
8,069
2,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
9
10
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Bellona
DZcarry
Bellona
2
5
1
0.5
L
3
5
2
0.8
W
3
0
7
6.5
W
Chiron
7
2
2
4
W
Camazotz
Pappi564
Camazotz
12
1
3
13.5
W
Mulan
RTJay
Mulan
1
3
5
1.17
L
Fenrir
Slapstick5
Fenrir
3
4
3
1.13
L
Neith
0
7
1
0.07
W
Nu Wa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
27,999
47,459
Taken
49,558
23,787
Mitigated
28,886
19,743
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,238
290
0
2,054
11,484
7,267
88
2,360
9,124
14,745
0
L
Bellona
DZcarry
Bellona
8,495
3,291
0
1,374
11,159
11,055
2,144
1,675
9,308
0
42,036
L
4,384
344
492
2,205
8,475
2,609
30
3,867
4,608
39,427
0
W
3,813
419
0
3,788
8,163
6,237
330
1,166
6,961
18,300
0
W
Chiron
10,411
4,370
661
3,188
6,372
2,056
326
1,156
5,216
0
43,829
W
Camazotz
Pappi564
Camazotz
12,826
5,453
0
9,944
17,327
6,700
603
1,138
16,091
0
54,371
W
Mulan
RTJay
Mulan
3,449
951
0
2,162
9,535
7,008
0
634
8,837
0
24,656
L
Fenrir
Slapstick5
Fenrir
9,247
3,060
0
1,199
10,371
5,593
0
1,283
8,988
0
45,376
L
Neith
3,635
2,194
0
822
8,069
2,362
175
1,798
6,271
0
36,015
W
Nu Wa
7,170
1,194
0
0
6,062
1,786
587
2,022
3,732
40,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
35,913
320
Minions Killed
320
0
Camps Cleared
0
1,398,710
Distance Traveled
1,253,361
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,057
379
21
1
0
221,247
0
L
Bellona
7,472
467
72
5
0
268,763
0
L
Hel
7,643
478
77
5
0
237,322
2
W
Sobek
7,844
490
22
1
0
330,600
6
W
Chiron
8,216
514
79
5
0
233,357
7
W
Camazotz
9,481
593
85
5
0
302,196
1
W
Mulan
7,555
472
61
4
0
275,224
1
L
Fenrir
8,002
500
73
5
0
297,291
1
L
Neith
6,739
421
77
5
0
228,738
0
W
Nu Wa
7,821
489
73
5
0
257,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role