Player Matchup

Ymir
Ymir
Auzzie14
Ymir
Level 29
God Stats
3W - 3L
1,874 SR
Queue Stats
107W - 102L
1,667 Elo+
Solo
Hercules
Hercules
Bowjobz
Hercules
Level 29
God Stats
1W - 4L
1,323 SR
Queue Stats
109W - 104L
1,695 Elo+
Solo
Eset
Eset
Kokuryūha
Eset
Level 30
God Stats
0W - 3L
1,164 SR
Queue Stats
34W - 31L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mythreindeer
Tsukuyomi
Level 29
God Stats
51W - 37L
1,568 SR
Queue Stats
373W - 451L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Roszkuz
Heimdallr
Level 29
God Stats
4W - 6L
1,696 SR
Queue Stats
52W - 43L
1,543 Elo+
Solo
Team Averages
Level 29
1,525 SR
1,605 Elo+

VS

Team Averages
Level 19
1,608 SR
1,555 Elo+
Anubis
Anubis
Creasmana
Anubis
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 47L
1,595 Elo+
Party 1
He Bo
He Bo
DerpingMadness
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,296 Elo+
Solo
Cthulhu
Cthulhu
DragonDN1
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,541 Elo+
Party 1
Awilix
Awilix
ShadoowRZ
Awilix
Level 17
God Stats
2W - 0L
1,752 SR
Queue Stats
16W - 7L
1,758 Elo+
Solo
Izanami
Izanami
Spunbun
Izanami
Level 18
God Stats
43W - 22L
1,791 SR
Queue Stats
71W - 50L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 7 / 4
10,066
458
10,598
19,231
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Bowjobz
Hercules
17
5 / 6 / 5
11,397
518
14,278
35,447
35,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 10 / 10
10,211
464
12,355
16,599
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Mythreindeer
Tsukuyomi
17
9 / 11 / 9
12,552
571
12,773
19,904
10,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Roszkuz
Heimdallr
16
0 / 8 / 9
9,968
453
10,535
17,166
5,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Creasmana
Anubis
19
7 / 6 / 14
13,236
602
15,580
20,089
12,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 4 / 4
14,248
648
37,803
17,532
13,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DragonDN1
Cthulhu
15
1 / 2 / 13
11,353
516
9,237
17,325
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
ShadoowRZ
Awilix
20
13 / 6 / 9
13,673
622
12,957
19,016
9,848
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Spunbun
Izanami
18
6 / 7 / 3
12,146
552
12,532
20,025
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
23
Kills
42
42
Deaths
25
37
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
7
4
1.14
L
Hercules
Bowjobz
Hercules
5
6
5
1.25
W
Anubis
Creasmana
Anubis
7
6
14
2.33
W
15
4
4
4.25
W
Cthulhu
DragonDN1
Cthulhu
1
2
13
3.75
L
3
10
10
0.8
L
Tsukuyomi
Mythreindeer
Tsukuyomi
9
11
9
1.23
L
Heimdallr
Roszkuz
Heimdallr
0
8
9
0.56
W
Awilix
ShadoowRZ
Awilix
13
6
9
2.92
W
Izanami
Spunbun
Izanami
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,539
Damage
88,109
108,347
Taken
93,987
73,553
Mitigated
60,696
25,051
Healing
35,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,598
1,327
0
780
19,231
17,064
0
10,210
9,021
31,362
0
L
Hercules
Bowjobz
Hercules
14,278
4,477
0
13,520
35,447
35,330
0
25,643
9,804
0
63,844
W
Anubis
Creasmana
Anubis
15,580
630
0
11,550
20,089
12,234
2,295
6,213
13,876
95,233
0
W
37,803
2,199
0
8,049
17,532
13,607
1,797
2,016
15,516
104,568
0
W
Cthulhu
DragonDN1
Cthulhu
9,237
519
206
2,472
17,325
16,568
829
6,085
11,240
27,561
0
L
12,355
1,034
793
2,678
16,599
5,043
0
10,367
6,232
63,435
0
L
Tsukuyomi
Mythreindeer
Tsukuyomi
12,773
3,565
0
3,406
19,904
10,302
0
9,470
10,434
0
44,998
L
Heimdallr
Roszkuz
Heimdallr
10,535
4,860
0
3,874
17,166
5,814
146
6,930
10,236
0
72,068
W
Awilix
ShadoowRZ
Awilix
12,957
5,236
0
3,660
19,016
9,848
940
6,260
12,756
0
95,611
W
Izanami
Spunbun
Izanami
12,532
6,134
0
9,441
20,025
8,439
5,183
5,424
14,601
0
82,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
64,656
443
Minions Killed
576
0
Camps Cleared
0
1,917,411
Distance Traveled
2,191,719
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,066
458
45
2
0
381,443
2
L
Hercules
11,397
518
129
6
0
430,776
7
W
Anubis
13,236
602
139
6
0
391,713
2
W
He Bo
14,248
648
130
6
0
427,115
4
W
Cthulhu
11,353
516
44
2
0
499,563
2
L
Eset
10,211
464
93
4
0
372,027
6
L
Tsukuyomi
12,552
571
67
3
0
404,966
6
L
Heimdallr
9,968
453
109
5
0
328,199
1
W
Awilix
13,673
622
130
6
0
452,705
1
W
Izanami
12,146
552
133
6
0
420,623
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role