Player Matchup

Tiamat
Tiamat
Diszy
Tiamat
Level 23
God Stats
9W - 11L
1,590 SR
Queue Stats
60W - 51L
1,516 Elo+
Party 2
Bacchus
Bacchus
EducatedDonkey17
Bacchus
Level 5
God Stats
2W - 3L
1,555 SR
Queue Stats
18W - 39L
1,392 Elo+
Solo
Fenrir
Fenrir
Hallouh
Fenrir
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
107W - 111L
1,510 Elo+
Party 2
Team Averages
Level 18
1,474 SR
1,472 Elo+

VS

Team Averages
Level 18
1,566 SR
1,473 Elo+
Cthulhu
Cthulhu
Dezwell
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
H3llStab
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
Kikato375
Hou Yi
Level 14
God Stats
5W - 4L
1,699 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Diszy
Tiamat
17
2 / 5 / 10
12,635
665
14,985
17,724
12,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 11 / 5
11,844
623
7,702
25,819
25,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Hallouh
Fenrir
18
13 / 13 / 3
15,590
821
19,513
21,497
14,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dezwell
Cthulhu
18
7 / 3 / 20
14,131
744
13,639
16,828
17,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
17
10 / 10 / 13
14,500
763
20,719
16,011
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Kikato375
Hou Yi
19
12 / 4 / 15
14,773
778
17,777
15,814
5,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
29
29
Deaths
17
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dezwell
Cthulhu
7
3
20
5.67
L
Tiamat
Diszy
Tiamat
2
5
10
1.4
L
2
11
5
0.41
W
Zeus
10
10
13
1.65
L
Fenrir
Hallouh
Fenrir
13
13
3
1.12
W
Hou Yi
Kikato375
Hou Yi
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,200
Damage
52,135
65,040
Taken
48,653
53,380
Mitigated
28,075
8,321
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dezwell
Cthulhu
13,639
1,106
43
1,419
16,828
17,970
643
9,970
6,858
57,058
0
L
Tiamat
Diszy
Tiamat
14,985
2,009
0
5,038
17,724
12,842
215
9,922
7,802
56,924
0
L
7,702
1,295
159
2,472
25,819
25,588
262
14,434
11,385
25,432
0
W
Zeus
20,719
3,447
0
1,684
16,011
4,548
808
5,959
10,052
59,856
0
L
Fenrir
Hallouh
Fenrir
19,513
1,830
0
652
21,497
14,950
0
10,321
11,176
0
60,724
W
Hou Yi
Kikato375
Hou Yi
17,777
12,992
0
6,029
15,814
5,557
1,163
6,825
8,989
0
57,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
43,404
179
Minions Killed
254
0
Camps Cleared
0
935,096
Distance Traveled
919,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,131
744
106
6
0
363,469
2
L
Tiamat
12,635
665
89
5
0
334,909
2
L
Bacchus
11,844
623
29
2
0
311,860
0
W
Zeus
14,500
763
57
3
0
284,952
0
L
Fenrir
15,590
821
61
3
0
288,327
2
W
Hou Yi
14,773
778
91
5
0
271,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role